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View Full Version : WIP: PSG-1489 Sniper Rifle


Haseco
10-30-2002, 03:59 PM
Heres my latest work, The PSG-1489 Sniper Rifle...540 polies...
http://www.angelfire.com/80s/j0ker/images/sniperpsgS78.jpg
(Please copy and paste)

Pnut_Man
10-30-2002, 04:11 PM
Good shape, kinda original but hey..its a sniper rifle :p

Haseco
10-30-2002, 04:14 PM
thanx, well any ideas or suggestions...i mean ANYTHING, and this goes out to anyone just reply to this...all suggestions are wanted and needed

{BK}SupremePain
10-30-2002, 06:19 PM
:(
i can never see any pics at angelfire ....... i wish i could see it.... will u send the pic to me in an e-mail?

Madjai
10-30-2002, 06:21 PM
just copy and paste the link or drag the link to the "Address" part at the top.

Haseco
10-30-2002, 09:32 PM
yes...so any questions/comments...btw anyone want to skin this? I can but, i figure a skinner could do a better job than i.

{BK}SupremePain
10-31-2002, 10:49 AM
thx Madjai:D the drag thing worked btw all checkout my WIP on Freddy Krueger;)

adillon
10-31-2002, 12:27 PM
ok man, here's my comments and suggestions ...

- i think the grip/handle of the gun needs to be pushed towards the back more towards the butt-thing that rests in the shoulder.

- make something between the grip/handle and the barrel that would be used as a grip for the other hand.

- make the scope bigger ... maybe exaggerate it a bit (something like the lenses on cameras you might see on sporting event sidelines, but not quite as big)

- put a silencer or something on the end of the barrel, or just make the end of it bigger/fatter than the barrel itself. and if you DO put a silencer on it, take off the little targeting element (son't know what it's called) from the end of the barrel.

- don't know HOW it would look in-game, but it might be cool to model some kind of strap that would be used (although not in the game itself)

CLICK ME FOR INSPIRATION! (http://www.airsoftplayers.com/newsflash/2_9_2002/rifle.jpg)

i like the overall design of the gun. and like you implied, the skin will make it better!

keep up the great work, jedi haseco!

Haseco
11-01-2002, 12:00 AM
thank a lot....great suggestions, heres the next WIP screenshot...
http://www.angelfire.com/80s/j0ker/images/sniperpsg1489bjpg.jpg
COPY AND PASTE

Haseco
11-04-2002, 01:41 PM
WIP picture...the gun is in game...it's about 50% done...a skinner is needed!!!
COPY AND PASTE or DRAG INTO ADDRESS BAR!
http://www.angelfire.com/80s/j0ker/images/sniperpsg1489c.jpg

Haseco
11-04-2002, 02:42 PM
currently, i have to redesign the handle, so this will work...the handle will be aligned for all normal characters, no thats not a new effect, but my coder will put a new gfx in there...

Haseco
11-08-2002, 04:41 PM
Update:
http://www.angelfire.com/80s/j0ker/images/sniperpsg1489d.jpg
copy and paste please.

TheMadDoofer
11-10-2002, 10:00 PM
Looks cool, just wish you could change the projectiles to actual bullets.

Haseco
11-13-2002, 12:17 AM
i was just thinking about changing the sounds and removing any physical sight of the actual beam or bullets, to give the feel of bullets.

Lord Tnuc
11-13-2002, 02:22 AM
It'd be pretty cool to have a sniper rifle like Zam's in Episode II...that super long rifle she had...wasn't huge...but it was hella long. That'd be a pretty good idea, in my oppinion.

The Truthful Liar
11-13-2002, 04:43 AM
Originally posted by Lord Tnuc
It'd be pretty cool to have a sniper rifle like Zam's in Episode II...that super long rifle she had...wasn't huge...but it was hella long. That'd be a pretty good idea, in my oppinion.

I concurr.

Haseco
11-13-2002, 05:40 PM
i'm finished with the model....if i can get a skinner that would be great...Anyone want to?

TheMadDoofer
11-14-2002, 09:23 PM
I have an idea. If this is possible (I am not a modeller/skinner guy at all), you could have the bullet in the front and a hazy white stream that comes out the back like the sniper rifle on Halo. If it won't work then getting rid of the beam would be fine.

Haseco
11-14-2002, 11:42 PM
u mean like a smoke trail behind the bullet or smoke rising from the barrel after each shot?

nova_wolf
11-15-2002, 09:16 AM
Originally posted by Lord Tnuc
It'd be pretty cool to have a sniper rifle like Zam's in Episode II...that super long rifle she had...wasn't huge...but it was hella long. That'd be a pretty good idea, in my oppinion.

Extended Universe - which book I cannot for the life of me remember, does have a plot where Han is framed for a mmurder during a rally. The acyual culprit used was was said to be the finest and most skill boasting (boasting, not boosting) sniper rifle blaster built, a Night Stinger.

Can only hold 7 shots per cell due to it power. Virtually silent. Deadly.

Not really a game for JKII:MP, but for the Strike Force team, such a weapon could be good for any potential sniper-type class...

Haseco
11-15-2002, 04:31 PM
funny thing is, it is being used in Galactic Warfare, a mod dealing with team battling involving class systems.

TheMadDoofer
11-15-2002, 05:39 PM
Originally posted by Jedi haseco
u mean like a smoke trail behind the bullet or smoke rising from the barrel after each shot?

A smoke trail.:)

Haseco
11-15-2002, 11:59 PM
hmmmm...i think i can, but not completely sure

nova_wolf
11-17-2002, 03:36 PM
Err - guys, I think you MAY have missed the point of my post...

How many references to people using bullet ammo weapons (aka - slug throwers) have there REALLY been in the SW Continuum?

There is an actual energy weapon sniper rifle available for use in the Extended Universe that would make an excellent weapon, with the nice 7 shot thing going on (prevents long term camping and newbs camping & going to spray fire head shots...) which also fits in to the Universe, and you still want to have it as a slug thrower! :rolleyes:

DUDE - get with the program! An SW sniper class would be great, but only if it is distinctive from every other bleeding sniper class from Half Life to UT to Quake and their mods and the more besides.... See my point?

Keep it in the Continuum. ;)

Haseco
11-17-2002, 05:38 PM
i see your point, the sniper rifle will stay with its' original ammo.

samm666
11-23-2002, 09:37 AM
i know that i am a bit late with this but i suppose i will post it for inspirational value:)

C:\Documents and Settings\Sam & Sophie\My Documents\My Pictures\sniperpsgS782.jpg

Haseco
11-23-2002, 03:43 PM
man u cant post imgs from ur computer w/o an ftp or a web host :\

samm666
11-23-2002, 04:05 PM
aww damn, i must have been half asleep. anyone got a website i can put it on?

Haseco
11-23-2002, 07:37 PM
i have one, send it to me in e-mail: sjoker14@optonline.net

samm666
11-24-2002, 06:22 AM
ahh yay thanks, theres not much point in you putting it on a page now though if im giving it to you.:) . ill send it to you now.

Haseco
11-24-2002, 01:30 PM
thanx for the pic, it gave me some input. The problem is, I was trying to combine the psg sniper rifle of today with the futuristic features of the disruptor rifle. See you added the enflamed tip, mine has that too but much smaller to show advancement in technology. Same with the scope, i made a small scope..funny thing is, the disruptor rifle don't even have a scope...go figure.

Wes Marrakesh
11-24-2002, 05:19 PM
Actually the disruptor DOES have a scope. It's just rather well-embedded in the top of the rifle...

Haseco
11-25-2002, 05:12 PM
oh i see, thank u for that piece of info...well anyway i was just defending the point of the shrinking of the scope.

Wes Marrakesh
12-09-2002, 11:46 PM
np. Any updates coming?

Haseco
12-11-2002, 10:41 PM
yes, it's in game waiting for the Galactic Warfare Mod release,
http://gw.ravencommunity.net/
screenshots,etc. can be found there. :)