View Full Version : WIP - The Battle of Cadinth

10-31-2002, 05:39 PM
I thought some people might want to check out my current project - a short multi-level single player adventure called "The Battle of Cadinth".

You can check it out at http://www.geocities.com/cadinth2k3/projects/cadinth.html

I'm going to try to update the above website every other week or so, so check back often. I expect to release this project sometime in February or March of 2003. Any comments/feedback will be much appreciated!

Also if anyone knows where I could find a better free webhost (I really don't like geocities) let me know!


Oh and the website isn't finshed yet, sorry about all the broken links...

10-31-2002, 10:11 PM
Kinda a dumb question but...what is the battle of Cadinth

And btw...i was looking in the models section on your site..
Awesome models...very nice...i like the tie crawler =) and the med driod =)

11-01-2002, 03:53 PM
I probably should have explained somewhere. The Battle of Cadinth is based on some ideas from an old issue of Star Wars Galaxy Magazine. It takes place about 5 years after the Battle of Yavin. Basically there is a Rebel Base on Cadinth,
a remote desert planet. The rebels then discover that there is also an Imperial Research facility on the same planet. Apparently the story is based on a few toy ideas from Kenner that were never produced, and then West End Games took the ideas and made a short scenario from them.

Here is what the CUSWE (http://www.theforce.net/swenc/) says about Cadinth:
this desert world is located within the Tion Hegemony. Like nearby Lianna, Cadinth's natural beauty was destroyed by intense industrialization. Sprinkled throughout the deserts are the ruins of prior civilizations. (ML)


11-01-2002, 04:22 PM
Thanks for the info...battle sounded familiar O_o hehe..

11-05-2002, 12:39 PM
I meant to mention this in the original post - these levels are done with almost 100% original textures. So far between the Rebel base and the Imperial base I've done about 110 textures... And I'm sure that I will have to keep adding more.