View Full Version : (Looped) Patrol Route Scripting
10-31-2002, 09:42 PM
Could anyone give me a hand with getting an NPC to go on a looping patrol route, maybe show me a simple (maybe 2 nav points of something) script which will do the trick?
11-01-2002, 07:53 PM
Anyone any ideas?
11-01-2002, 11:35 PM
Look at the scripts provided by Raven. Look at 3_point_patrol_loop in kejim_post. It's the script that makes the Gonk walk around. You can also look at the kejim_post.map to see how the navgoals are setup. ;)
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