View Full Version : How Do I make models smaller?
11-03-2002, 04:39 PM
When I put a model into my game (such as a tree), it appears way too big, how do I scale it down and make it smaller?
11-03-2002, 05:10 PM
Supposedly, the next release of GTKRadiant will include a plethora of model options, so you can mix it up. I think you can use Q3Map2 to scale models, but it won't be easy to clip brush them, because the editor might not show it scaled ...
At least, the next build of GTKRadiant should have everything we want.
11-03-2002, 08:46 PM
will these new model options include makeing it solid ? that would help a lot for me lol.
Solid? I doubt it. If it's SP, use a misc_model_breakable with the solid flag and health set to 0, then a rough clip or nodraw or caulk_nonsolid covering over it to cause it to cast shadows. Anything that casts a shadow and doesn't collide with bullets and the player if possible will work.
11-04-2002, 11:12 PM
Yea... i make MP maps :-/ oh well at least its gona have light radius ^_^
11-05-2002, 05:03 PM
That would be awesome if they made the models scaleable and made them clipped, or at least made a clip key.
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