View Full Version : EMI Technical Question
11-04-2002, 09:09 AM
I fully expect no-one being able to truly help here, but I thought I'd ask anyway... I was wondering if there was any feasible way of getting rid of that damned "CD" loading icon? I've found the TGA file within one of the .m4b files ("local.m4b" to be precise) and was wondering if there's any way of getting the file unarchived and editing the file into something a little more "piratey" (like a skull or something!).
Of course you'd probably need to archive it up again :/
Anyone got any clues?
11-04-2002, 11:58 AM
I'll have a look tonight, though the answer is 'probably not'
11-04-2002, 02:21 PM
Short answer, yes you can extract and edit but putting it back into the game is a different matter entirely.
To extract and edit:
Dump the file using scummrev3
The file will have a '.tga' extension but it isnt, its a tga inside a gzip archive so add the extension '.gz'.
Open the file in winzip and extract the tga inside.
Edit the tga as you wish.
Putting it back in (for the time being at least) isnt really worth it. I believe that MI4 still uses offsets so the edited gzip'ed file must be exactly the same size. I had a quick go at hex editing the file back in over the old one and it didnt work properly. I might have a proper go at it another time.
11-06-2002, 02:18 AM
Wow! Thanks for checking all that out for me! If only there was a way to LAB files... I'll follow your instructions and check out the files.
It's a shame if you're right (that even EMI uses offsets!). You'd think they'd make it easier on themselves and just use files!
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