View Full Version : rivers/waterfalls

11-11-2002, 07:26 PM
I am wondering how to make rivers and waterfalls. I noticed a waterfall texture (I think), so do I just apply this as I would water except the water appears to move?

11-11-2002, 07:58 PM
I know some people are annoyed at having to answer this same question over and over. :) My suggestion is you make a test map wityh a couple small rooms and try out a couple things, then do a fast compile and see what happens.

11-11-2002, 09:59 PM
Ok, thanks, didn't mean to annoy anyone.

11-13-2002, 09:11 PM
Did you figure it out Altus, as I would like to know also.

11-16-2002, 07:36 AM
Well, I did water with the yavin/waterfall texture or is is shader. the water looked like it was moving. I put the shader/texture on a wall and it moved lots faster. Thing is, it was solid. Unless I didn't use caulk _nonsolid, well, then I have a problem.

11-16-2002, 08:29 PM
You could probably use the "make nonsolid" command...

Here's a question...can flowing water be made that carries the player along with it downriver? Like we saw so much of in JK...

11-16-2002, 10:07 PM
Combine it with a trigger_push and you should get the effect you wanted.

11-18-2002, 10:19 PM
where is the make nonsolid command?