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Antti
11-13-2002, 05:14 AM
Terve!

Would anyone happen know how the data in CYCL, BOXM, ZP0?, EPAL, SCAL and NLSC -blocks of MI2 should be interpreted or do I have find it out myself?

and remember, keep on pushing the culture!

//Antti

jannar85
11-13-2002, 06:53 AM
I'm not sure, but I think you can find them in the SCUMM rev sourcecode @ LucasHacks. Try it out! (It's made in Delphi)

bgbennyboy
11-13-2002, 07:57 AM
ScummRev doesnt do anything with those blocks, they arent supported.

Ender
11-13-2002, 08:04 AM
Use the source, luke! Use the source!

http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/scummvm/scummvm/

Check InitRoomSubBlocks (or somesuch) in scumm/scummvm.cpp for general info, more info can be found in resource.cpp, boxes.cpp and gfx.cpp.

You only want a full description of 80% of a rooms resources, and I'm not going to write that up here. *grin*

Antti
11-14-2002, 05:18 AM
Thanks mate, the source has it all.

//Antti