View Full Version : dismemberment real sabre combat?

11-20-2002, 01:00 AM
im looking for the commands to increase the dismemberment when using the lightsabre single or multiplayer i believe i read in PC Gamer mag there is a command that will do this but i cant seem to find the issue :(

if not are there any commands to increase the chance i found the command dismembermentprobility with the default number 4 is a higher number better chance is 1 like all the time? with the mag i believe you can cut people in half and all that good stuff but was takin out of the game to keep the parents happy or something. sometimes you just need to be evil also for the double sabre does the turn off type in /thedestroyer in console turn back on work in single? thanks for any help :atat: :deathstar

11-20-2002, 01:04 AM
you got to turn on cheats and set it higher.

/thedestroyer in console in single player don't work but you get the hilt though.

11-20-2002, 01:57 AM
I believe the command is /cg_dismemberment # whatever number I guess. Ive only done it in multiplayer. Why would you need it in single? There is already dismemberment. Or can you increase it? Is that what the number is for? So if 4 is highest then you have your answer. /cg_dismemberment 4.

11-20-2002, 02:39 AM
I think in SP its g_saberrealisticcombat 2
(you can set it to 3 if you like)

11-20-2002, 11:29 AM
Type g_saberrealisticcombat #
u can use any number u want
for SP


<Im Yo Pusha>
11-20-2002, 11:57 AM
Ive used it in multiplayer, but I think it would be /cg_dismemberment # 3, not sure though. Hey, who are u anyways?

11-20-2002, 12:12 PM
What does this 'realisticcombat' thing do anyways?? Does it make saber fighting like the movies? [Damage, ect]

11-20-2002, 12:22 PM
Originally posted by ZDawg
I think in SP its g_saberrealisticcombat 2
(you can set it to 3 if you like)

Actually you can go all the way too 999 but than is kind of rediculous any enemy you get close to will just fall to pieces.

I preffer five.:D

11-20-2002, 12:42 PM
for sp it is

g_saberRealisticCombat X(insert number)

for mp it is

cg_dismember X(insert number)

there ya go! :D

11-20-2002, 02:10 PM
it creates reallistic "falling limbs" (arms, legs, heads)