View Full Version : question???

11-21-2002, 02:19 PM
I posted this on the official forums but didnt get a response. If anyone knows or has anything to add please share.

I spent the last 3 years playing EQ and while not all my time was spent raiding, I would say probably 75% of my evenings were spent going on raids with friends. Most of my guildmates and I would use our off peak game time to level up or get AA points and our peak times were spent doing epic raids or planes raids.

Will there be something comparable to Fear, Hate and ToV raids everynight in SWG?


Jan Gaarni
11-21-2002, 04:16 PM
Well, most of that is actually greek to me, cause I have very little knowledge of MMORPGs. :)

But I'm curious as to exactly what kind of raids you mean: Against players, or everything else?

Wraith 8
11-22-2002, 10:45 AM
oo oo oo me to me to..... :D tell more.

11-23-2002, 12:14 AM
hous raids. like you can break into someones house and mess around with their stuff and use a spray can to write noob all over the wall or something MWAHAHAHA ... MOOOOOAHAHAHA MOOOHAHAHWAWAHAHH

Jan Gaarni
11-23-2002, 06:41 AM
Exactly the reason why you won't be able to. :D

11-23-2002, 11:43 AM
In everquest there was no PvP either so it was us against everything else.

Every night people would go to certain zones and organize "raids". You would have 40-60 people hanging out while the raid leader picked the groups. Once everyone was organized and in thier groups, we would all go in and kill all the monsters. These raids allowed us to kill harder monsters which lead to better loot, weapons and spells. The raids normally lasted anywhere from 2-3 hours up to 3 days for certain zones. Some zones you could go in and wipe them completely out leaving nothing living, others would allow the monsters to respawn so you could just kill them over and over.

Dragon raids happened weekly or whenever the servers were reset. They were basically the same as zone raids except you had to kill one badass dragon and you got some super loot.

Epic raids were the same as above but on different spawn cycles.

Some of my fondest memories in everquest came from leading raids or going on raids where my friends got some nice reward. The cool thing about the raid system was you didnt always know if you were going to get anything, but the more time and effort you put into raiding the better chance you had at getting rewarded.

Jan Gaarni
11-24-2002, 08:04 AM
There's no PvP in EverQuest?

Come to think about it, what does PvP mean anyway? And I don't know what it stands for (Player-vs-Player), but what it involves.

11-24-2002, 09:26 AM
The only way for you to attack another player in Everquest (other than PvP servers) is to ask them to duel you or enter an Arena. If you /duel someone, the person you are dueling is the only person that can hurt you. You fight to the death for fun and nothing more. You dont loot the other guys armor or coin. There is no loss or gain from winning or loosing. Entering an arena is the same as dueling except more than 2 people can participate and once again there is no loss or gain.

On the few PvP servers its full PvP except you dont lose exp or any loot. You basically kill just to say you killed someone and nothing else. It was quite fun back when you could actually get something from winning a fight but they dumbed it down so much its useless to be on a PvP server.

11-24-2002, 05:09 PM
Wow, no PvP, that sounds a bit dull to me. I think I'm happy with the current PvP system in SWG, with the galactic civil war and all.
You have the choice to PvP, but you don't have to. However, big battles between Imps and Rebs do sound tempting.

I think raiding will be possible in SWG, because spawning works in a similar way as in EQ (I believe). But it will be less common, because more people will be pvp-ing in big swooping battles with thousands of troops, tanks and fighters......annd...anndddd....*drools.

Well, maybe not thousands, but I think I made my point somewhere along the way...

11-29-2002, 12:14 PM
I think there will be plenty of Rebels/Imperial fighting going on but I was more interested in what we can fight and still maintain a neutral faction.

11-29-2002, 12:30 PM
I believe you can, when you enter a battle zone, or a place where a battle is fought, the game will ask you wich side you want to join in that fight or if you want to stay out of the battle zone.

11-29-2002, 01:30 PM
That is the problem I am facing. If you enter the fight you must choose between factions. If you dont want to choose a faction you dont fight. The only way around it that I see is if I kill 100 Imperials I must go kill 100 rebels to equal out the faction. But if this is anything like EQ then for every bad deed you do against a faction, you must do about 1000 good deeds to make it up. So if I kill 100 imps and 100 rebels I will be hated by both sides :(

Jan Gaarni
11-29-2002, 01:38 PM
The way I understood it, you chose a faction to fight for ONLY for that battle. Could be wrong though. :)

Wraith 8
11-30-2002, 05:25 AM

SWG is pretty similar to EQ then

The PvP zones have been scrapped from production... and now you can only kill someone.. or duel some one when:
A: you asked him and he complied
B: If there is a bounty on her/his head


11-30-2002, 06:31 AM
Yeah, that's true wraith, buth they have not scrapped the battle zone's did they?

11-30-2002, 10:26 AM
When you choose to fight for a certain faction you are gaining faction with one and losing faction with the other. I dont think you can help kill 1000 stormtroopers and expect to maintain neutral status or am I wrong?

Jan Gaarni
11-30-2002, 04:16 PM
Well, maybe, but I'm not thinking much on that part, so I don't really know. :)

12-01-2002, 08:30 AM
You stay neutral, you are however a rebel sympathizer if you kill 1000 stormies. To join a faction you have to go to a recruiter, it doesnt happen automatically.

12-04-2002, 01:02 AM
1) PvP is Player vs Player

2) There will be PvP but both people HAVE to agree to fight!

2) :mob: You have the choice of joing a faction and ranking up and up and up or being somethign of a rogue and be on your own.

(this one wasnt brought up but ill say it anyways)

3) No one said you HAD to fight. You can own a stoor you can make a city as far as i know.

4) There will be quest and many other kinds of things to do. Come on the whole part of an MMORPG is the fact that theres allways something to do right.

:tank1: 5) you can even own your own vehicals.

12-04-2002, 01:06 AM
Oh doh i forgot something.

I heard one of the Devs say (i think it was Q) said that you can kill some one if they have a bounty on there head. but you cant say i dnot like that guys face and bang you kill him :tsk: .

And a waring for all you soon-to be bounty hunters.

Im going to haev freinds beware if there is a bounty on my head or this will happen :mob:

12-04-2002, 09:22 AM
We know about the PvP in SWG, it's all over the boards. What I was asking about is the large scale fights involving NPC's and if they will be around every night like in Everquest or just occasionally.

Lord Helmet
12-05-2002, 05:48 PM
i dont tihnk that information has been released yet

12-05-2002, 10:29 PM
Haha...Helmut, perfect answer!