View Full Version : Code Cards

12-01-2002, 11:45 AM
Well, most of us have played the demo and most of us realized that our Force icon had been replaced with the DS plans. Will you do that for code cards as well? Or will you attempt to stick those into the inventory so we can actually read them?

I actually remember one, because I played that level about 50 times trying to find the exit.

Code Card 5: 3LD is used to open the Phrik research rooms on Fest. The exit is hidden in the shadows... Other than that, the level was a breeze.

12-01-2002, 01:25 PM
The death star plans sitting in place of Force Heal was a cheap hack since we weren't modifying the game source for the demo version.

In the complete version of the mod, we'll fix up the UI so we have expanded inventory, special items like the plans, the phrik, the DT weapon, and so on. We'll also fix things like the Revive, Supercharge, Extra Life and so on, so that they do something useful and appropriate for the JO environment.

12-01-2002, 02:34 PM
OK, I was just wondering if that could be done without that SDK thing you guys are always talking about...

12-01-2002, 03:39 PM
nope, it can't . . . we're using the Wired Lamp code and that should do the trick.