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View Full Version : AT-ST 's in Multiplayer?


Automaton1972
12-03-2002, 06:11 PM
Anyone know what would be involved or if it's even possible?

If this has been posted, sorry but search is disabled in the forums :(

Skull Knight
12-03-2002, 06:27 PM
No, this is not in JKII multiplayer as far as I know. There are a few levels in the single player game tht u drive AT-ST's. REALLY SWEET! "Driving over the hills, blasting the bunker hideouts, reigning destruction, you know what I mean". I am only a 5 week player though and might be wrong. The AT-ST I would be cool in multiplayer.

:atat: :mauls: :lsduel:

Wudan
12-03-2002, 06:28 PM
It requires code.

AOTC will have something like it, Team Assault will probably have it.

DISorder
12-03-2002, 06:30 PM
Read this: http://richdiesal.jedioutcastmaps.com/tutorials/gc102lsn5.html

Then if you still cant find how to then make a misc_model and for the key type "model" and for the value type "models\map_objects\imp_detention\atst.md3"

Do the same for any other things you want to add...pretty much its all in the tutorials at Rich Diesal's site: http://richdiesal.jedioutcastmaps.com/tutorials/index.html

note: You cant drive them in MP if that's what you meant...

Automaton1972
12-03-2002, 08:08 PM
Skull - I've had the game since release (wish I bought collectors ed.) but I just won the single player and loved the at-st!

wudan - what's AOTC?

DISorder - thanks for the sight, it looks awesome, and for the path to the at-st model which is a good head start from having to make one :)

I would think that actually being able to get in and drive that model is going to be a different issue.

Automaton1972
12-03-2002, 08:19 PM
AOTC duh, nevermind heh.