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View Full Version : Locked door? No problem... (Destructable doors video)


Emon
12-09-2002, 07:45 PM
Here's a movie I made in JO with cl_avidemo that demonstrates some destructable doors I made. You'll need the DivX (http://www.divx.com) codec to view it. You also may want to do a "Save Target As..." instead of trying to stream it.

http://emonsbox.cjb.net/doordemo.avi


The first method I thought could be used for jammed doors. It could open partially, then close, requiring you to blast it open.

The second one is supposed to simulate how Qui-Gon melted through the blast doors in Episode I. With some nifty ICARUS scripting, I could make it so that when the door is activated, the player sticks his saber through it and you can watch it melt (like a cutscene but with no new camera views).

With some trickier scripting I might be able to allow the player to do it on his own.

t3rr0r
12-09-2002, 08:02 PM
Originally posted by Emon
You also may want to do a "Save Target As..." instead of trying to stream it.

http://emonsbox.cjb.net/doordemo.avi
it seems to want to save the .htm when i choose save target as...

Emon
12-09-2002, 08:08 PM
Then drag and drop or cut and paste it into your address bar or download manager.

Hellfire Jedi
12-09-2002, 08:12 PM
Would it be like Hit it backstab on it or flip backstab around to front? So u tap it does some melting but whne its not touching it will be left there say half melted to either u or someone else to come back and finish the melting?
Sounds cool i hope someone makes a map wiht it

Emon
12-09-2002, 08:27 PM
1. I plan on using it in my SP maps when I eventually work on them.

2. I would probably play portions of the circle saber lock animation, they are very close to a stab.

Pnut_Man
12-09-2002, 10:19 PM
Very interesting, I hope some mappers take this little trick into account...