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Devil Doll
01-21-2003, 05:11 PM
Well, I joined another SWG forums from ezboards and it´s really hard to know what they are talking about :D (I only joined cause they were invading SWC and I was trying to look their forums)
and Now I need to make my SWG character to be accepted in all the forum, so I´ll make one from the hounds people, like a bounty hunter but more with assasin skills, but I need more things to know about what I´ll need to make my character,

will someone help me?

Wraith 8
01-22-2003, 11:34 AM
well my dear Devil Doll.

You need the following things:
1. Name:
You make up your own and once the game is out you can type it in. Or you can wait untill the game and there will be a Name generator there who will when you click it make a name for you.

2. Species:
Since your a girl, i think you wouldnt be happy and play a gut :p.
so ill give you a list of all specie available in game:
http://starwarsgalaxies.station.sony.com/images/screenshots/female_cast.jpg

from left to right:
Mon Calamari:
Mon Calamari are a race of fishlike humanoids from the planet of the same name. Their planet is almost entirely covered in water, thusly Mon Calamari have developed the ability to breath underwater for long periods of time without any artificial respiration.

Rodian:
Rodian's are humanoids with several distinct reptilian features. They are from the planet Rodia in the Tyrius system. Many Rodians tend to be shunned by society in general, as they have a very strong smell, thusly a lot of Rodians tend to take on the role of smugglers and bounty hunters.

Wookiee:
Wookiees are strong, tall, and loyal beings from the planet Kashyyyk. They are shaggy aliens, and have long, sharp claws they use for climbing the huge Wroshyr trees of their homeworld. Chewbacca, Han Solo's sidekick, is a wookiee.

Bothan:
Bothans are a species of small, agile humanoids who hail from Bothawui. They control an extensive spy-net and were invaluable in locating the 2nd Death Star.

Twi’lek: (lying in frony of them all)
Twi'leks are humanoid beings from the planet of Ryloth. One of the distinct features that separate Twi'leks from other species is their two long "brain-tails," or lekku. Twi'leks tend to be more intelligent then other species, and some are nearly as honour-bound as Wookies. [Thanks to Seaber for pointing out an error in this entry.]

Tradoshan:
Tradoshans are reptilian, like the Rodians, but tend to be alot larger. They come from the plant Trando. Tradoshans tend to hate Wookies for some reason. Bossk, a Bounty Hunter seen in The Empire Strikes Back, was a Tradoshan.

Zabrak:
Not much is known about Zabrak. They are a humanoid species with small, protruding horns growing from the tops of their heads. Many Zabrak paint their bodies with elaborate tattoos. Zabrak tend to have amazing mental ability. Darth Maul was a Zabrak.

Human:
Humans are the dominate species in the galaxy. They look like... humans. Look in a mirror - That's a human (hopefully!) Humans come from many of the Galaxy's planets - Corellia, Alderaan, Chandrilla, and Naboo are some examples. Humans are really the run-of-the-mill species, with average abilities in almost everything. They are the standard by which other species are judged.


3. Profession: (Job)
Star Wars Galaxies will include 25 unique professions. Stay tuned in the months to come as we reveal them. Note that certain professions are considered "Elite" and will not be available to starting characters.

Architect
This profession combines skills from the architecture and general crafting disciplines. A player in this profession can build structures including player venues, installations, and municipal structures.

Armorer
This profession combines skills from the armor design and general crafting disciplines. A player in this profession can create armor for players and structures.

Bounty Hunter elite
This elite profession combines skills from the investigation, slicing and combat disciplines. A player in this advanced profession can hunt down other players with bounties and is an accomplished combatant.

Chef
This profession combines skills from the cooking and general crafting disciplines. A player in this profession can create all kinds of foods. Foods are not necessary but are quite useful for temporarily improving a player's attributes

Combat Engineer
This profession combines skills from the engineering and combat disciplines. A player in this profession can both hold his/her own in a fight and repair items that are broken or damaged in combat.

Combat Medic
This profession combines skills from the medical and combat disciplines. A player in this profession can both hold their own in a fight as well as heal those who are injured in the field.

Commando
This profession combines skills from both the ranged and melee combat disciplines. A player in this profession is dangerous both at range and up close.

Creature Handler
This profession combines skills from both the combat and creature handling disciplines. A player in this profession can tame and train animals. A tamed animal can be sold to other players who have sufficient skill to control the creature.

Doctor
This profession combines skills from the medical and chemical design disciplines. A player in this profession can cure all kinds of damage including shock wounds.

Droid Engineer
This profession combines skills from the droid design and general crafting disciplines. A player in this profession can design droid components, instruments and droids themselves.

Entertainer
This profession includes skills from the dancing and musicianship disciplines. A player in this profession can play musical instruments and perform dance routines for the benefit of others.

Farmer Elite
This elite profession combines skills from the farming and facility management disciplines. A player in this profession can grow plants and animals for foods and medicines.

Gunsmith
This profession combines skills from the ranged weapons design and general crafting disciplines. A player in this profession can design ranged weapons and their components.

Image Designer
The Image Designer profession combines skills from the body customization and tailoring disciplines. A player in this profession can modify the way other players look as well as create clothing.

Jedi elite
Jedi is a special case profession that requires considerable prerequisites (such as being Force sensitive). A player in this profession has access to considerable Force wielding skills, but they would be wise to keep that information to themselves as the Galactic Empire aggressively hunts the Jedi.

Marksman
This profession combines skills from the ranged combat disciplines. A player in this profession is extremely dangerous in ranged combat.

Melee Weaponsmith
This profession combines skills from the melee weapon design and general crafting disciplines. A player in this profession can design melee weapons and their components.

Merchant Elite
This elite profession combines skills from the merchant, facility management, and general crafting disciplines. A player in this profession can operate vendors and run player-venues.

Miner Elite
This elite profession combines skills from the mining and facility management disciplines. A player in this profession can extract valuable resources from the environment.

Politician Elite
This elite profession includes skills from the politics and linguistics disciplines. A player in this advanced profession can run for office and manage a player city.

Ranger
This profession combines skills from the creature handling, outdoorsmanship, and combat disciplines. A player in this profession can “solo” as well as find creatures for the food or taming.

Scout
This starting profession combines outdoorsmanship and animal harvesting disciplines. A player in this profession will be able to set up campsites to protect players from wildlife.

Smuggler
This profession combines skills from the smuggling and ranged combat disciplines. A player in this profession can move “illicit” materials past “faction police” with greater ease and are useful to players involved in commerce.

Squad Leader
This profession combines skills from the leadership and combat disciplines. A player in this profession provides combat and movement bonuses to anyone that is grouped with them.

Teras Kasi Artist
This profession combines skills from the melee combat and melee tactics disciplines. A player in this profession is extremely dangerous in melee combat. Teras Kasi, or “steel hands”, is a Bunduki martial arts discipline focusing on weaponless combat.


4. Have fun
And with this last point is one of the most important :D
I hope i helped you with this DD.

-Wraith 8-

setsuko
01-22-2003, 04:32 PM
That's what you need to make a character yes. But why stop there? Start writing a background for your character. Figure out what he/she likes and dislikes. There's a lot of easy theater methods to help you.

What is important is that you decide how complex your character should be. Is it only a simple mask, that means; "I am a gamorrean named Gurk. I kill stuff with axe" or "I am a beautiful yet deadly bounty hunter"? Or is supposed to be something more like a real person? If you are that ambitious, the process never stops. Then you are roleplaying. The easiest way to learn how to roleplay is to learn how to play theater. Same thing. How hard it is? It can be anything from simple improvisation to The Stanislavski System (http://wpcdrama.tripod.com/stanislavski.htm). If you need help, I will gladly help you. But then I need to know if you want to create a character, or create a believable, living character. Sure, it might sound awfully daunting, but it makes playing so much more fun!

Devil Doll
01-22-2003, 04:33 PM
Originally posted by Wraith 8
Human:
Humans are the dominate species in the galaxy. They look like... humans. Look in a mirror - That's a human (hopefully!)


I´m a Human!!!! i didn´t knew that :xp:

really thank you for your help honey, I knew you will be one of the people who will help me, Now I know more things I´ll use to my character.

and as usually I´ll play with a girl, I´ve played with my male characters and I really hate when My master (in the tabletop RPG) bother me saying things about that.

Now I have more info that will be very useful for me, Thank you

*kisses

and thanks setsuko, I have some stanislavski books, i love his ideas, I love to play theater and i was just needing info about SWG to start my character, I´m making my character with another guy who will help me with the normal designs, I love RPGS and I just want to know the basic things to make my character lives, Now that I have the basic info I can start with what the PA ask me for my character (and with my friend I´ll make the rest, how she looks, something about her life and things like that)

Wraith 8
01-29-2003, 03:24 PM
No problem DD.... and i know :(

setsuko
01-29-2003, 06:02 PM
Good to hear, Devil Doll. It's hard to know when someone is asking how to make chars, if they are "Is it like Diablo?" or "How will I keep my background interesting and interwoven with my roleplaying, while at the same time give a good reason why her stats will suck at the beginning?" Myself, I also love theater, and quite often play amateur theater. Good to see a serious RPer around, hope to meet you ingame! :)

Corpocus
01-30-2003, 06:40 AM
I do amateur theater too. I play Live Action RPG games..I do one called Laire in NJ USA. Its like amateur theater.
At least thats what I tell people when I walk into a Burger King with Dark Elf make up, snow white hair and all black Midevil clothes..oh and a sword made of foam and duct tape..:)

Jared Sinn
01-30-2003, 09:40 AM
roflmao, Corp :)

JS

Wraith 8
01-30-2003, 12:45 PM
Jared....... your spamming.

Jared Sinn
02-04-2003, 12:18 PM
What the hell? how was I spamming? Explain that to me please..

JS

setsuko
02-04-2003, 01:55 PM
Writing a post with noting but "Roflmao" is spam, though in my book one of the milder forms of spam.

This reply was also close to the spam limit. But then, I'm evil and you're not, so I'm allowed to do these things! :D

Jared Sinn
02-04-2003, 02:10 PM
Well, I certainly dont intend to break the rules, such that they are. Next time, I'll simply write something like

"I've found your post to be delightfully entertaining, and I wholeheratedly agree with you as I sit here in front of my computer laughing out loud and slapping my knee"

On second thought, that would be stupid. I'll simply post nothing at all. I guess what anoyed me was that I had no idea that it was considered "spamming" to do that, because it's not on other boards I post on. Perhaps, Wraith, I could get an explanation along with the slap on the hand if I ever brak a rule in the future.

BTW, Tks for the explanation set :)

JS

setsuko
02-04-2003, 02:18 PM
No problem, as you might have noticed, you'll have to make bigger mistakes than that to get in trouble on this board. As we say here in Sweden "one time is no time, but two times are two too many!". :)

Lord Helmet
02-04-2003, 02:55 PM
do you actually say that in sweden?....and in what language ? :D :p :confused:

Jan Gaarni
02-04-2003, 04:12 PM
Well, don't worry about it, JS.
I think it's cause you have such a low postcount. :D

When you get over 1000, or close to it, you may get alittle freer reins concerning these things. ;)
At that point you've "leveled up your account" so to speak. :D Nothing more to reach for. ;)


Unless you are going to try and catch up with Redwing. :D :D :D

Though, I think spam warnings in these cases shouldn't be so strict. When we get 3, or 4, or 5, 6, 7, 8 replies saying ROFL, THEN i'd say it would be time to step in.
I'll take it up with Wraith, see what he thinks. But he's only following rules. ;)

And such a fine upholder off the rules he is. :D

Jared Sinn
02-04-2003, 04:59 PM
Thank you, Jan, nice of you to offer to do so.

Oh geez, I'm spamming. Wait! I'm off topic too!! Oh god!

(I'll not post on the issue again :))

JS

Devil Doll
02-06-2003, 12:56 AM
Ok, please I don´t want any spam problem in My Thread!! :p

I don´t use to start threads cause I always don´t have anything good to say, that´s the reason i always reply and that´s all :p

beleive set, I´m happy to see that you like Amateru theatre and things like that, here in my house I´m like a freak cause i´m the only one who likes theatre, my mother also likes it but not a lot like me, they think im weird when they saw me buying stanislavski books, that help me a lot with live action role plays, maybe writing in a rpg I´m not good, but I prefer to act :p

Jan Gaarni
02-06-2003, 11:55 AM
Well, then Star Wars Galaxies will be the perfect place to act out those skills. :D

setsuko
02-06-2003, 01:58 PM
Originally posted by Lord Helmet
do you actually say that in sweden?....and in what language ? :D :p :confused:

That would be "en gång är ingen gång, men två gånger är två för mycket", in the nice, sofisticated language known as *gasp!* swedish! ;)

Thrackan Solo
02-07-2003, 04:37 PM
hey wraith is that leia in the skimpy outfit in that picture?

Lord Helmet
02-07-2003, 05:36 PM
to naswer that in one work

no

Ingrown
02-07-2003, 05:52 PM
Doesn't really looks like her. Besides, she wears it later on.

Wraith 8
02-09-2003, 05:24 PM
Originally posted by Thrackan Solo
hey wraith is that leia in the skimpy outfit in that picture? like the others said: No... she is just a model the devs made.

DarkLord14
03-05-2003, 09:23 PM
Originally posted by setsuko
That's what you need to make a character yes. But why stop there? Start writing a background for your character. Figure out what he/she likes and dislikes. There's a lot of easy theater methods to help you.

What is important is that you decide how complex your character should be. Is it only a simple mask, that means; "I am a gamorrean named Gurk. I kill stuff with axe" or "I am a beautiful yet deadly bounty hunter"? Or is supposed to be something more like a real person? If you are that ambitious, the process never stops. Then you are roleplaying. The easiest way to learn how to roleplay is to learn how to play theater. Same thing. How hard it is? It can be anything from simple improvisation to The Stanislavski System (http://wpcdrama.tripod.com/stanislavski.htm). If you need help, I will gladly help you. But then I need to know if you want to create a character, or create a believable, living character. Sure, it might sound awfully daunting, but it makes playing so much more fun!


I don't really know alot about this game but I want to and I need your help. I don't really understand it. Anyways, How can you make your character a "living" character. Does it change the way
you play? Also can you please explain this game to me. Like what happens after you create your character can you chose what side you want to be on right fter you create your character. I mean do you just start on a planet and then can freeroam to where you want to? Last can you be a bounty hunter? I love bounty hunters. THANK YOU FOR ALL REPLIES! Peace out!

Sunshine Badass
03-25-2003, 11:45 PM
Crazy!!! You're registered in March 2003 when your post was in the beginning of February... Maybe you don't have to register to these boards to post... I don't remember.

To make a successful character, here are some "LATE" points to think about
1.) What are your characters goals - What do they hope to accomplish in their life and over the course of their travels?

2.) Make a character that avoids spamming so that the Mods don't get mad and send an intricately wrapped slap on the wrist as soon as you peel the lid off that shiny Prosthetic meat can. :p

setsuko
03-26-2003, 03:34 AM
Originally posted by DarkLord14
I don't really know alot about this game but I want to and I need your help. I don't really understand it. Anyways, How can you make your character a "living" character. Does it change the way
you play?

If you treat your character like a simplified real life person, it will change your way of playing, since it will make it easier to get immersed in the game than if you were "me, but in the starwars universe with a blaster". It will affect how you socialize, and how you reach decisions. Instead of "what would I do?" you'll have to think "what would my character, with the views and experience he/she has, do?". Instead of the usual gaming experience, you get a flavour of improvisation theater added to it.

Vital things to decide for your character to make it more real is things like what is his/her view of killing a human/humanoid being? In this case, it will propably very different than your own, since violence is more common in the SW universe. Also, what does my character do when he/she relaxes?,what is his/her favourite food, does my character have a favourite saying? (admit it, anyone saying 'I've got a bad feeling...' does make you think of Han Solo!) small things like this, that doesn't neither affect your combat effectiveness or your ability to be jedi will make your character less of a combination of stats, and more of a person. Oh, yes, that's simply what it is about: making your character a person, not a bunch of stats.


Also can you please explain this game to me. Like what happens after you create your character can you chose what side you want to be on right fter you create your character.

Well, you start out as neutral, and you will have to perform missions and gather respect from either the empire or the rebellion for you to be able to join them. They don't accept every riff-raff out there, do they? ;) This, however, doesn't make it impossible for you to decide that your character is loyal to one of the sides, and will join it as soon as you are possible to. But no, you can't start out as an imp leutenant or a rebel trooper.


I mean do you just start on a planet and then can freeroam to where you want to?

Yes. There is no 'plot' you have to follow, you'll make one yourself. You go through a brief tutorial to teach you how to play, then you'll have a choise of many cities and planets to begin at. The devs has recently hinted that they plan to give you initial items with hints at missions, but you are free to discard these missions. You can't roam everywhere, some exotic places (for instance, Endor and Dathomir) will have to be 'unlocked', think of these as places so dangerous that they are not suitable for beginning characters.


Last can you be a bounty hunter? I love bounty hunters. THANK YOU FOR ALL REPLIES! Peace out!

Yes. You can be a bounty hunter. You'll have to master a lot of skills before you'll reach your goal (If I'm not entirely wrong, Marksman, Brawler and some of the Scout tree), but eventually you'll reach it if you are dedicated. Oh, and the replies and cookies are on me. Bottoms up! :)