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View Full Version : Yavin Arena - FFA/Duel Map


hello*nasty
02-06-2003, 04:42 PM
My first released map for JKII. Took me about 2-3 hours total, over a week.

Screenshots
http://valandil.sourceforge.net/monkeyboy/images/yavinarena_03.jpg
http://valandil.sourceforge.net/monkeyboy/images/yavinarena_04.jpg
http://valandil.sourceforge.net/monkeyboy/images/yavinarena_05.jpg

Download here
http://valandil.sourceforge.net/monkeyboy/maps/yavin_arena.zip

Feedback please, also if someone could tell me exactly how to add bushes and grass like the ones in the Jedi Acedemy level, I would be immensely greatful :D

gt r?
02-06-2003, 06:20 PM
Is it because of my internet explorer or all the pictures doesnt work:(

i tried copy/pasting...

well i wanna see pics b4 i dl it!:rolleyes:








Evil:jawa

boinga1
02-06-2003, 07:52 PM
can't see shots, tall grass is an md3 (use a misc_model), and wrong forum.

Shadriss
02-07-2003, 05:47 AM
Actually, boinga, it's not. He has screenies to show off, ,so the showcase forum is EXACLTY the right place. Even if he does as a question into the bargain. :) Heaven know *I* do in my WIP threads in thie forum.

Of course, the links don't WORK, so I gues it could be debated as to weither he is showcasing anything or not (wink, wink, :) ) Maybe he should fix this, no?

boinga1
02-07-2003, 08:06 AM
i said"wrong forum" when it was just in the showcase forum, meaning it needed to be moved to showcase/mapping

hello*nasty
02-07-2003, 11:54 AM
Sorry about that guys, i manually linked them and forgot to put /images in, they work now and here they are again :D

http://valandil.sourceforge.net/monkeyboy/images/yavinarena_03.jpg
http://valandil.sourceforge.net/monkeyboy/images/yavinarena_04.jpg
http://valandil.sourceforge.net/monkeyboy/images/yavinarena_05.jpg

Kthx

Shadriss
02-07-2003, 01:14 PM
Ahhhh... MUCH better. Has a very "castle" feel to it... reminicent of "Labyrinth" also.

Very nice looking... though the walkways on the first area seem to narrow for any real saber fighting. Aside from that, I'd say it's pretty good.

And Boinga - Sorry, then... I forgot they can move this stuff so easilly now... :)

hello*nasty
02-07-2003, 01:41 PM
thx. I've updated the file with some crappy bot waypoints, so if anyone downloaded it, you might want to get it again, also a couple of minor errors that I have found are fixed.

More additions coming soon.

Eldritch
02-07-2003, 06:50 PM
Looks pretty good, but try and break up the repeating pattern that you're using for the walls - it would really add a lot to the map, I think.

boinga1
02-07-2003, 10:39 PM
looks good, although i think if you're going to surround the player w/ walls, go ahead and put a roof ontop. just my opinion.

__CKY__
02-07-2003, 11:37 PM
Really good nasty :)