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JDKnite188
02-25-2003, 01:09 PM
I am so relieved that I solved my texture problems. Note to beginners like me: make a map and save it in the "base/maps" folder. That helps . . .

Here are some screenshots of the stuff I have done so far.

http://www.massassi.net/ec/images/10095.jpg

Inside shot of a prison cell.

http://www.massassi.net/ec/images/10096.jpg

The facility open room. Lacking some crates though.

http://www.massassi.net/ec/images/10098.jpg

Just a wall.

http://www.massassi.net/ec/images/10099.jpg

Some doors.

Some words of wisdom:
- Never give up. Keep thinking about solving your problems.
- Don't rely on anyone except you.

wedge2211
02-25-2003, 05:38 PM
This is a ____ facility...? Looks like you're off to a good start.

JDKnite188
02-25-2003, 07:14 PM
Yeah. after solving a number of problems (there are still some) I actually got the thing compiled and a few screenshots in. I just named it "Facility", because I have no more clue what it is yet. It is part of an SP level, so it has some importance. :fett:

lassev
02-26-2003, 02:04 AM
Yes, your map does indeed seem to have a good start. I'm, however, a little concerned about this lack of better description:

I just named it "Facility", because I have no more clue what it is yet

It seems to me, that you don't have a good plot. That's highly negative for any SP project. Pretty graphics are just not quite enough. But I hope you'll correct me in this respect.

JDKnite188
02-26-2003, 07:59 PM
Originally posted by lassev
It seems to me, that you don't have a good plot. That's highly negative for any SP project. Pretty graphics are just not quite enough. But I hope you'll correct me in this respect.

I had a plot :cool: . Here it is . . . .

Corrupted Paths: A Prelude to Jedi Knight

Kyle Katarn soon would have been meeting the infamous information broker 8t88. They have mutual reasons for meeting, but an intelligence/mercenary squad known as the Bhysve'il (employed by a faction of the ill Bothan Qopr Ne) have caused some disruption. Not long after Katarn landed in Nar Shaadaa he was seized by a Bhysve'il squad. There intention was to interrogate him to learn of 8t88's connections in the city, other major powers in the city, and even use him as a probe for valuable espionage.

Katarn is being taken to an interrogation room where he will under go several experiments and tests. His escort, a large humanoid, could smash Katarn with hands alone but is carrying a stun baton just in case. The escort did leave a loaded blaster on the table . . .

Plot is open to change. :deathii:

Darth Link
02-27-2003, 08:07 PM
hey that sounds good.

JDKnite188
03-01-2003, 10:12 PM
Well, thank you. I hope some more people post, but that won't happen. There is a major gap in the ratio of viewers to posters.

Altus_Thrawn
03-01-2003, 10:17 PM
Fixed. :)

My suggestions:
1) Redo the bench in the prison cell, it is no offense bad right now.
2) Put a screenshot's description before, not after, the pic.

boinga1
03-01-2003, 10:40 PM
so this is what happens right before the start of dark forces 2:jedi knight? hmmmmmmmmmmm.........................interesting.

JDKnite188
03-02-2003, 01:09 PM
About the bench, it isn't supposed to be much. Actually, I don't even know why I posted that screenshot. It isn't worth bothering to deal with.

Concerning the plot I haven't been able to find something that would interfere with it from the EU. The plot is just made not too long before Katarn's meeting with 8t88. I made the plot up.

Will update with some new screens soon. Maybe later today. :c3po:

JDKnite188
03-02-2003, 05:50 PM
One side of the big room. I have to tone down the lighting though.

http://link.freepichosting.com/image.cgi/24474/0.jpg

Emon
03-02-2003, 05:58 PM
It's a really a great start, it's pleasing to look at and fits well.

My only suggestion is that you turn your texture detail up to Very High for taking screenshots.

JDKnite188
03-02-2003, 07:46 PM
Yeah, better turn up the display settings. I guess the first 4 pics are no longer available, but I could care less. There isn't much to see.