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Mithiril
02-26-2003, 06:25 PM
When I BSP relight 1/2LM my map, i get the following error at the lighting section of junk.txt:
----- Lighting ----
Extra detail tracing
lightmap sample size is 32 x 32 units
entering c:/jkiije~1/gamedata//base/shaders/barbwire1.shader
entering c:/jkiije~1/gamedata//base/shaders/zoom.shader
entering c:/jkiije~1/gamedata//base/shaders/cinematics.shader
entering c:/jkiije~1/gamedata//base/shaders/common.shader
entering c:/jkiije~1/gamedata//base/shaders/decals.shader
entering c:/jkiije~1/gamedata//base/shaders/doomgiver.shader
entering c:/jkiije~1/gamedata//base/shaders/effects.shader
entering c:/jkiije~1/gamedata//base/shaders/explosions.shader
entering c:/jkiije~1/gamedata//base/shaders/flares.shader
entering c:/jkiije~1/gamedata//base/shaders/fogs.shader
entering c:/jkiije~1/gamedata//base/shaders/gfx.shader
entering c:/jkiije~1/gamedata//base/shaders/gfx2.shader
entering c:/jkiije~1/gamedata//base/shaders/imperial.shader
entering c:/jkiije~1/gamedata//base/shaders/items.shader
entering c:/jkiije~1/gamedata//base/shaders/marks.shader
entering c:/jkiije~1/gamedata//base/shaders/metashader.shader
entering c:/jkiije~1/gamedata//base/shaders/models.shader
entering c:/jkiije~1/gamedata//base/shaders/mp.shader
entering c:/jkiije~1/gamedata//base/shaders/nar_shaddaa.shader
entering c:/jkiije~1/gamedata//base/shaders/players.shader
entering c:/jkiije~1/gamedata//base/shaders/sabers.shader
entering c:/jkiije~1/gamedata//base/shaders/scavenger.shader
entering c:/jkiije~1/gamedata//base/shaders/skies.shader
entering c:/jkiije~1/gamedata//base/shaders/sprites.shader
entering c:/jkiije~1/gamedata//base/shaders/system.shader
entering c:/jkiije~1/gamedata//base/shaders/test.shader
entering c:/jkiije~1/gamedata//base/shaders/text_crawl.shader
entering c:/jkiije~1/gamedata//base/shaders/ui.shader
entering c:/jkiije~1/gamedata//base/shaders/yavin.shader
entering c:/jkiije~1/gamedata//base/shaders/bespin.shader
entering c:/jkiije~1/gamedata//base/shaders/siege.shader
entering c:/jkiije~1/gamedata//base/shaders/lgw.shader
Reading c:/jkiije~1/gamedata//base/maps/lgw_railroad.bsp
WARNING: Couldn't find image for shader textures/skies/stars
grid size = {128.0, 128.0, 128.0}
0 light emitting surfaces
Only 907125 gridArrays used out of 1048576
0...1...2...3...4...5...6...7...8...9... (52)
125 x 123 x 59 = 907125 grid
5067 unique grid light points
0...Mesh lightmap miscount

anyone know what the problem is and how to fix it?

Psycicpillow
03-01-2003, 01:59 PM
Hmmm that is interesting. I am a mapper too. I dont know the exact answer but have some suggestions. Maybe it is something to do with a leak in your map or maybe the jk2 radiant is looking in the wrong folder. Have you tried Rich Diesals Tutorial?
Um other than that I am out. Good Luck on your map.

Bell
03-05-2003, 01:47 PM
hmm interesting I haven't seen this one either. Is it making a bsp file? Did you enter a custom grid size in the world spawn?