View Full Version : Comets
03-01-2003, 01:35 AM
How do you make comets that spawn randomly out of the sky?
03-01-2003, 04:44 AM
Easiest would be an animated shader. Easy in terms of construction, not in creating the shader.
I would make a brush for the comet. Create multiple scripts to initiate, move and remove the comet. Each should be a different path and each would need its own target_scriptrunner.
Then set a target_random pointed to the target_scriptrunners.
Comets will move in a random sequence.
Or did you just want one comet that only appeared randomly?
03-01-2003, 12:10 PM
Like in artus_mine? There are some fxfiles called "meteor."
03-01-2003, 01:37 PM
try fx_explosion trail. I think this was the way they made meteorites in game.
vBulletin®, Copyright ©2000-2016, Jelsoft Enterprises Ltd.