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Altus_Thrawn
03-03-2003, 08:46 PM
when I try to load my map, I get the "starting up" screen, then the game freezes and the screen turns white. this is my junk.txt file:

SoF2Map v1.0c (c) 2000 Raven Software Inc.

---- BSP ----
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/bespin.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/cinematics.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/common.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/coruscant.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/decals.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/doomgiver.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/effects.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/explosions.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/flares.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/fogs.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/gfx.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/gfx2.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/imperial.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/items.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/marks.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/metashader.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/models.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/mp.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/nar_shaddaa.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/players.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/sabers.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/scavenger.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/skies.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/snow.shader
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_1
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_2
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_3
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_4
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_5
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_6
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_7
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_8
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_9
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_10
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_11
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_12
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_13
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_14
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_15
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_16
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_17
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_18
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_19
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_20
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_21
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_22
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_23
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_24
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_25
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_26
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_27
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_28
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_29
Unknown surfaceparm: "nolightmap" processing textures/snow/snowfalltest_30
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/sprites.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/system.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/test.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/text_crawl.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/ui.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/yavin.shader
entering c:/progra~1/lucasa~1/starwa~1/gamedata/base/shaders/zoom.shader
Loading map file c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.map
entering c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.map
WARNING: Couldn't find image for shader noshader
writing c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.prt
Writing c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.bsp
42 seconds elapsed
SoF2Map v1.0c (c) 2000 Raven Software Inc.

---- Vis ----
reading c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.bsp
reading c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.prt
377 portalclusters
875 numportals
1681 numfaces
1750 active portals
0 hint portals
visdatasize:18104
0...1...2...3...4...5...6...7...8...9... (1)
5 average number of passages per leaf
1 MB required passage memory
0...1...2...3...4...5...6...7...8...9... (0)
0...1...2...3...4...5...6...7...8...9... (4)
creating leaf vis...
Total visible clusters: 23146
Average clusters visible: 61
writing c:/program files/lucasarts/star wars jk ii jedi outcast/gamedata/base/maps/lookatmymonkey.bsp
40.00 seconds elapsed


Any ideas?

Bell
03-05-2003, 03:05 PM
Ya it looks like the snowfall shader has a mistake in it. Post the shader you are using and one of us will be able to tell where the mistake is. Or just apply a regular texture in place of it and recompile/run your map to see if it works. If it does then thats the problem.

Altus_Thrawn
03-05-2003, 07:58 PM
I don't have a snowfall shader in my map. :(