View Full Version : Func_plat and door question.
03-21-2003, 09:16 AM
Ok, lets say that i wanna do a space ship or a ride like a movin car so i design it and make it func_plat. Now i need the player to be able to go inside it so i make the top brush a func_door.
My question is when the plat will move will the func_door will move with it? and if not how do i make it work?
the map is MP
03-21-2003, 12:35 PM
I think this is not possible in MP. Entities (func_door in your case) can't be part of an other entity (the func_plat).
03-21-2003, 12:49 PM
It is possible in SP though, right? 'Cause when I get round to making my SP map that I've been planning for ages, I want something along the same lines.
03-21-2003, 01:04 PM
what about a script? fucn_usable can have scripts right? so maybe a script can do that?
03-21-2003, 03:58 PM
You could do it with a script and func_statics, but i don't know how.
ALSO, in MP, you could theoretically do it with very well-timed func_trains. Tricky, but could be worth it in the end.
03-21-2003, 07:19 PM
i'll go with the script but now i need the script lol someone know it?
03-21-2003, 08:44 PM
Scripts don't work in MP.
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