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View Full Version : WIP: New Yoda... Assistance Requested


KaiaSowapit
03-21-2003, 08:47 AM
No disrespect intended to Kinja or Team Yoda, yet I've been wanting for a Yoda model with a few aesthetic changes just not possible with skins. This is the product of that desire.

http://home.earthlink.net/~kaiasowapit/images/yoda.jpg

I'm relatively competent in modeling, however it's beyond my ability to make the proper conversions to bring this into the game. I need someone to help me skin, weight the mesh, apply a skeleton, as well as make the final conversion to a glm file. Whew, I'm asking alot! :p

Currently the robe (as seen in these pics) is just a quick mock-up. I think it resembles a lab coat more than what I'm shooting for, so I intend to make alterations to improve accuracy. I also need to add eye balls and a few polys for hair. Any feedback on proportions, etc. is welcome.

Anyone interested in helping me bring this model into the game (preferably someone with previous experience), please drop me a private message.

Thanks!

Anakin
03-21-2003, 10:34 AM
Wow this is some great work, this is something I will be emailing/pming you about :)

Anakin

inbredyokel
03-21-2003, 10:40 AM
I would GLADLY help out with skins in any way I can. I did the skin for the Jerec model ( http://www.jk2files.com/file.info?ID=8532 ) and the Jedi and racer skins for the Sebulba model ( http://www.jk2files.com/file.info?ID=9556 ), among others.
Let me know if you're interested! :)

Higginson
03-21-2003, 11:34 AM
I can't help in any way possible, so im just going to say: EXCELLENT WORK!!!!!!!!:D

Eldritch
03-21-2003, 12:08 PM
That does look extremely good. Even the "lab coat" is excellent, though Yoda's (in EP2 at least) was frayed at the bottom and all over, now that I think about it. That's something that could be done more easily with the skin, so I'll wait to see how it looks!

This is a Yoda model I will actually download. :)

Psyk0Sith
03-21-2003, 01:50 PM
Wow, looks awesome! what's the polycount??? he seems very "smooth" ;).

I can provide help if you have questions, im working on other projects at the moment so i cant do much, but i'll try.

KevinCoyle
03-21-2003, 03:30 PM
Nice work man!, If you need help setting up the model for jedi (segmenting, capping, linking, weighting and compiling into .glm) I'd be happy to help. I've gone through the process so many times (at least 25) that I'm very fast at it and could get your model in game in less than 2 hours. If you want my assistance e-mail me at KevinCoyle@nc.rr.com

KaiaSowapit
03-21-2003, 05:13 PM
Thanks everyone for the compliments - it's very encouraging.

The current polygon count (without the robe) stands at 3,014 (the head alone is 1024). This is just after I added the faces for the eyes and a base mesh under the collar (so you can't peek down into the hollow of Yoda's body).

I haven't added caps yet, so that will increase the poly count somewhat as well.

Admittedly I'm ignorant as to the poly count limit. I vaguely recall reading somewhere it was 4000, in which case even with the robe I should be okay. If it's more like 2000, well then I'm screwed. :p There's still room for trimming... though I really don't want to drop a single poly from the head if I can avoid it.

I think the "smoothness" can just be attributed to Maya's rendering engine - it does a fairly handy job especially with anti-aliasing fully cranked.

Anakin - I've sent an email your way; any help would be greatly appreciated and I'd love to contribute to AOTC:TC.

inbredyokel - I'd love your help in skinning... that would be great. I've got AOTC on dvd and can screen grab it silly to get some great textures. Assuming someone will help me in converting the model to a glm, I'll let you know as soon as it's ready to skin.

Aru-Wen - frayed? Hmm... sure you're not thinking of Empire Strikes Back? My eyes aren't what they used to be, but Yoda's robe looks almost too new and clean to me. Either way, you're right... skinning is definitely the best way to address things like that.

Psyk0Sith - you may remember me as one of your biggest fans. :) I'm the "Maya guy" who was looking for help in another thread. Unfortunately I still don't have access to 3dMax, so until I find someone who does (and is enthusiastic in taking on the burden of compiling the glm) the model is stuck in Maya land. :(

Wow, for once I'm actually happy my ISP dropped my connection!

KevinCoyle - hot diggity dog! Two of my heros posting on my humble little model! If you don't mind, your help in getting my little Yoda in game form would be HUGELY appreciated! I'm firing you off an email right now...

Anyhow, I'll try to keep you all posted and get some new screen grabs up as soon as I can.

Thanks again, and may the Schwartz Be With Ya All!

DarkLord60
03-21-2003, 05:59 PM
OMG ITS ITS..... Absolutley beatiful!

Pnut_Man
03-21-2003, 06:12 PM
No offense to Kinja and the Yoda Team, but their skin + model seemed too childish, I didn't get the Yoda feel when I viewed and played with the little guy. This new model captured the very essence of Yoda, it's so crazy. I'm going to constantly check this thread for sure :)

DarkLord60
03-21-2003, 07:41 PM
KaiaSowapit we sure could use talent like yours.

Matt-Liell
03-21-2003, 07:59 PM
Looks really nice, again no offence to Kinja and the Yoda Team but I didn't like their skin and model at all, this model its absolutley amazing! Great job! :thumbsup:

Bart Skywalker
03-21-2003, 08:22 PM
Are you going to make it so he can move his mouth? Yoda is a popular mod character but it's not good without the mouth moving. Please make it move.

Hekx
03-21-2003, 08:26 PM
Excellent! :)

As Bart said, facial animation would be great to see added to the model.

I personally like the 'lab-coat' as it is. It just needs some tweaks and then you can skin that puppy. ;)

Although I cannot model, I'll still try to help with the production in mysterious ways. :D

inbredyokel
03-21-2003, 08:48 PM
Originally posted by KaiaSowapit
inbredyokel - I'd love your help in skinning... that would be great. I've got AOTC on dvd and can screen grab it silly to get some great textures. Assuming someone will help me in converting the model to a glm, I'll let you know as soon as it's ready to skin.


Sounds good. I have the DVD also, which I'll probably use to get a good load of reference. I'd rather avoid photoskinning though, I'm pretty sure I can get a better fit and resemblance if I just duplicate what I see from scratch.

Hekx
03-21-2003, 09:14 PM
Maybe you can get a range of skinners to do a variations for the model. Include them as a seperate PK3 skinpack.

I would love to see 'Hawaiian Yoda.' :D

Ronin_Medjai
03-22-2003, 05:53 AM
Facial Animations??? ARe those Possible even? BTW your model freaking owns man!!! /me likes very mucho....Im trying to learn how to model somewehat. Ive been swamped helping a friend with a super-cool mod that will be coming out soon,but Im learning from one of THE Best Modelers. Some of his work can be seen HERE (http://www.roleplayersinc.com/ganphoto.jpg) and he even remodeled the old yoda to work without the size command by combining him with his hover chair or whatever a pic found HERE (http://www.roleplayersinc.com/yoda.jpg) Hes helping me remake my model now its going to have upside down saber mode :) Dont know what upside down saber mode is check ... HERE (http://www.roleplayersinc.com/downsaber.jpg)
Downsaber works without mods or anything to cause its done a diff way I can use it on any server muahahaha... I can also use normal saber mode too switching back and forth at the touch of a button (all without any mod plus it will work in any mod!!!)


So Using his tutorials and stuff and his giudance Im going to try my hand at modeling.

{BK}SupremePain
03-22-2003, 09:25 AM
yoda... in spandex...... naughty;) lol no man thats looking awesome but the poly count looks too high for JK2, im pretty sure the 'around limit' for JK2 is 3000 thats what i read anyway:)

MustangMatt302
03-22-2003, 10:20 AM
That's a REALLY good looking model of Yoda you have going there! He looks really wicked. The model seems to flow together like liquid. Extremely COOL!! Have you pondered the idea of modeling the TMNT? :D

boinga1
03-23-2003, 09:03 AM
[grunt] very good....very good...[grunt]

KaiaSowapit
03-23-2003, 11:30 AM
Thanks again everyone for the encouragement. It's always nice to hear. I've been a bit busy the past couple of days, but hopefully Yoda will be in the pipeline soon.

Bart Skywalker - sorry, I'm not currently adopting the model for facial animation. I agree it would be very cool indeed, but I'm pushing the limit on polycount as is. Besides, correct me if I'm wrong, but none of the models in MP take advantage of facial animation anyhow (least none I have seen).

Hkx Nx - Hawaiian Yoda? I think I'd need to visit for sake of "reference" first... care to front me a plane ticket? :D

inbredyokel - Yup you're prolly right about "phototexturing" - even on DVD the resolution is too low to really be functional. Plus with all the varied lighting and camera distortion, I imagine it would be more trouble than it's worth to reconstruct properly. As you pointed out, it's still a great tool for reference though, and I'd be happy to share with you the screen grabs I made to help inspire me.

{BK}SupremePain - latest polycount is just a scootch over 3200 (what's an 200 extra polys between friends?)... that's with the robe and extra poly's for hair. Hopefully you all can live with that.

And spandex? I got your spandex right here! :p

MustangMatt302 - TMNT? Teenage Mutant Ninja Turtles? Sorry, though I'm a fan, my main interest is in Star Wars. Maybe next time. ;)

boinga1
03-23-2003, 12:37 PM
the MP engine does not use facial anims, but the obi-wan, qui-gon, mace, sidious, kitfisto, mara jade, and han solo models all use facial support for improved SP performances.

inbredyokel
03-23-2003, 01:48 PM
I'm not a modeler myself, but I'm told facial animation is actually way easier than most people think. The only thing is polycount consideration, as you said.

Psyk0Sith
03-23-2003, 02:06 PM
Yeah facial anims are easy, you just have to weight a few bones.

The head has to line up roughly with the bone structure and it should work fine.

ninja
03-23-2003, 07:23 PM
hhrrrrmmm new yoda i like heerrrrr yeeesss.

Master_Payne
03-23-2003, 09:35 PM
Great model, looks amazing. but... I'm the only one that see facial animations on MP, kyle, all defaults and suported ones does funny faces constantly (funny with low res) I'm think you need first person or sniper zoon to see them but yes, there are facial animations on MP. (not asking to add them, just clarifying(?)).

Anakin
03-24-2003, 04:52 AM
KaiaSowapit- great, we can help, you already have three members off staff on here asking to help out :p
If you need some help email me again and we shall get you sorted with the staff so that we can help finish off Yoda with you :)

Anakin

Darth Loki
03-24-2003, 05:02 AM
Bart Skywalker - sorry, I'm not currently adopting the model for facial animation. I agree it would be very cool indeed, but I'm pushing the limit on polycount as is. Besides, correct me if I'm wrong, but none of the models in MP take advantage of facial animation anyhow (least none I have seen).

facial animation takes no more polys ( at least not much if it does ), and models do use facial animation in multi, its just that you only see from behind a model and never see it.

KaiaSowapit
03-24-2003, 11:49 AM
I need to make some alterations in the mesh to allow for facial animations, but I can't promise they'll be in the first release. (I still don't see any in MP - and I looked - maybe someone could tell me specifically what they did to get a facial anim to play?)

Psyk0Sith - any general tips on weighting? There's some concern that since Yoda's proportions don't exactly correspond to the standard humanoid mesh that there may be some deformation issues. Did you learn anything with Yarael Poof that may apply here?

Also, is anyone here friends with Dest or Tchouky? I'm somewhat obsessive about scaling and have a radical idea. If possible, I'd like to include with this model a "mini-mod" to insure it scales properly - one that works for those without mods as well as those with existing mods. I'm not a coder, so perhaps I'm asking the impossible. It would be nice however to see consistency across all servers on how this model scales. (And yes, for those of you wondering, I'd make him .66 meters in height as specified on the official Lucas website.)

Lastly, in regards to skinning and shading...

First, does anyone know of a site where I can learn more about shaders? I've retro-engineered a few, but it would be nice if I had some documentation.

Secondly, and more importantly, I need to get going on UV maps for ya inbredyokel - any requests, tips or suggestions in this area?

Thanks everyone!


P.S. Anakin - did Toonces drop off the planet? Any idea how he's coming along on Plo Koon? (Yoda needs a sparring partner! :))

Hekx
03-24-2003, 11:56 AM
Hawaiian Shirt Yoda (http://members.aol.com/dnjcustoms/yodassummervacation.html). :D

Higginson
03-24-2003, 12:38 PM
lol Hekx :D :D :D

inbredyokel
03-24-2003, 06:26 PM
As far as UV maps go, I'd recommend taking a look at the texture files for anything Kman has UV mapped (the Dooku model is a good example). I'd say his are by far the absolute best I've ever worked on, and the models practically skin themselves.

Psyk0Sith
03-24-2003, 10:08 PM
Originally posted by KaiaSowapit
Psyk0Sith - any general tips on weighting? There's some concern that since Yoda's proportions don't exactly correspond to the standard humanoid mesh that there may be some deformation issues. Did you learn anything with Yarael Poof that may apply here?

Things i have learned from weird proportions: NEVER move any bones out of place.

The "closer" you mesh is to the bone, the better...it wont tear or do freaky things. As long as your mesh is well distributed along the bones joints (where two bones meet) you should be ok.

*When i say closer, it doesnt mean that it should touch the bone or anything like that...just make sure the bone is well centered within the mesh.*

Its a good idea to use Kyle's mesh for proportions. In your case the proportions will not be the same of course but it should help

Yarael's neck/head was pretty easy to weight, because only 1 bone controls the verts, problems will occur when two+ bones share the mesh's deformation.

As for scaling, it is possible to scale the model in the .glm file itself, the main problem is the floor plane. When scaled up the player will walk through the ground, when scaled down, he will obviously walk above.

Ive not tried it, but there's an option in carcass to move the model along the XYZ axis...maybe a mod is better, but i will experiment on that.

DarkLord60
03-25-2003, 07:57 PM
Scaling mini mods included would be a great idea. Although when running other mods it my not be compatible and cause problems.

Brodin
03-25-2003, 08:17 PM
That is one sweet lookin Yoda! Good job, ill have to go buy JK2 now so i can play with him when hes done

(eww you sicko, not THAT play with!!)

lol.

Ronin_Medjai
03-26-2003, 02:18 AM
Originally posted by Ronin_Medjai
Im learning from one of THE Best Modelers. Some of his work can be seen HERE (http://www.roleplayersinc.com/ganphoto.jpg) and he even remodeled the old yoda to work without the size command by combining him with his hover chair or whatever a pic found HERE (http://www.roleplayersinc.com/yoda.jpg) Hes helping me remake my model now its going to have upside down saber mode :) Dont know what upside down saber mode is check ... HERE (http://www.roleplayersinc.com/downsaber.jpg)
Downsaber works without mods or anything to cause its done a diff way I can use it on any server muahahaha... I can also use normal saber mode too switching back and forth at the touch of a button (all without any mod plus it will work in any mod!!!)


So Using his tutorials and stuff and his giudance Im going to try my hand at modeling.

You dont need a mod to have Yoda Scaled ;) Just make him with a Hover Chair Like I previously stated

inbredyokel
03-26-2003, 02:55 AM
I don' think that would simulate the Yoda fighting experience in the best way possible. People are going to want the Yoda they saw kicking Dooku's ass, not a Yoda confined to a floating hoverchair. Besides..there are so many mods that resize out there (and the Attack of the Clones multiplayer conversion will be one of them), it shouldn't really be a big deal if a perfect resizing solution isn't available.

Anakin
03-26-2003, 04:34 AM
First, does anyone know of a site where I can learn more about shaders? I've retro-engineered a few, but it would be nice if I had some documentation.

You really need to hop on to our site mate, I can hook you up with Wudan and a few others as well you can chat to Indy and Phsyco in greater detail.

Arn
03-26-2003, 05:29 AM
"Nice it is yes hmm" hehehehe:D

Anakin
03-27-2003, 10:37 AM
Did you get my email BTW?

KaiaSowapit
03-27-2003, 02:01 PM
KevinCoyle - you still alive out there? :)

inbredyokel - I've tried to compromise getting the most surface area with least amount of distortion for the UV maps. My next big question is do you have the means to extract the UV's from a model directly, or will you need this done for you?

Psyk0Sith - Thanks! I'll pass the word on to Kevin if he has any problems (assuming he speaks to me again ;)). I'd also be very interested to hear about your scaling experiments with carcass.

More on scaling; I spoke briefly with both Tchouky and Darth Syrup (great guys, btw) - unfortunately it sounds likely any "mini-mod" included with this model would interfere with existing mods. I guess you all are going to have to be on the honor system to edit your own tckmodel.cfg's.

Ronin_Medjai - Hover Chair? Cute idea, but no. :)

Anakin - I've been to your site (and quite excited about the TC) - awesome news Syrup is working with you guys (ForceMod rocks). Anyone working on Super Battle Droids btw? I didn't get an email from you, but I did get a private message (which I responded to) - did you get mine?

http://home.earthlink.net/~kaiasowapit/images/ksyoda.jpg

Psyk0Sith
03-27-2003, 02:23 PM
Originally posted by KaiaSowapit
KevinCoyle - you still alive out there? :)

inbredyokel - I've tried to compromise getting the most surface area with least amount of distortion for the UV maps. My next big question is do you have the means to extract the UV's from a model directly, or will you need this done for you?

In 3D studio max there's a plugin called texporter to take a "screenshot" of the UVW layout to a bitmap (jpg, tga...whatever). Your software should also have something similar...if not, you can export your model to .3ds (or anything supported by max) and ask someone to export the maps for you, in theory that should work.

One little thing i should mention: since Yoda is wearing a robe, you might want to turn the sleeves to about a 35 degree angle...cuz the skeleton's arms are not fully rotated towards the bottom (if that makes any sense...)

And i will let you know about my scaling experiments...

inbredyokel
03-27-2003, 02:23 PM
Originally posted by KaiaSowapit


inbredyokel - I've tried to compromise getting the most surface area with least amount of distortion for the UV maps. My next big question is do you have the means to extract the UV's from a model directly, or will you need this done for you?



Yeah, I'll need jpegs of the UV maps. And I don't know if you're doing this already, but it's generally a good idea to just have half the head, half the torso, one arm, one leg, etc., and just mirror everything over. That way more detail can be put into the texture files without increasing the actual file size.

::edit:: Btw, I can't tell from that angle, but Yoda still has a hood, right? The robe just looks a little different since the first screenie :)

Psyk0Sith
03-27-2003, 02:24 PM
Indy is right, i forgot about that...

Anakin
03-27-2003, 03:08 PM
Ill re-send the email.

Looking better and better it is yes, ummmm

Higginson
03-27-2003, 03:18 PM
Lookin real good mate, cant wait to see it skinned and evrythin, im sure inbredyokel will do an excellent job.

DarkLord60
03-27-2003, 05:37 PM
Ah man I cant wait for this!

KaiaSowapit
03-28-2003, 09:13 AM
...it's generally a good idea to just have half the head, half the torso, one arm, one leg, etc., and just mirror everything over.

This is problematic for a couple things... for example, the robe mesh isn't symmetrical. Also, though the torso is geometrically symmetrical, the skin for it shouldn't be (Yoda's sash or "belt" skews higher on his left side). I did make objects like his hands/feet/etc. mirror though.

Btw, I can't tell from that angle, but Yoda still has a hood, right? The robe just looks a little different since the first screenie

Hehee, yup his hood is still there (I'll take another screenie when I get a chance) - I did have to simplify the robe quite a bit though to keep the poly count within reason. Little extras like the transition from his robe's opening to the back of the hood (and all the little folds in-between) I'm leaving to your skinning prowess. ;)

inbredyokel
03-28-2003, 10:20 AM
The torso is not a big deal, but the head should definitely be mirrored over if its at all possible.

KaiaSowapit
04-03-2003, 01:01 PM
Well the lil fella is still somewhat in a holding pattern, but he's about as far along as I can get him - it's just a matter of having the model skinned, rigged, and converted to GLM.

BTW, for all those who asked, facial animation parts n' pieces have been put into place.

The model currently stands just shy of 3200 polygons; still a bit over the ideal, but hopefully within reason. Special thanks go out to Psyk0Sith for his tremendous help and support.

Here's a flat-shaded pic to tide everyone over in the meantime...

http://home.earthlink.net/~kaiasowapit/images/final_yoda.jpg

Master_Payne
04-03-2003, 02:22 PM
Great news, I only have one sugestion(?) eeer, something to say, can you name the model folder something 'cept "yoda", I mean EpiiYoda, SomethingYoda, so it can be added without replace kinja's one, I say 'cause I have 3 Vaders, 4 Padmes, etc.
thanks in advance.

t3rr0r
04-03-2003, 04:08 PM
Originally posted by Master_Payne
Great news, I only have one sugestion(?) eeer, something to say, can you name the model folder something 'cept "yoda", I mean EpiiYoda, SomethingYoda, so it can be added without replace kinja's one, I say 'cause I have 3 Vaders, 4 Padmes, etc.
thanks in advance.
maybe something along the lines of "masteryoda"...

Lord Tnuc
04-03-2003, 05:11 PM
Perhaps, like the Ben Kenobi model that Kevin did..you could have three(at least) variations. One, where he's got the robe off, and he's just got that lil..jumpsuit thing on. Second, would be what we see in the pics you've shown..and third, could be where he's got his hood up, covering most of his features. I d'no...just a thought. Rambling, I guess.


Heh...it'd be funny if someone could do sort of a minimod for the lightsaber. Build his walking stick, and have him actually walk with it (using different animation configurations. Not make new animations...just specify different animations to use for each frame, like saber stances). So it'd look like he's walking with his stick. And then when it's ignited...someone could have it just..do the little twirl thing that Kyle does..and a shader making it look like he's holding it more like a sword, than a cane...then, he could slap people around with his little stick. Complete with sounds, too!

Bart Skywalker
04-03-2003, 05:53 PM
Thank you so much for the facial animations (and for the model itself. GREAT!). I can't wait!

.:Solusar:.
04-04-2003, 12:47 AM
Wow!. nice model
Im impressed... thats all i can say..
Keep up with the good work man.


____________________
I shall wait patiently for his day to come..
:koon:

SkiTzoGuy
04-05-2003, 08:28 PM
Wow.. nice model.. Is this model goin to be the right size or do you have to download a certain mod to make him the small size everyone likes?... Well anyway Good Job i like it a lot..

KaiaSowapit
04-05-2003, 09:06 PM
Master_Payne - yes I have every intention of naming the folder so it doesn't conflict with any other existing models. Don't worry. :) And thanks for the suggestion t3rr0r, I'll definitely keep it in mind. (I guess "Kermit_&_Miss_Piggy's_lovechild" is a wee bit on the long side. ;))

Lord Tnuc - currently there will be only one variation (hehe if one counts as a variation). In order to reduce polycount and streamline the model, portions of Yoda obscured by his robe have been removed. A "jumpsuit-only" version won't be an option. Sorry. :(

As for his walking stick, I think the only way that would be possible is via a custom hilt. As for coding a mini-mod and so forth - hehe - that's way beyond my ability.

Bart Skywalker, you're welcome and thanks for the compliment (you too CyBerNetiX).

Thanks SkiTzo. Unfortunately, this model will require you to download a mod that includes scaling code such as ForceMod (my personal favorite), JediMod, or one of the latest JediPlus/OmniMod variants if you intend to play Yoda the appropriate size. I wish I knew a way around this, but as far as I know there isn't. (Keep your fingers crossed JKIII addresses this issue.)

Thanks again everyone for your support and encouragement!

Crowy
04-05-2003, 09:48 PM
lemme say WOW!!! i cant wait...

.:Solusar:.
04-06-2003, 01:18 AM
Originally posted by KaiaSowapit
Master_Payne -

Unfortunately, this model will require you to download a mod that includes scaling code such as ForceMod (my personal favorite), JediMod, or one of the latest JediPlus/OmniMod variants if you intend to play Yoda the appropriate size. I wish I knew a way around this, but as far as I know there isn't. (Keep your fingers crossed JKIII addresses this issue.)

Thanks again everyone for your support and encouragement!

Darn.. I was hoping there was a possible way to get the model smaller without a mod... o well i guess i can cope with downloading another mod.. heheh

.:Solusar:.
04-06-2003, 01:18 AM
I can't wait for it to come out!

ninja
04-08-2003, 02:09 AM
this one looks like its going to be better modeled than its predecesor.

.:Solusar:.
04-08-2003, 02:31 AM
Originally posted by ninja
this one looks like its going to be better modeled than its predecesor.

AWW! how come he always beats me here!. o well like he said. your doing a better job then the modelers before it mesa tinks. ;)

ninja
04-08-2003, 03:24 AM
yeeeaaass hhhrrrrmmm hehehehehe.

Crowy
04-08-2003, 05:50 AM
are you like psychic ninja? ive noticed it too...

ronbrothers
04-08-2003, 07:03 AM
This is very, very nice. Good luck with it.

Skellington
04-08-2003, 08:56 AM
Ummm..hey, dunno if this is of any use to you anymore...but I'm both a Maya and Max guy, and can go back and forth pretty easily. Are you still looking for someone to do the conversion, and also, has anyone figured out how to add custom animations as of yet. I actually played around a few weeks ago and nailed down Yoda's EP2 walk cycle in Max. If it's possible to import the thing, you've got a walk for him here ready to go if you want it.
In any event, it's looking great!

AlzWisHum
04-08-2003, 11:04 AM
Really cool indeed. Worthy of being THE Yoda. No offense meant to the fine work of Kinja & team.

Don't forget Jedi Academy! ;)

Hekx
04-08-2003, 11:24 AM
Any problems with robe clipping?

Tesla
04-08-2003, 05:08 PM
Very nice model can't wait till it's finished ;)

.:Solusar:.
04-09-2003, 11:12 PM
*claps, encore encore.
This model will kick some major butt in the game. heh. um does yoda have some sort of belt around his waist? i was just wondering about that cause the red part of his clothes looks lonely. heh. well that was just a suggestion.

Crowy
04-12-2003, 12:22 AM
crowy agrees on the belto thingo

Higginson
04-12-2003, 04:58 AM
Yeah, i thought he had a belt in episode 2, holding his lightsaber, but i havent seen the film in a while, so maybe im rong.

.:Solusar:.
04-12-2003, 06:27 AM
Well anyway Belt or no belt i think it looks good.;) Just keep up with the good work and maybe you will become one of the revered legendary etc modeler. Anyway I wish you good luck and hope that this model never dies! I think this one might be the best one out so far:p

Lord Tnuc
04-13-2003, 04:39 AM
What about a hood? Would a hooded variation like the Old Ben model work out okay? I think it'd be badassed to see little Yoda walking around with his his robe and hood over his head..covering most of his face. Little Yoda loking much like how Qui-Gon and Obi-Wan looked in the beginning of Episode I, actually, is what I had in mind. Just an idea, though. Very good job on him. I was asonished on how well Kinja's was. And well, I have to admit, though hard it is(I love that model) that this is the new Yoda. This is Yoda.

Crowy
04-13-2003, 05:28 AM
just watched ep II withdraw the belt thing he does wear a brown jumpsuit!!!!

-=DarkZero=-
04-14-2003, 12:18 AM
(I just got the EPISODE 2 YODA YESTERDAY!)
Any way this model's comming along greatley from what I see,but the forum seems to have died down,is it still going on?

Shotokan
04-14-2003, 12:57 AM
isnt it done yet?

.:Solusar:.
04-14-2003, 03:19 AM
From the looks of it, it looks to me its almost done, heh but what the heck do i know, im just a person sitting here writing posts all day. The model looks great so far and i can't wait for this baby to be released.

Tesla
04-14-2003, 04:44 AM
i defently can't wait till it's released , a great model and hope you produce more fine models like this well done :D

Psyk0Sith
04-14-2003, 03:11 PM
The model's not dead, Kaia had to go on a trip for the week or somthin.

I know that the uvw maps need to be fixed a bit and it should be ready for rigging. I think KevinCoyle was supposed to do the rigging but he vanished...

-=DarkZero=-
04-15-2003, 12:37 AM
well hopfully the underwear gnomes are done with him so he can come back to finishing the model :P

SkiTzoGuy
04-15-2003, 01:12 AM
Originally posted by Psyk0Sith
The model's not dead, Kaia had to go on a trip for the week or somthin.

I know that the uvw maps need to be fixed a bit and it should be ready for rigging. I think KevinCoyle was supposed to do the rigging but he vanished...

Thats good to know that he went on a trip. I thought he was like out of it.. Anyway I don't think anyone has heard of KevinCoyle in a long time. I havn't. This model looks so dang good i can't wait for it to come out!. Keep up with the good work.

Crowy
05-07-2003, 06:03 AM
is this like gone? dead, vanquished? coz... i was really looking forward to it :(

inbredyokel
05-07-2003, 03:24 PM
It's alive...I think Kaia is still on vacation. If Kevin doesn't complete the model, someone from the aotctc team will, so rest assured that this model will be released.

kerocool
05-08-2003, 03:20 PM
This model looks sooo cool......... i really meen it

DarkLord60
05-08-2003, 10:09 PM
Originally posted by Crowy
is this like gone? dead, vanquished? coz... i was really looking forward to it :(

I can back that up

.:Solusar:.
05-09-2003, 05:23 AM
I hope this model doesn't die, lets all just hope that he went on a vacation.:confused: Anyway im still looking foward to playing it in games.

inbredyokel
05-10-2003, 06:08 AM
He is, I chatted with him briefly about 2 weeks ago when he had access to a laptop. He should be back pretty soon, I'll probably drop him an email.

DarkLord60
05-11-2003, 07:19 PM
Originally posted by inbredyokel
It's alive...I think Kaia is still on vacation. If Kevin doesn't complete the model, someone from the aotctc team will, so rest assured that this model will be released.

Ok sorry about my post above I quoted wrong person heh I meant to say I can back up what Indy said because I work with kaia and indy.

Lord Siraious
05-17-2003, 01:48 AM
Just wondering how the "New Yoda" project is going? If I had any skill at all in skinning or modelling I'd offer my help but as I dont I wont. I'll just watch this project come along from the sidelines :yoda:

Psyk0Sith
05-17-2003, 02:35 PM
The project seems to be on hold, some uvw maps and mesh adjustments are needed and then it's rigging time.

KaiaSowapit
06-01-2003, 08:56 PM
Hey you all! I'm still alive, thanks for your concern. (You were worried about me, not just Yoda right?) Sorry my two week "vacation" turned into a two month affair (selling a house is a major chore).

Though I'm back, yes unfortunately the model still is on hold. :( I've taken it (under the magnificent tutelage of Psyk0 & Indy) about as far as I can... I still need some generous soul (with a working knowledge of 3dMax) to help finish the rigging, etc..

Also, unfortunately, it appears Kevin has dropped off the map... maybe he's selling a house too??

Anyhow, any up & coming 3dMax wizards (who'll work for beer) feel free to pm me if you'd like to volunteer. (Hint, hint!)

In the meantime, I'm throwing a shameless plug out there for Darth Syrup's ForceMod II: The Mercs Strike Back. (Check out the previews at AOTCTC.com (http://forcemod.aotctc.com/)). It's da bomb people!

nucular_jedi_14
06-03-2003, 10:21 PM
Great job man, this yoda model does look more mature than the other, which was godly awsome except for the kiddish lookingness of it and the skins. I mean yea my little brother gets a kick out of Arco & Co.'s model, becuase yoda is his favorite character, But with this model I can get the more experenced looking yoda. Great job, and keep up the good work, and I will be looking for more of your models to come.

PS.
I checked out the ForceMod 2.0 and it looks hella awsome! It's the type of mod i've been waiting for for a long time.

NuKe OuT!

.:Solusar:.
06-05-2003, 04:27 AM
Originally posted by KaiaSowapit
Hey you all! I'm still alive, thanks for your concern. (You were worried about me, not just Yoda right?) Sorry my two week "vacation" turned into a two month affair (selling a house is a major chore).

Though I'm back, yes unfortunately the model still is on hold. :( I've taken it (under the magnificent tutelage of Psyk0 & Indy) about as far as I can... I still need some generous soul (with a working knowledge of 3dMax) to help finish the rigging, etc..

Glad to hear that you are still alive! its been a long time since i have been on the forums, but i still can't wait to see this model come out! looks good and keep up with the good work!.

KevinCoyle
06-18-2003, 01:26 PM
How's it going KaiaSowapit? I'm surprised you haven't found anyone else to finish your yoda model. If you send it to me quickly I should have some time to get it in game. Sorry it took so long last time but every time I almost got it finished you sent me a new version :D. haha, don't worry, It didn't bother me, and it was probably for the best, it's difficult to unwrap a model after it's been rigged for the game. send it over and I'll see what I can do.

The Cheat
06-21-2003, 12:16 AM
this model is looking very impressive, i hope it gets finished

KevinCoyle
07-14-2003, 10:55 PM
I finally got around to getting yoda in game. Here are a couple of screenshots. He isn't skinned yet but I did give him color so he wasn't all white. There are some clipping issuses with the robe that shouldn't be too much trouble to fix. The other problem is he crosses his wrists a bit when holding the saber with two hands, this problem is caused by the model not quite fitting the skeleton so unfortunatly I don't think it's a problem that can be fixed easily if at all, but it isn't really noticeable during gameplay.

Here are a few screens

YodaInGame1 (http://www.babylonius.com/invasion/images/yoda1.jpg)

YodaInGame2 (http://www.babylonius.com/invasion/images/yoda2.jpg)

Hellfire Jedi
07-14-2003, 11:04 PM
w00t! pwnage dude! Thats good. Fix that clipping then yay, kudos to Kaia for kickin' wings model.
Kevin, ICQ. :D

CaladienJedi
07-14-2003, 11:12 PM
thats a sweet looking yoda. Cant wait for the next update ^_^

The Cheat
07-15-2003, 12:20 PM
looking really good, glad it is still alive

KaiaSowapit
07-15-2003, 03:18 PM
Everyone who's been following this model with anticipation, please thank Kevin for volunteering his time to get him in game. I'm truly grateful for his help.

Thanks Kevin!

Padawan_7
07-15-2003, 04:41 PM
Thanks Kevin! Thanks for helping Kaia get this awesome model in game. :D

Kaia, do you plan on making a saber hilt for Yoda.... one that's overly big so it doesn't shrink down to nothing when scaled to Yoda's proper size?

Anakin
07-15-2003, 05:24 PM
Great work- cant wait to play it :)

DarkLord60
07-15-2003, 07:33 PM
Thank god!

Crowy
07-16-2003, 12:15 AM
thanks kevin... :D :D :D cant wait for tis model
whats left to do now kaia???

KaiaSowapit
07-16-2003, 12:29 AM
What's left to do now?

Well, after all the rigging adjustments have been made, the next phase is to get the lil fella skinned. I'm hoping Indy (inbredyokel) is still game for tackling the lil bugger! :)

Lord Siraious
07-16-2003, 12:36 AM
Thanks Kevin :)
Pleaseeeeeee Inbredyokel, please skin Yoda... (just a sec that sounds a little weird!) :yoda:

RJW_ca
07-16-2003, 05:05 PM
Hello! I would love to help you skin that great Yoda!!! I find it has great potencial in Jedi Outcast But...It needs to look like Yoda with a great skin--I feel like I could give you a great skin for Yoda because: I know what Yoda should look like(I have almost every Yoda figure old and recent 12inch and 33/4inch) Yoda is my favorite!!! If there is anyway you can send the model to me I would greatly love to help you!!!
I've beta tested many highly anticipated models and mods like FORCEMOD2, Obi, Ben, Watto, Akbar, team Yoda model...I'm sure Kevin C remembers my name--so please if you want a really great Yoda send him my way!!

RJW_ca

www.RJW_ca@hotmail.com

Psyk0Sith
07-16-2003, 06:05 PM
Yes thanks Kevin! :)

The Cheat
07-16-2003, 07:49 PM
who was that guy that made that photo realistic yoda?

Hellfire Jedi
07-16-2003, 07:51 PM
Zippo, I think.

Zippo85
07-19-2003, 06:37 AM
hi first of all GREAT model.....imade the photorealistic yoda skin and i would like to se what i can do with this model.

if you want to drop me a mail og if you are on msn.

rjurs85@hotmail.com

DarkLord60
07-20-2003, 04:27 AM
I say we let Zippo85 go for it if Indy wont do it. Zippo is good

The Cheat
07-20-2003, 03:26 PM
glad to see zippo interested in this model, if he does it i know it will be great

inbredyokel
07-21-2003, 02:05 AM
I'm still down for skinning Yoda. Guess you could consider it my "last horrah" for Jedi Outcast. Just send the model my way when it's ready to go.

KaiaSowapit
07-21-2003, 02:21 AM
cool beans :)

Crowy
07-21-2003, 07:40 AM
Originally posted by KaiaSowapit
cool beans :)

i dunno about beans being cool kaia, your model is however, very cool

Hellfire Jedi
07-21-2003, 09:04 AM
Uhh, could you be any more rude, FFS?

The Count
07-21-2003, 09:20 AM
Originally posted by Hellfire Jedi
Uhh, could you be any more rude, FFS?


That's rich coming from you.

ASk
07-21-2003, 10:20 AM
Could we please NOT turn this thread into a flame war? I will not hesitate to lock it if it does get to this, and it's a shame, since WIP's deserve credit for the work.

This goes to both of you, please calm down.

Crowy
07-21-2003, 10:57 AM
Originally posted by Hellfire Jedi
Uhh, could you be any more rude, FFS?

no need to get snaky dude, but isnt saying that being a little rude in yourself?

Hellfire Jedi
07-21-2003, 11:08 AM
Posted by crowy - i dunno about beans being cool kaia, your model is however, very cool
Is that friendly, exactly?
But respecting ASk, I will not persist on this.
Kevin knows my crits on the model, just fix the clipping on the shoulder if possible.

The Cheat
07-21-2003, 11:36 AM
sweet, we might get a few versions of this yoda model skinned to choose from which is just awesome. i love having a choice with my skins.

Crowy
07-21-2003, 11:44 AM
but too many skins can be bad, you know the ones where they have 5 or 6 icons... coz they take up too much room!!!

The Cheat
07-21-2003, 11:49 AM
well then dont install all of the skins

superracer0022
07-21-2003, 11:49 AM
sweet, i know this model is in good hands with zippo and inbredyokel

Zippo85
07-21-2003, 07:54 PM
Well....here is an idear.....why dont we work together inbredyokel?.....if you are interested mail me...

rjurs85@hotmail.com

...oh, and im also on MSN messenger

inbredyokel
07-22-2003, 01:58 AM
Thanks for the offer, but on a skin-by-skin basis, I tend to do a much better job if I'm doing the whole deal. I don't think it would hurt to have a couple versions though. It's not like there'd be 5 varients of the model, just 2.

The Cheat
07-22-2003, 02:50 AM
yoda skin by inbredyokel: sweet
yoda skin by zippo: nice

yoda skins from both inbredyokel and zippo: pure awesome :)

Zippo85
07-22-2003, 11:21 AM
You are propalbly right inbredyokel

Mex
07-22-2003, 11:28 AM
Originally posted by Zippo85
You are propalbly right inbredyokel

Maybe you could do a seperate skin with the pack or maybe after it is released?

Crowy
07-22-2003, 11:29 AM
personally id preffer with the pack :D

Andy867
08-18-2003, 03:16 PM
Hey, any word on the progress like for the skin? I've been following this model for a bit now, just never said anything because I always get at others for saying excellent work and not really critiquing the work. Just curious to the status and whether its still alive.

Lord Siraious
09-05-2003, 01:01 AM
So can we assume that the project is either:

a) Dead

or

b) Waiting for Jedi Academy's release

or

c) Some weird option I havent considered :)



:yoda:

KaiaSowapit
09-05-2003, 05:23 AM
I can't guarantee it will be complete before Academy is released, but rest assured it is NOT dead. Don't worry, I'm as eager as anyone to see this model get released.

CraZy_B
09-05-2003, 07:09 PM
Thanks for the update kaia. Your model is really cool and I'm glad this one isn't dead.

CraZy_B
09-06-2003, 08:41 AM
It may be my fault but whats the thing with the Team Yoda? Is there another model out? Where can I get it? Or is it the AOTCTC yoda?
Too much questions;)

I've probably missed that because Ive been offline for awhile

CortoCG
09-29-2003, 06:22 PM
I'm currently working on Kaia's Yoda, fitting him right to JA skeleton, to achieve the best deformations seen in a Yoda.
I already fit it, but still have a lot of ork to do rigging and UV mapping it.
Kaia will keep you updated.

Hellfire Jedi
09-29-2003, 07:10 PM
'Tis good news. More excellent modelers working on this project...the better. Correct? :p

CortoCG
09-29-2003, 07:25 PM
That is correct, indeed.

The Cheat
09-29-2003, 08:30 PM
glad to hear that this model is still in the works, thanks for the update

Miko Reglia
09-29-2003, 09:26 PM
yay! super cool, now we can still look forward to yet another really good yoda model:)

CortoCG
09-29-2003, 11:48 PM
To be honest Im very impressed by Kaias modelling skillz. Im only lending him a hand.

Miko Reglia
09-30-2003, 01:20 AM
hehe, well i think its uber awsome that all the modelers show compassion to one another and actually help on others' projects to get them released for the fans:D

CraZy_B
09-30-2003, 06:15 PM
Yeah kaia's yoda model is pretty.. impressive lol

Hekx
01-25-2004, 03:05 PM
..and since Jedi Academy is out and this model is good.

Consider this a well earned bump. :)

Hekx
05-02-2004, 06:02 AM
*Coughs from all the dust*

Yoda must live!

Is it safe to say this project is not dead?

RJW_ca
05-02-2004, 10:04 AM
ANYTHING I CAN DO TO HELP PLEASE LET ME KNOW!!!

RJW_ca

RJW_ca@hotmail.com

Lathain Valtiel
05-02-2004, 02:59 PM
See if Corto still has it...

KaiaSowapit
05-04-2004, 01:58 PM
Yeah, one of these days I'll pester Corto into finishing the rigging... then it's a matter of pestering the genius minds of Azymn & Wudan to build a custom scaling mod specifically for him.

http://home.earthlink.net/~kaiasowapit/yoda/yoda.jpg

PoLiCiA
05-04-2004, 03:22 PM
page not found

ObiKast
05-04-2004, 06:03 PM
Same here.

Arn
05-05-2004, 09:10 AM
Same here

Lathain Valtiel
05-06-2004, 03:55 AM
Originally posted by KaiaSowapit
Yeah, one of these days I'll pester Corto into finishing the rigging... then it's a matter of pestering the genius minds of Azymn & Wudan to build a custom scaling mod specifically for him.

http://home.earthlink.net/~kaiasowapit/yoda/yoda.jpg

When you do it, make SURE THE DAMN JA ANIMATIONS WORK PROPERLY. I'm getting sick and tired of all the so-called JA compatible models getting released without actual full JA support. I refrain from naming names.

Pontus90
07-06-2004, 06:25 PM
Little late but...Same here

Miko Reglia
07-06-2004, 06:53 PM
Talk about 2 months late...:rolleyes:

Pontus90
07-06-2004, 07:20 PM
Yeah i know but its nothing wrong with it...and i never tried the link be4

EvillittleJawa
07-07-2004, 04:30 AM
why are people bringing back old threads?:confused:

CortoCG
07-07-2004, 05:20 AM
I'm on possesion of Kaia's Yoda, and I was in charge of rigging it. Some technical incapacities with the engine, like scaling the model in different axis independently prevented me to finish the job.
I'll be resuming the rigging tonight, so stay put. You may have not revived this thread in vane.

Miko Reglia
07-07-2004, 05:48 AM
Woah that's good news Corto!

Thanks for giving us an update!:)

LightNinja
07-07-2004, 07:36 AM
that are good news mamoncete

CortoCG
07-07-2004, 09:57 AM
Hehe, the model will still need a proper skin. So don't expect it released soon or something. I still have to contact Kaia, he's been MIA since a long time ago, I know nothing of his whereabouts.

RJW_ca
07-07-2004, 06:08 PM
I LOVE YODA ___
-I know I can help you to get him right
-my skinning skills are now really advanced
-I work with Photoshop CS for skinning models
-I can give you clear sounds for the Yoda model from the movies
-I have a large resource of Star Wars DVD, games, music, a large voice character library, many voice enhancers ... ect

so...please I can give Yoda justice if i can help you with him
I spoke to KaiaSowapit when he was working on it before
I was in the role to give him voice sounds I hope i still can

I can also help you with the skinning
I can check out his ingame workings as well


RJW_ca

RJW_ca@hotmail.com

Zappa_0
07-07-2004, 06:15 PM
RJW would do great things for the Yoda model, he has been working with many prequal Jedi lately and they are just remarkable. Also if you all need some taunts and stuff, ive got a guy on my movie team that does a great Yoda voice.

Pontus90
07-07-2004, 06:59 PM
Ive got a good feeling bout this!!!

CortoCG
07-07-2004, 11:55 PM
I'm adding you to my contact list RJW, oh yes, I'm adding you, lol.

EvillittleJawa
07-08-2004, 04:24 AM
thank god for bringing this thread back in action :D

RJW_ca
07-18-2004, 08:59 PM
I emailed CORTOCG ---cos I still didn't recieve Yoda to skin him


CORTOCG ----IF YOUR OUT THERE

this week is over now


:(


RJW_ca