View Full Version : Faulty triggers
04-01-2003, 08:17 PM
I have created a scenario, but when one of the triggers work, the game shuts down and takes me back to my desktop. I should be glad if any body could reply to my thread.
This often happens when you have too many triggers/effects firing at once. Go back and check all of the effect you have firing at the point of the crash. Then make a one second gap in between some of them.
vBulletin®, Copyright ©2000-2014, Jelsoft Enterprises Ltd.