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View Full Version : Location! Location!


StormHammer
04-04-2003, 03:35 PM
Okay, we know that Yavin IV will feature in the game...and the GameStar mag mentioned Tatooine (backed up by grainy screenshots) and Hoth. What other planets/locations do you think will be in the game? What locations would you like to see the most? A return to Bespin, perhaps? Or new worlds from the Star Wars universe?

Personally, I'd like to visit Dagobah...I'm a sucker for swamps. :D

Taos
04-04-2003, 03:38 PM
I would definitely like Dagobaugh! Also, I'd like to see some others that we haven't been to before! More exploration is always fun! :D

greedo626
04-04-2003, 03:39 PM
I think Coruscant would be cool, though maybe too much like Nar Shadaa. Hoth and Tatooine should be pretty sweet. I'd like to play on Korriban(sp?), the Dark Jedi planet, and Corellia(sp?), Han's home planet.

leXX
04-04-2003, 03:40 PM
I'd definately like to see Coruscant, it's my favourite planet in the Star Wars universe. I'm a big city girl. :D

The_One
04-04-2003, 03:48 PM
A decent version of Nar Shaddaa - they had it spot on in Dark Forces and JK, but it didn't feel right at all in JKII.

There is a screenshot of what I think maybe Nar Shaddaa in the screenshots section on the JA homepage.

Agen
04-04-2003, 03:52 PM
I'd personally also like to see nar in the way it was in jk1. They got the architecture and heights perfect IMO :)

StormHammer
04-04-2003, 04:01 PM
Of course, if they do include Nar Shaddaa...they must include one very special item on the level...

a spray can, for making graffitti! :D

I have to say Hoth is one of my favourite SW planets...and if we do get to ride a Taun Taun, I'll be in my element.

A planet I've always wanted to see (movie or game) is Mon Calamari. If they include a Mon Cal as a playable character, it would be kickass to visit the home world...

greedo626
04-04-2003, 04:03 PM
from what I can tell from the 10 screenshots, it looks like Yavin 4, some dark temple(like something out of MotS), and Tatooine.
this screenie http://www.lucasarts.com/products/jediacademy/images/screens/6.jpg doesn't look like any planet I can think of. it's a cool pic though so I'm using it as wallpaper on my desktop:D

StormHammer
04-04-2003, 04:14 PM
Originally posted by greedo626
some dark temple(like something out of MotS),

Yes, that definitely look like a Sith temple in some of the screenshots. I wonder if this could be an actual re-imagining of Dromuund Kaas from MotS itself?

Or as someone else hopes...perhaps Korriban?

Katarn07
04-04-2003, 04:21 PM
Originally posted by The_One
A decent version of Nar Shaddaa - they had it spot on in Dark Forces and JK, but it didn't feel right at all in JKII.

What he said.

Return to Dromuund Kaas would be neat. I would like some other planets from the original DF in there. Maybe Anoat City (no sewers this time, thankyou :p ), Talay (a thriving NR base?), and heck, why not Cal Seti (home to Ramsees Hed)? I love city levels where you don't have to kill stormies all day long...

Also, Sulon would be cool to revisit.

And even Ord Katrassi. (Uhhh, that's what I call the planet where Takara and Ka'Pa are, also the place where Mara tracks down Abron Mar in MotS.)

leXX
04-04-2003, 04:26 PM
Yeah, that screenshot is wicked. The lighting looks perfect imo. It seems the locations are going to be huge in this game from what I've read, and by the looks of the screenshots so far, the detail is going to be beautiful.

Agen
04-04-2003, 04:27 PM
I really like the going into bad guy's base type thing in jk1 :)
That funny feeling :) and also an on foot chase seems like good fun in jk3 for osme odd reason (dunno why i jsut came up with it) but probably not a chance since they've done most of the work.

StormHammer
04-04-2003, 04:34 PM
Originally posted by Agen_Terminator
and also an on foot chase seems like good fun in jk3 for osme odd reason (dunno why i jsut came up with it) but probably not a chance since they've done most of the work.

What...you mean like having to follow an enemy throughout the level, or something? Yes, that would be good...and who knows, they might have something like that in there. They seemed to be suggesting their trying to shake up some of the gameplay elements in each mission, so hunting someone down sounds like a good call to me. I think something like that would work better in a city-style level...where you can lose someone in a crowd, or around a corner, quite easily. Then use your Jedi senses to focus on them again...

Hell, if they don't include that in the retail game...maybe it should be a MOD. :D

leXX...that screenshot actually reminds me a bit of RUNE - same kind of lighting effect. If they can get close to RUNE visually, then they're onto a graphical winner, IMHO.

Katarn07
04-04-2003, 04:38 PM
Originally posted by StormHammer
What...you mean like having to follow an enemy throughout the level, or something? Yes, that would be good...and who knows, they might have something like that in there. They seemed to be suggesting their trying to shake up some of the gameplay elements in each mission, so hunting someone down sounds like a good call to me. I think something like that would work better in a city-style level...where you can lose someone in a crowd, or around a corner, quite easily. Then use your Jedi senses to focus on them again...

Hell, if they don't include that in the retail game...maybe it should be a MOD. :D

That sounds just like MotS... Only, you never have to really keep up with the guy, because you confront him in the cutscene.

Also, someone had released a mod for MotS or JK where you are a sandtrooper and must chase down a guy. It was a test, and it failed miserably IMO...

City is needed. Lots of them, and no JO Nar Shaddaa, thankyou.

Agen
04-04-2003, 04:49 PM
What...you mean like having to follow an enemy throughout the level, or something? Yes, that would be good...and who knows, they might have something like that in there. They seemed to be suggesting their trying to shake up some of the gameplay elements in each mission, so hunting someone down sounds like a good call to me. I think something like that would work better in a city-style level...where you can lose someone in a crowd, or around a corner, quite easily. Then use your Jedi senses to focus on them again...

Yep, that's what i'm talking about and perhaps force sight would be good if it was densely populated with lots of corners (maybe no the dense mind you) and the guy you were chasing is highlighted compared to the rest. The better the level of sight you have, the easier it is to catch him :) would be a good catch in trying to balance out your powers....

StormHammer
04-04-2003, 05:03 PM
Originally posted by Katarn07
Also, someone had released a mod for MotS or JK where you are a sandtrooper and must chase down a guy. It was a test, and it failed miserably IMO...

Hmmm...perhaps it comes down to how it's implemented. If it's done well, I think it could be good. As Agen just said...perhaps if the character your chasing has a glow on them or something, so you can identify them more readily. I remember the MotS level you speak of...and it was a bit hit and miss, because you're never sure you've got it right, IMHO.

Anyway, I still think it could work as part of a mission, leading onto something else. In a way, that's what the first level of Jedi Knight was supposed to be...chasing 8t88 through Nar Shaddaa...but you never actually got to see the droid until the end of the level. That was one of the failings of the game, IMHO.

And I still say we need a spray can... :D

leXX
04-04-2003, 05:08 PM
Originally posted by StormHammer
And I still say we need a spray can... :D


JSRF meets JKJA lol, works for me. :D

Agen
04-04-2003, 05:09 PM
*makes petition for spray can*

j/k :D

MuRaSaMuNe
04-04-2003, 05:13 PM
I'd like to see Barons Hed again, and maybe add some civilians and innocents to kill! That's the thing I didn't like about JK2, there were no civilians wandering around...

StormHammer
04-04-2003, 05:16 PM
Originally posted by MuRaSaMuNe
I'd like to see Barons Hed again, and maybe add some civilians and innocents to kill! That's the thing I didn't like about JK2, there were no civilians wandering around...

Ah yes, I can just see it now. Baron's Hed as a thriving community under the New Republic...and the Dark Tower turned into a shopping mall. :D That would be so funny! ;)

DeTRiTiC-iQ
04-04-2003, 05:32 PM
As much as I want to see Coruscant, I don't want them doing it unless they can really pull it off.

I'd also like to see Kashyyyk, that would be pretty cool, an entire mission taking place above the forest floor.

ryudom
04-04-2003, 06:11 PM
heh yeah, there's definitely gotta be a city with lots and lots of civilians. hopefully that bar shoot will have many more civilians then it does there heh. it was kind of weird how in JO there wasn't a true civilian in the entire game, IIRC...

Wacky_Baccy
04-04-2003, 06:17 PM
I wouldn't mind a return to Dromuund Kaas if they can work it in... Hoth should be fun, too :D

A jungley-foresty type place would be good, too (like Endor) ^_^

*edit* Only just read DeTRiTiC's post - Kashyyyk sounds good to me! :D

Ad of course, Nar Shaddaa is a must, provided it's done more like it was in JK rather than JK2 :( :D
Posted by StormHammer
Ah yes, I can just see it now. Baron's Hed as a thriving community under the New Republic...and the Dark Tower turned into a shopping mall. :DBwahahahaha :lol:

Agen
04-04-2003, 06:21 PM
As long as it has some decent shops then i won't be compalining :D

StormHammer
04-14-2003, 10:58 AM
Originally posted by DeTRiTiC-iQ
As much as I want to see Coruscant, I don't want them doing it unless they can really pull it off.

I agree. Coruscant is really supposed to be a planet-sized city buzzing with life...and I don't think they could get anywhere near what we saw in Episode II. And that's the fundamental problem...having seen it like that in the movie, we'd inevitably want to see something similar in a game. Sparsely populated winding corridors don't really cut the mustard these days. :(

I'd also like to see Kashyyyk, that would be pretty cool, an entire mission taking place above the forest floor.

Have you ever played the Tokara Forest map in UT2K3? That map is pretty much how I would envision Kashyyyk - only bigger, of course. If Raven could give us something like that map, it would be excellent.


Originally posted by Wacky_Baccy
Ad of course, Nar Shaddaa is a must, provided it's done more like it was in JK rather than JK2

I agree. It needs to be far more sprawling and complex, with lots of twists and turns and vertical drops. While the Nar level in JO was good (in it's own right), it just didn't feel like Nar. Again, though, they're going to be hard-pressed to realise a bustling city crawling with low-lifes. I remember how enemies just seemed to magically appear on ledges the further you went...and it didn't feel very realistic. I've discussed this problem before in other threads, but they need to address how they 'introduce' characters to your line of sight, and make it a bit more logical.

So, are there any other locations people are hankering for?

Darth Lunatic
04-14-2003, 11:27 AM
Originally posted by StormHammer
Yes, that definitely look like a Sith temple in some of the screenshots. I wonder if this could be an actual re-imagining of Dromuund Kaas from MotS itself?

Or as someone else hopes...perhaps Korriban?
That would just be plain awesome! I loved Dromuund Kaas and those sith statues, very atmospheric!!

Prime
04-14-2003, 11:35 AM
Hoth hand Tatooine are definitely the places I want to go, and it appears that I will get my wish. Corellia would be cool to. How about Endor as well? I always like going through forests...

toms
04-14-2003, 01:30 PM
Hoth was the one i realy wanted (i hope they make it like the ICE levels in DF, they ruled). Also lots of opportunity for using sabers to drop icicles, colapse ice bridges etc...

I really liked the Red Pallette on the gas mining level from DF too.

Endor would be good, as we already know what it looks like from the movies... again lots of choices for cutting rope bridges.

As for other options, i would really like to see their versions of the planets from EPs1 & 2... 30 years on. (although i doubt they would be allowed).

THe ruins of Naboo city, find a crashed droid control ship and activate the power before you realise what it is (very aliens).

Also, another ship-based boarding action on a blockade runner like at the start of ANH would rule. (with the sparks and smoke and rebel troopers crouching at the sides of the corridor). THey tried one in MotS, but the technology wasn't really up to it.

Baron's hed would also be cool. And Jabba's palace (with whoever controls it now)

HertogJan
04-14-2003, 01:32 PM
I liked bespin :D I want urban environments, but without all the ledges and snipers... It was cool for 1 time, but it can be frustrating ;)

Master_Payne
04-14-2003, 02:12 PM
Originally posted by greedo626
from what I can tell from the 10 screenshots, it looks like Yavin 4, some dark temple(like something out of MotS), and Tatooine.
this screenie http://www.lucasarts.com/products/jediacademy/images/screens/6.jpg doesn't look like any planet I can think of. it's a cool pic though so I'm using it as wallpaper on my desktop:D

It remind me the last level of Bounty Hunter
I want a earth like planet (Chandrilla, Thyferra(?) or wathever its spelled) also a city planet, Coruscant or Corellia, maybe Malastare to sorta replace yavin swamps but please WITHOUT RAIN
and of course civilians, the nar Shaddaa of JO has a lot of people but, why an entire moon against you?

StormHammer
04-14-2003, 04:19 PM
Originally posted by toms
Hoth was the one i realy wanted (i hope they make it like the ICE levels in DF, they ruled). Also lots of opportunity for using sabers to drop icicles, colapse ice bridges etc...

I've always wanted a proper Hoth level to play around in too. Riding a Taun Taun would be great. You know, someone could even make a MOD for Taun Taun races...

THe ruins of Naboo city, find a crashed droid control ship and activate the power before you realise what it is (very aliens).

Hehe. That could actually be quite cool. "Oops, what did I touch?" or "It's not my fault!" as the power comes on and droidekas start pouring out of the walls...

Also, another ship-based boarding action on a blockade runner like at the start of ANH would rule. (with the sparks and smoke and rebel troopers crouching at the sides of the corridor). THey tried one in MotS, but the technology wasn't really up to it.

Yes, I forgot to mention that in my want list, but I'd really like to have a ship-based level too. That kind of scenario would be great, especially if you had to defend some civvy's with your lightsaber as the enemy pours through a hole in the wall. Pirate smugglers boarding a ship, low gravity, the ship plummeting into the gravity well of a planet or sun...and you need to get an important notary to an escape pod while under fire... all in a days work for a Padawan... :D

Originally posted by Master_Payne
I want a earth like planet (Chandrilla, Thyferra(?) or wathever its spelled) also a city planet, Coruscant or Corellia, maybe Malastare to sorta replace yavin swamps but please WITHOUT RAIN

Malastare? Correct me if I'm wrong, but is that the home of the Gran? I'd only want to go there if a lot of the Gran were neutral NPC's. I wouldn't want an entire planet against me. :D

Corellia might be good to see as well, considering it's the birthplace of Han Solo, Wedge Antilles etc. It would be fun if you bumped into one of them along the way...

You know, seeing mention of all these other worlds (some of which may or may not appear in the SP game), it makes me wonder if it will be at all possible at a future date for people to make MODs of these worlds to add them to the SP campaign as alternative missions - sort of like the plugins used in Morrowind, etc. That would increase the replay value even more, IMHO.

Blademaster_109
04-14-2003, 05:46 PM
i'd love to see naboo
:lsduel:

boinga1
04-14-2003, 05:53 PM
well, i'd hope they'd include home worlds for all the races (Rodia for Rodians, Ryloth for Twi'leks, Correlia and some others, maybe Naboo for humans, plus Kashhykk if there are Woolies, etc.). Definitely movie locales, Coruscant (there's a lot of reference material), Tatoinne, Yavin, Hoth, Endor, plus other cool places :)

StormHammer
04-14-2003, 05:59 PM
Originally posted by boinga1
well, i'd hope they'd include home worlds for all the races (Rodia for Rodians, Ryloth for Twi'leks, Correlia and some others, maybe Naboo for humans, plus Kashhykk if there are Woolies, etc.).

That would certainly make a lot of sense. :thumbsup: Most of these worlds have only really been hinted at in EU material, and it would be great to actually explore them (even a small part of them).

Blademaster_109
04-14-2003, 05:59 PM
yeah, i would want to see my home planet if i was a different sepices. Also i really want tatoine.

Krayt Tion
04-14-2003, 09:02 PM
I'm just glad they're claiming a larger number of locales instead of the few locations broken off into many bits thing from JO.

Dark Forces ruled that way... snowy ice planet, hot red dry planet, mountainous cliff planet, powered-down devasted city, ultra secure imperial city, spaceships, underground sewers, a good nar shaddaa. Top notch, not third-rate like JO.

StormHammer
04-14-2003, 09:14 PM
Originally posted by Krayt Tion
I'm just glad they're claiming a larger number of locales instead of the few locations broken off into many bits thing from JO.

Dark Forces ruled that way... snowy ice planet, hot red dry planet, mountainous cliff planet, powered-down devasted city, ultra secure imperial city, spaceships, underground sewers, a good nar shaddaa. Top notch, not third-rate like JO.

Now that you mention it, Krayt, it does seem a bit more like DF than JK. :) The only problem with DF now, though, is it takes hardly any time at all to go through those levels now, so lets hope they get the size and complexity of design spot on to make each mission really challenging. I'd hate to be playing JA the third time through in a third of the time.

Wacky_Baccy
04-15-2003, 12:43 AM
Posted by StormHammer
You know, seeing mention of all these other worlds (some of which may or may not appear in the SP game), it makes me wonder if it will be at all possible at a future date for people to make MODs of these worlds to add them to the SP campaign as alternative missions - sort of like the plugins used in Morrowind, etc. That would increase the replay value even more, IMHO. OMG... OMG OMG OMG if we can do that - just drop new missions in like that - it could be awesome, and would MASSIVELY increase the SP replayability value :eek:

I can't believe that it didn't occur to me before... Stormy, you're amazing :D

I'm not even sure I understand what I'm getting at here myself, but if it works the way I think it might, then... Wow...

*has been completely blown away by the idea of just being able to slot new missions in :D*

I dearly hope it works something like that in the finished product... I also hope they release the editing tools before the game, too, so we can get a good feel for how they work before it's released (they said they were doing things differently to how they did JK2, so I'm keen to see what those differences are and what effects they might have...)


...I tend to get a little hyper when I'm tired :D

But I really want to get my paws on the editing tools to see how they've done things... Adding your own missions that still 'fit' between the ones that are built into the game would be simply awesome... *goes off to sleep on the idea*

Swat
04-15-2003, 05:32 AM
u guys ever considered Dantooine?

StormHammer
04-15-2003, 06:31 AM
Originally posted by Wacky_Baccy
OMG... OMG OMG OMG if we can do that - just drop new missions in like that - it could be awesome, and would MASSIVELY increase the SP replayability value :eek:

I can't believe that it didn't occur to me before... Stormy, you're amazing :D

I have my moments. :D I agree that this kind of thing would be awesome, but I'm unsure how easy (or hard) it would be for them to implement. I only thought of it because of the mention of being able to pick and choose your next mission. It just sounds a bit modular to me, and that's a good thing. I certainly hope Raven have considered doing something like this.

Swat...have I considered Dantooine? You mean for a holiday? :D I believe Dantooine is going to appear in Knights Of The Old Republic, so it might be cool to go back there 4000 years later.

dnalor
04-18-2003, 02:26 AM
:eek: I would like to see Dagobah, Bespin, Hoth, Yavin IV, Dathomir, Kashyyyk, Endor, Tatuin, NAr Shadda, Coruscant, Corellia, Trandosha, Mon Calamari, Bakura, Myrkr...etc... and much more..in the game :) :deathstar

Archonon
04-18-2003, 04:24 AM
I would love to see Coruscant, absolutely my favorite planet in SW. I't be excellent to chase someone past crowds of npcs, enter a couple of establishments, go to the Jedi Temple (if it's still around or was rebuilt, which if it hasn't it very well should be) and finish having a saber duel on the rooftop of a skyscraper, with the city and buzzing traffic around you. If somehow this could be pulled off, that'd be my choice. A great big city world with a lot of stuff happening around the main mission. No good game has had Coruscant in it yet and (within the current limitations as to its portrayal) it's a real shame. It's the capitol dammit, important crap should happen there too!

Other locales I'd like to see, Korriban definately, maybe entering some sort of giant ancient Sith Temple/Citadel resembling Moria from LotR. I wouldn't mind seeing Kamino. Tatooine of course, especially if they have a great palace to satisfy my Dune munchies. Hoth is cool but depending how they make it, just underground bases that are unending chunks of ice don't really blow me away. Basically, aside my wish to see a high tech developed world such as Coruscant, I'd generally like to see more fantasy-Tolkienesh oriented locations (temples, palaces, citadels and underground cities with massive statues, halls, etc) as opposed to normal sci-fi (ships and space stations or standard imperial bases) as mission locales, though I know it ain't happening...oh well. Still, the game looks really good.

JDKnite188
04-18-2003, 11:19 AM
I would prefer to see the whole game in locations that are not in the movies. That was one of the best things about JK and MotS. I got to see whole new worlds. I wasn't expecting anything, because I had no clue what to expect. It was more interesting that way.

I wouldn't mind going back to some MotS locations. That game was really exotic with its locations. We had a NR military base, Imperial military base (the asteroid), a Hutt Palace, urban city/spaceport, 2 criminal facilities (loved 'em), corvette map, nebulon cargo ship map, and the amazing Sith Temple which I have not beaten still.

Sadly, I guess its obvious that we will have to revisit some movie locales in this. It better be varied at least. I don't want to have to say, "Oh, look that is the hangar where Leia and the gang escaped on the Millenium Falcon! YIPPEE!". That would be lame and "fanboyish." At least JK2 didn't do that and thank god for that.

StormHammer
04-18-2003, 11:29 AM
Originally posted by JDKnite188
I would prefer to see the whole game in locations that are not in the movies. That was one of the best things about JK and MotS. I got to see whole new worlds. I wasn't expecting anything, because I had no clue what to expect. It was more interesting that way.


Although I'd like to visit Dagobah and Hoth, I tend to agree with you. It would get a bit boring just going around the locations seen in the movies. That's why I also want to see some of the places that are mentioned in the movies, but never seen - like Mon Calamari, maybe Kessel, and some others. After all, that's what we'll be getting in Knights Of The Old Republic, with Dantooine and Korriban. I hope there is a lot of variety - and judging by the fact that they said they wanted a different location per mission (and each mission is basically a single large level), then it should feel more like MotS, which did a fair amount of switching around, as you said.

JDKnite188
04-18-2003, 07:01 PM
I wouldn't mind seeing locations "mentioned" in the movies. Kessel and Sullust would be interesting to see among other systems.

All I know is that the screenshots for this game raise some major speculation about what will be visited.

dnalor
04-22-2003, 08:00 AM
To sum up, it can be stated, we would like to see great variety of planets from films, books, JK games.

I like changes. Those planets can give interesting story to JKA.

Prime
04-22-2003, 02:22 PM
Originally posted by JDKnite188
I wouldn't mind seeing locations "mentioned" in the movies. Kessel and Sullust would be interesting to see among other systems. I like this idea!

joesdomain
04-23-2003, 03:27 AM
I would like to see Yavin 4, Tatoonie, Dagobah, Hoth, Bespin, Endor, Dantoonie, Corellia, Ord Mantell, Courscant, Kessel, and some other planets.

Prime
04-23-2003, 02:04 PM
Luckily some of those we have seen already.

taekwondo joe
04-23-2003, 02:04 PM
Originally posted by joesdomain
I would like to see Yavin 4, Tatoonie, Dagobah, Hoth, Bespin, Endor, Dantoonie, Corellia, Ord Mantell, Courscant, Kessel, and some other planets. quite a list there ;)

HertogJan
04-23-2003, 02:33 PM
c'mon face it, we ALL want ALL the locations from the movies :D

taekwondo joe
04-23-2003, 03:50 PM
yes, but it will never happen :( oh well, after maybe a few years simce the gam comes out, and the mod comunity biulds them, maybe then we shall have all of em, :D

StormHammer
04-26-2003, 12:18 AM
Originally posted by taekwondo joe
yes, but it will never happen :( oh well, after maybe a few years simce the gam comes out, and the mod comunity biulds them, maybe then we shall have all of em, :D

I'm not sure it would take that long. If Mod crews saw the need for introducing popular locations that are not included out of the box in the game, then I'm sure there would be some kind of collaboration to ensure that they didn't all start production of the same locations.

I just wish my previous idea about allowing missions to be plugged into SP could be realised, because it would add a great deal of scope to the SP game.

It would also be great if Raven/LEC followed through on this title by releasing bonus packs with additional worlds and missions on a frequent basis to extend the life of the game for gamers, both in terms of SP and MP maps.

I would also love to see them introduce a Random Mission Generator, where you could pick terrain types (like tatooine, Hoth, dagobah etc.), so that you could go on missions with different parameters within locations that look like those from the movies, or are close to descriptions of other planets. An RMG for MP and SP parts of the game (or at least MP with decent bot AI that can take advantage of the terrain), could add a great deal to longevity, particularly if you could save particular scenarios and share them, much as they sought for SOF2.

joesdomain
04-26-2003, 04:39 AM
It would be nice to have all the locations from the movies.

-Naboo, Tatonnie, Courscant, Yavin 4, Hoth, Dagobah, Bespin, Endor, Kamino, Geonosis

Some of the planets mentioned like:

Alderran, Dantoonie, Kessel, and Ord Mantell

taekwondo joe
04-26-2003, 01:11 PM
that was a cool thing about sof2, and yeah i would love to see one of those in ja, but the most varried missions of all i think was dark forces, you had ice, red mars like planet, ships, facilitys, it was really cool, JA as far as places lacked :(

Indy4
04-26-2003, 02:13 PM
The home of the Sith!!!!!
Korriban!!!!!!!!!

That would be AWESOME

Prime
04-26-2003, 02:40 PM
Originally posted by Indy4
The home of the Sith!!!!!
Korriban!!!!!!!!!

That would be AWESOME But the Sith don't exist in the game's timeframe!

Lionen
04-26-2003, 03:53 PM
Originally posted by Prime
But the Sith don't exist in the game's timeframe!

I am quite sure, that the planet is still there. Its not like the new republic would destroy it, to eradicate all signs of the sith.

StormHammer
04-26-2003, 08:14 PM
Originally posted by taekwondo joe
that was a cool thing about sof2, and yeah i would love to see one of those in ja, but the most varried missions of all i think was dark forces, you had ice, red mars like planet, ships, facilitys, it was really cool, JA as far as places lacked :(

Well, it seems to me that JA will be emulating DF in terms of variety of locations far more than either JK or JO. DF pretty much defines the 'mission-per-level' scenario for the series, and boasted a new location for every mission. According to what they've already stated, JA will be doing pretty much the same thing...a different location per mission, and each mission is a new level. I suspect there will be some missions that could be split across two levels (maybe more), but the majority should be quite varied. If they can really mix up and break up the types of locations so that there is good contrast between each mission, it will probably feel quite like DF. Here's hoping...

Prime
04-27-2003, 04:01 AM
Originally posted by Lionen
I am quite sure, that the planet is still there. Its not like the new republic would destroy it, to eradicate all signs of the sith. Absolutely it would still be there. But would it be as interesting a place to visit without the Sith being there? :)

StormHammer
04-27-2003, 10:38 AM
Originally posted by Prime
Absolutely it would still be there. But would it be as interesting a place to visit without the Sith being there? :)

Well, they did a good job with Dromuund Kaas in MotS, and there weren't any Sith there either. Just statues that came to life and some nasty Vornskrs and Swamp Wampas and the odd Dianoga. It depends a great deal on what kind of native live Korriban would have...and whether the spirits of the Sith still linger in the ruins of the temples. Sith spirits can be just as dangerous as the Sith themselves, if you look at any of the EU material produced over the years. So I don't see a reason for any location being ruled out, necessarily. I'd even suggest that if you choose the path of the Dark side in SP, it might be essetial to visit the ancient home of the Sith to discover even darker knowledge...perhaps in the form of a Dark holocron, or have a dark spirit be your mentor, like Rahn was to Katarn. There's a great deal of scope for that sort of thing, IMHO. :)

Prime
04-27-2003, 02:38 PM
Originally posted by StormHammer
Well, they did a good job with Dromuund Kaas in MotS, and there weren't any Sith there either. Just statues that came to life and some nasty Vornskrs and Swamp Wampas and the odd Dianoga. It depends a great deal on what kind of native live Korriban would have...and whether the spirits of the Sith still linger in the ruins of the temples. Sith spirits can be just as dangerous as the Sith themselves, if you look at any of the EU material produced over the years. So I don't see a reason for any location being ruled out, necessarily. I'd even suggest that if you choose the path of the Dark side in SP, it might be essetial to visit the ancient home of the Sith to discover even darker knowledge...perhaps in the form of a Dark holocron, or have a dark spirit be your mentor, like Rahn was to Katarn. There's a great deal of scope for that sort of thing, IMHO. :) True enough. Some of these ideas would make great plot points...

JDKnite188
04-27-2003, 09:59 PM
Why not go to Korriban? Different place. Never seen it. Fine with me.

Ord Mantell would be nice. Maybe even Rodia. I would love almost any ALIEN world. Pick a race, lets go.

And Alderaan ..... btw... thats been destroyed for a while for a while.

Wouldn't it be neat working for the New Republic going to planets to resolve disputes? Fight drug lords? Corruption? Racism? You know . . . all that good vs. evil stuff. At least there would be a lot of action!

taekwondo joe
04-27-2003, 11:06 PM
drugs lords, racisem, sound to much like earth! but yeah, i see what ye be saying foo

Blademaster_109
04-27-2003, 11:36 PM
Originally posted by joesdomain
It would be nice to have all the locations from the movies.

-Naboo, Tatonnie, Courscant, Yavin 4, Hoth, Dagobah, Bespin, Endor, Kamino, Geonosis

Some of the planets mentioned like:

Alderran, Dantoonie, Kessel, and Ord Mantell

Those would be some fun places to vist.

Prime
04-28-2003, 02:40 PM
Star Wars is so boring! Nothing to do! :D

StormHammer
04-28-2003, 03:18 PM
Originally posted by JDKnite188
Wouldn't it be neat working for the New Republic going to planets to resolve disputes? Fight drug lords? Corruption? Racism? You know . . . all that good vs. evil stuff. At least there would be a lot of action!

I'm sure they've come up with a lot of interesting scenarios that fit well within the context of each location. We already know that there will be...

a mission to rescue prisoners and keep the Rancor at bay while they escape

...and I'm sure there's a lot more variety. :)

taekwondo joe
04-28-2003, 03:21 PM
Originally posted by StormHammer
I'm sure they've come up with a lot of interesting scenarios that fit well within the context of each location. We already know that there will be...

a mission to rescue prisoners and keep the Rancor at bay while they escape

...and I'm sure there's a lot more variety. :) thats not really a spoiler

StormHammer
04-28-2003, 03:40 PM
Originally posted by taekwondo joe
thats not really a spoiler

It is for some people, so I err on the side of caution. ;)

Solbe M'ko
05-06-2003, 11:48 PM
Im thinking like Malastair or Ryloth maybe. Some brand spankin new planets would be best though (no lava worlds, please).

Vagabond
05-07-2003, 02:06 AM
Well, StormHammer, the one location that I would love to see in this game is the Mos Eisley Cantina. Not to fight in, nor to be an integral part of any story line. But simply to be - to walk down those same steps, down into that same smokey pit of scum and villainy, where so many years ago the alien universe of Star Wars truly came to life.

I'd walk up to the bar, and scope out the patrons. Do any of them look familiar? Is that an Aqualish with one arm? Do I recognize any of the music? What band is that? Could it be Figrin D'an and the Modal Nodes? And that booth in the corner - is that where Greedo made his last stand? More historically, is this where the new hope began his lonely quest to establish the return of the Jedi?

And of course, is that silly Ithorian in the corner Momaw Nadon?

By the way, it's nice to be back :cool: ... you know I never really left.

Solbe M'ko
05-07-2003, 02:46 AM
That would make a cool user-made level for JO, but the models aren't available :( I sure would like to go play sabacc with that werewolf! Or better yet that four foot tall bat-style man!

Pedro The Hutt
05-07-2003, 11:49 AM
Personally I'm going to try and avoid Tatooine missions (the planet is in the game for a fact) for some reason for such an out of the way and "poor" planet it seems to be THE place to go or originate from for every hero in the Star Wars universe @_@

Prime
05-07-2003, 01:54 PM
Originally posted by Pedro The Hutt
Personally I'm going to try and avoid Tatooine missions... How are you going to work on your tan? You are going to be one pale dude on Hoth :D

StormHammer
05-07-2003, 08:58 PM
Originally posted by Solbe M'ko
That would make a cool user-made level for JO, but the models aren't available :( I sure would like to go play sabacc with that werewolf! Or better yet that four foot tall bat-style man!

Well, Raven have stated that they are using about 30 different skeletons for characters this time around...as opposed to 3 in JO, so I would say there is a much better likelihood of seeing a wider variety of characters this time around. We won't know exactly what's in there until we have more details, but if we can choose Twi'Leks as playable characters...then I reckon they're in the game as civilians as well. The model's there...so why not exploit it?

And Vagabond...that is an awesome idea. I'd love to walk into that Cantina and see it buzzing with life and music. That would totally rock, IMHO. :cool:

Prime...you have a point. :D

Solbe M'ko
05-07-2003, 09:16 PM
That skeleton dealy is a good inclusion.
Tatooine was WAY more important than say, Hoth or Bespin. Totooine was like Nar Shadaa, a hub for lawless bandits and smugglers. It wasn't poor either, Jabba was in command of that whole planet, the Imps just left it alone, that's all.
Hoth was REALLY out of the way. There was nothing there.
Bespin is just one of the many unimportant worlds in SW.
In my opinion, they should make up new worlds, like in Hapan space or maybe in the unknown regions like the Ssi-Ruk area. That's just what I think.

[sico]
05-08-2003, 05:37 AM
alderon

HertogJan
05-08-2003, 06:10 AM
Originally posted by [sico]
alderon

What small peace of it do you mean?? :D

StormHammer
05-08-2003, 08:05 AM
Originally posted by HertogJan
What small peace of it do you mean?? :D

Yeah, LOL :D Alderaan is now an asteroid field. :) [sico], remember that JA takes place after the Classic trilogy, and Alderaan was destroyed in ANH.

leXX
05-08-2003, 09:22 AM
I wouldn't mind taking a stroll in the city caves of Ryloth. They are located in the twilight band between extremes of light and dark, and would make a very interesting game location imo. Of course, you would need a substantial amount of Twi'lek npc's to make it convincing.

Prime
05-08-2003, 02:38 PM
Originally posted by Solbe M'ko
...Jabba was in command of that whole planet... IIRC he actually owned it.

txa1265
05-08-2003, 05:26 PM
Originally posted by StormHammer
I just wish my previous idea about allowing missions to be plugged into SP could be realised, because it would add a great deal of scope to the SP game.

<snip>

I would also love to see them introduce a Random Mission Generator ... particularly if you could save particular scenarios and share them, much as they sought for SOF2.

I hope very much for the RMG element, although I doubt it will be there.

As for the 'extendability', it would be a wonderful thing if you could plug new missions into the SP game. However, since we are likely to get a 'Galaxy saver' ending, it is not likely. I would actually like to see Raven/LEC take a lead on plug-in extension missions. ... I'd buy a subscription ...

Mike

Solbe M'ko
05-08-2003, 08:53 PM
I remember posting that very same sentiment somewhere. Great minds think alike, and so do the rest.

Wilhuf
05-10-2003, 02:13 AM
Coruscant is top of the list. I want a level where you can go to the Coruscant mountains (see the Tim Zahn novels), and descend into the city.

Or how about the poles of Coruscant?

And Bespin. Can't get enough Bespin.

Also, how about an Alderaan remnant area. Some kind of asteroid field exploration level. Although I think MotS had something a bit like that already...

Anyway, since they're visiting Hoth, they may as well visit the nearby asteroid field too.

Vagabond
05-10-2003, 02:41 AM
Yes, Bespin - the planet the Han Solo flew the Millennium Falcon to, from the Hoth asteroid field, without a working hyperdrive - within his lifetime :rolleyes:

But yes, Cloud City would be cool, as would Couruscant - right after my Mos Eisley Cantina :cool:

Solbe M'ko
05-10-2003, 03:13 AM
Has anyone read Darth Maul: Shadow Hunter? That book had some interesting descriptions of the lower levels of Coruscant.

I don't think Hoth is a very good location for this game: what's there? A caved in former base. I can't understand how that could even possibly be put into a working storyline. Why don't they use a different snow world like the ones from DF? That game didn't need to reuse old planets.

Furthermore, Bespin is not a very good environment for three reasons:

-Lando DOES NOT OWN Cloud City (he shouldn't have in JO)

-It has already been done

-It was never a very important planet anyway, it was just interesting

Just my opinions, BTW

Indy4
05-11-2003, 11:49 AM
Sith Planet

StormHammer
05-12-2003, 10:31 AM
Originally posted by Solbe M'ko
I don't think Hoth is a very good location for this game: what's there? A caved in former base. I can't understand how that could even possibly be put into a working storyline. Why don't they use a different snow world like the ones from DF? That game didn't need to reuse old planets.

I disagree. Who knows what Raven have planned for this location? For all we know there could be a band of smugglers operating out of the icy wastes, and we have to put an end to their raids. I mean...assuming the Imperials didn't bother to mop up afterwards, there's a lot of hardware lying around down there. Anyway...they might conceivably introduce some of the elements from the EU, like the caves etc., that Han Solo discovered while scouting the planet to see if it was a suitable base of operations for the Rebels. Anyway...I want to ride a Taun Taun, and that's more than enough reason for me. :D

I hope they introduce some good mist and snow blizzard effects...and footprints in the snow, and puffs of steam as you breathe, which they did for that level in Soldier Of Fortune. That would rock.

Furthermore, Bespin is not a very good environment for three reasons:

-Lando DOES NOT OWN Cloud City (he shouldn't have in JO)

So what? I don't see what ownership by a particular character has to do with mission design and parameters. They could develop any number of different scenarios for a return to the cloud city.

-It has already been done

True...but I still don't think it's been done properly. The cloud city has so far been portrayed as a light brownish setting...but many of the buildings are actually grey or white. And while I enjoyed the mission on Bespin in JO...I think some of the level design could have been a lot better, including a lot less linear. Basically, I don't think the level design so far has actually looked like the scenes in the movies, so if they were to try to get closer to the styles and lighting seen in the movies, I don't see why it couldn't be included.

Prime
05-12-2003, 04:25 PM
Originally posted by Solbe M'ko
I don't think Hoth is a very good location for this game: what's there? A caved in former base. I can't understand how that could even possibly be put into a working storyline. Why don't they use a different snow world like the ones from DF? That game didn't need to reuse old planets.I agree with Stormhammer that Taun Taun's will be great to ride. Besides, there could be lots of different storylines about what happened on Hoth after the Rebel's fled. Did the Empire set up a base? Did the rebels re-establish a small outpost? What sort of things were left there?

Originally posted by Solbe M'ko
Furthermore, Bespin is not a very good environment for three reasons:

-Lando DOES NOT OWN Cloud City (he shouldn't have in JO)How does this matter one way or another? Besides, who says he doesn't own it by the JO timeframe? Some EU book? It doesn't really affect the story in either case.

Originally posted by Solbe M'ko
-It has already been doneOne story has been done there, yes. But there could be many other possible adventures in that city. All the possibilities have not be exhausted.

Originally posted by Solbe M'ko
-It was never a very important planet anyway, it was just interesting If it is interesting, all the more reason to go back. :) Tatooine wasn't important in the grand scheme of things either. Nor was Dagobah. Doesn't mean they shouldn't be visited.

Solbe M'ko
05-12-2003, 10:41 PM
Why not use new planets instead?

And, to reinforce my stand on Hoth, the whole reason that the rebels even went there was that it was out of the way. There shouldn't be anything there. If smugglers set up some base there, that would be a waste of a good opportunity to include new levels. (Taun Tauns=:D)

Bespin is okay, but really, people, why do we need to go back? We've seen the carbon chamber, etc. Wouldn't you prefer something new? I mean, yeah, it's cool, but I'd rather see, like, the hull of some damaged Dreadnought floating around and a bunch of spacetroopers shooting at you, or something! (PS- Anyone remember that game: Space Hulk? Scary!)

Tatooine, for example, would be okay, but I don't see the point. Why not instead go to Coruscant or, i don't know, uh... Corellia. If you only want locales from the movies, you're bound to get bored after two or three more games.

Prime
05-13-2003, 01:52 AM
Originally posted by Solbe M'ko
Why not use new planets instead? This sort of goes back to the NJO Vong comments (was that this thread or another one? They all blend together after a while). Many SW junkies would like to see the Vong in the game or go to different planets. The fact of the matter is that the majority of people who are going to pick up this game don't know anything about the EU. They only know what they see in the movies. Having a SW game to them means seeing things and people they recognize. They aren't going to care about some planet called Corellia or Sullest, because they don't know squat about them.

Originally posted by Solbe M'ko
And, to reinforce my stand on Hoth, the whole reason that the rebels even went there was that it was out of the way. There shouldn't be anything there. If smugglers set up some base there, that would be a waste of a good opportunity to include new levels. (Taun Tauns=:D) We'll get to ride Taun Tauns. End of discussion! :)

Originally posted by Solbe M'ko
Tatooine, for example, would be okay, but I don't see the point. Why not instead go to Coruscant or, i don't know, uh... Corellia. If you only want locales from the movies, you're bound to get bored after two or three more games. Any planet is going to start to get boring after playing the game a few times. I know I don't want to go back to Kejim any more. At least not without my lightsaber :)

dnalor
05-13-2003, 11:47 AM
It would be nice to see well-known and unknown planets, too. Personally I think, Planets from books and films should work properly together. I am curious to know , how can Star Wars feelings be retrieved and how can it be renewed?

Having a large selection of planets gives variety to JEDI ACADEMY.

"You will know. When you are calm, at peace. Passive. A Jedi uses the Force for knowledge and defense, never for attack."

Prime
05-13-2003, 01:47 PM
I have no problem with new planets. I just don't want them at the expense of the familiar movie ones.

StormHammer
05-13-2003, 09:05 PM
Originally posted by Solbe M'ko
Tatooine, for example, would be okay, but I don't see the point. Why not instead go to Coruscant or, i don't know, uh... Corellia. If you only want locales from the movies, you're bound to get bored after two or three more games.

I think a lot of us have already stated that we'd like to see a mix. I don't want to see new locales exclusively...nor do I want to see movie locales exclusively. They have to strike the right balance. By including locales that are easily recognisable from the movies, then it gives a game a firm grounding in the Star Wars universe. I think it helps to give you a sense of perspective...that you're actually inside Star Wars. Then if they can add new locations not seen before, that may or may not have been mentioned in the movies or EU material...that helps to keep the game fresh, with new challenges and scenery. JK and DF managed to pull off not visiting a movie locale...but how well would such a game be received now, when you have hordes of fans who want to experience those movie locales?

Anyway, I agree that if they were to use the same planets over and over through a series of games, it would start to feel all too familiar. New worlds have been introduced in the prequels, so there is no reason why one or two of those planets could not be visited in future titles, in tandem with new and exciting worlds never seen on the big screen. :)

Solbe M'ko
05-13-2003, 09:21 PM
Exactly.

-PS- I didn't say the new planets should be EU. They should just not be from the movies, if you get my drift. Original creations made just for JA would be awesome.

:lechuck:

Anyway, that's all I have to say... for now! (Sinister cackle)

toms
05-14-2003, 03:20 PM
that devastated town in DF was excellent... with all the charred corpses lying around and burnt out buildings.
Somehow it managed to capture exactly the look when luke's farm gets destroyed and you see the skeletons of his relations.... pretty impressive considering the graphical limitations.

That is what i want, locations that capture the "feel" of starwars, even if they aren't precisely the locations in the films. (Unlike most of the levels in JO which captured teh feel of Quake 2 levels).

A decent representation of Ord mantell would be very cool... it looked pretty cool when you were on that train in SotE, with all the wrecked star destroyers and sandcrawlers... shame you were too bust trying to stop the stupid game dumping you off the train and killing you...

Prime
05-14-2003, 04:16 PM
Originally posted by toms
that devastated town in DF was excellent... with all the charred corpses lying around and burnt out buildings. And I loved Baron's Head in JK. Great level.