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Anakin1607
04-10-2003, 05:39 PM
Any information out about this style yet? From what I've seen from the screen shots it looks to be the best. Most coverage against lasers, best range and difference of strikes (both backhanded and forehanded).

Anything else?

coupes.
04-10-2003, 06:15 PM
you'll probably be able to attack and defend at the same time or attack two different ennemies.

TheCorman
04-10-2003, 06:18 PM
Acorriding to the official site u will have to train before you have acces to the dual-bladed or the twin(two,etc) sabers but they will be avalible as you get further in the game. That's the scoop on those sabers anyways but I can't wait to be a species exept human and ditch being katarn with jan(no effences to the creators but that's getting old[if Jan wasn't in dark forces oops]).

Master_Payne
04-10-2003, 06:19 PM
you forgot, less strenght in each hand, means less damage and less defense, you may block twice range, but half strenght so a "clash of lightsabers", will have a little disadvantage(?), that if they made the game realist if not... they will increase spam and lose players.
BTW I will use single bladed, just like in real life =], i tried with two but i sucked great time, and with dual bladed I hit myself more than my oponent (I'm talking about sticks, I don't ave a lightsaber)

Prime
04-11-2003, 01:42 PM
Originally posted by Master_Payne
you forgot, less strenght in each hand, means less damage and less defense, you may block twice range, but half strenght so a "clash of lightsabers", will have a little disadvantage(?), that if they made the game realist if not... they will increase spam and lose players.
BTW I will use single bladed, just like in real life =], i tried with two but i sucked great time, and with dual bladed I hit myself more than my oponent (I'm talking about sticks, I don't ave a lightsaber) I'm in your camp. I will be sticking with the single lightsaber. I just hope that they make one saber as effective as the other styles...

HBK
04-11-2003, 05:11 PM
I just want to know how we are going to control each arm seperately. Or are we not? Will 'secondary' arm be auto/dumb?

HBK
04-11-2003, 05:49 PM
I think everyone should start with 1 sabre. If someone dies, and you are the first to the sabre, you get to have a lightstaff or 2 sabres. Which one would depend on how many points you put in <I can't believe I forget, sabre offense?>. e.g. Now, you max out 'sabre offense' and you get red stance. In JK:JA, you max it out and you can use 2 sabres.

I also think changing sabre styles in game should not be allowed. At 'character creation' you should pick your style(light, med or heavy) and only use that. You can only change when you acquire an additional sabre, or die.

master_thomas
04-11-2003, 10:17 PM
Sounds like a good idea, but the saber stances idea wouldn't work to well. In the movies, they change their fighting style.

Jedi Apprentice
04-11-2003, 10:43 PM
I want the option for all at the beginning.

I mean if they are putting it in the game, why take not let you use them?

Raven will get everything worked out....

If that's the way it is though, you will find one very grumpy JA. :p

t3rr0r
04-11-2003, 10:43 PM
Originally posted by HBK
I think everyone should start with 1 sabre. If someone dies, and you are the first to the sabre, you get to have a lightstaff or 2 sabres. Which one would depend on how many points you put in <I can't believe I forget, sabre offense?>. e.g. Now, you max out 'sabre offense' and you get red stance. In JK:JA, you max it out and you can use 2 sabres.
sounds a lot like jedi master... which is an extremely crappy mode.

Iblis Reborn
04-12-2003, 03:58 AM
i hope its not like the one in JK2

as for what i will use im just gonna wait to see what works best for me

im dont wanna use something that looks kewl but doesnt work well

davies2750
04-12-2003, 06:14 PM
so is there a dual sabers mod out i think that would be koool!!:newbie:

superdude201
04-16-2003, 10:23 AM
I think this time around there should be more blocking so like when u saber lock but dont try push them over

-=ReApEr=-
04-16-2003, 10:28 AM
Originally posted by TheCorman
Acorriding to the official site u will have to train before you have acces to the dual-bladed or the twinin
Yeah but you forget one thing ahem for Mp and cheat's :)

Shotokan
04-23-2003, 05:42 AM
I'd really like the idea of being able to attack two different enemies at once with two sabers. But most likely, I'll just stick with my single saber :D

taekwondo joe
04-23-2003, 12:54 PM
hopefully cheats will resolv the one lightsaber at the beginning, so i can fight with a staff, like in outcast were you can have lightsaber when your not suposed too, i hope its so.

and about fighting two peeps at once, oh yeah, this will be a definate, because you have to fight 5 and 6 peeps in those screens, and the interviews so far have said way more badies at once to fight, unlike JO, you get several

Prime
04-23-2003, 12:58 PM
I suspect that you won't be able to control each hand. It will probably be like JO is now. You have an attack button and you can move the mouse to get various swings. Most likely, only the animations will be different for each style.

taekwondo joe
04-23-2003, 02:53 PM
i am kinda hopeing its like that, see, i dont like games like tomb raider were almost every singel key on the key board does some thing, and it gets convusing, i like to keep it simpel, and let the game make me look like i know what i am doing lol

Iblis Reborn
04-24-2003, 07:27 AM
Originally posted by taekwondo joe
hopefully cheats will resolv the one lightsaber at the beginning, so i can fight with a staff, like in outcast were you can have lightsaber when your not suposed too, i hope its so.

you really should beat it once before you cheat though

i like to cheat when im just running around killing things but you gotta follow the story the first time around
much better that way :)

HertogJan
04-24-2003, 08:38 AM
Yeah I play games without cheats first... I never cheater in JK2, and besides, when I was playing JK2 the day it came out, there weren't any cheats available, didn't even know how to open the console :D

taekwondo joe
04-24-2003, 11:22 AM
i do play through first, but when i get the game, the day it comes out, i be playing without cheats, till i win, then i know i can beat this guy, so why not have some fun!!! but i know this time, it may be hard once cheats come out fo a saber staff, i love that thing

Prime
04-24-2003, 12:05 PM
Originally posted by Iblis Reborn
you really should beat it once before you cheat though Agreed. It is so worth playing the game through the first time the way it was intended.

I've gone through it once, and now I've started playing again as my own Jedi Master character, complete with modified Mace Windu model. Starting with the lightsaber right from the beginning is sweet! :)

HertogJan
04-24-2003, 12:42 PM
I'm playing the Episode III: Fall of the Jedi mod now, it's cool to play the game as the Jedi Master Mace Windu :D

Blademaster_109
04-30-2003, 10:47 PM
If u look at all the pics then they always swing with 1 hand, thats stupid. they should use 2. Ne one else notice this.

CanadianSurfer
04-30-2003, 11:04 PM
That's one of the dumbest things I've ever heard in my life.

Prime
04-30-2003, 11:15 PM
Originally posted by CanadianSurfer
That's one of the dumbest things I've ever heard in my life. The previous post or the one handed lightstaff?

Taos
04-30-2003, 11:22 PM
I just merged the two threads so he's talking about this.....*points down*


Originally posted by Blademaster_109
If u look at all the pics then they always swing with 1 hand, thats stupid. they should use 2. Ne one else notice this.

I do have to ask...but what does this have to do with the staffs not looking so great? Though I'm sure you're referring to the fighting style and not the staff itself.

Emon
05-01-2003, 12:02 AM
Emon's take on the lightsaber system, styles and animations, disregaurding newfangled technology introduced, because we don't know about the details yet. This is assuming a JO style system and based off the current information on JA:

Single lightsaber: Same stances as in JO, probably modified for balance and such. Hopefully they will make the red stance a slow windup and a fast, hard swing. I've seen server-side MP mods that do this, it's very easy to code and requires no animation changes. Hopefully we shall see this.

The obvious advantages are three different styles for a wide range of attacks and defense. Attacks can vary from light slashes to heavy blows, and switching from offense to defense is a breeze.

Dual lightsabers: One or possibly two stances, but one realistically. Independant control of each lightsaber allowing one to attack multiple enemies independently, althrough difficult. The ragdoll skelaton system and additions to the animation system should make this possible. If we're lucky, we'll see some inverted saber holding action aswell.

Advantages are fast blows often envolving spins to disguise movement and build up momentum. The distadvantage is that it takes longer to swich from offense and defense and can leave a huge, open spot beckoning a lightsaber with your name on it.

Lightstaff: Probably similar to the dual lightsabers in the respect of stances and control. I can't imagine anything other than codependant control of each blade. E.g. swining one blade affects the other, and you can't actually attack two enemies at once in the saber fashion as dual lightsabers.

Advantage is outstanding offense, you'd be able to block almost anything thrown at you. The disadvantage is (probably) slightly shortened blades to increase wieldability, and decreased range and offense.


That's how I think it will be done. There are better ways to do saber combat, but they aren't feasable with today's desktop processing power. I believe the preceeding descriptions are probably the most accurate and realistic ways for doing each weapon.

Rad Blackrose
05-01-2003, 12:38 AM
Originally posted by Blademaster_109
If u look at all the pics then they always swing with 1 hand, thats stupid. they should use 2. Ne one else notice this.

I would imagine the double-bladed lightsaber being handled like a two-bladed sword or a bo staff.

As such, there are moves in existance for both types of weaponry that involve both one and two hands.

Lesson: Knowing what you are talking about is teh win.

Emon
05-01-2003, 01:09 AM
A lightstaff is not handled like a bostaff or anything with two blades, it is handled like a three peice staff, end of story.

Rad Blackrose
05-01-2003, 01:12 AM
Originally posted by Emon
A lightstaff is not handled like a bostaff or anything with two blades, it is handled like a three peice staff, end of story.

Three piece staff? Interesting...

Luc Solar
05-01-2003, 03:44 AM
Wielding a stick with a blade in each end (or a saber) is quite different from using the bo-staff.

Some moves are (of course) similar but since you can't really grab the ends of the staff without losing your fingers... ;)

Rad Blackrose
05-01-2003, 10:31 AM
Originally posted by Luc Solar
Some moves are (of course) similar but since you can't really grab the ends of the staff without losing your fingers... ;)

That was my thinking as well. You're restricted down to the middle section, and even then you can't use it to block or else you can say "bye bye" to your lightstaff.

Prime
05-01-2003, 12:52 PM
Originally posted by Emon

Single lightsaber: ...Hopefully they will make the red stance a slow windup and a fast, hard swing... This would be a change to red stance that would be most pleasant :)

StormHammer
05-01-2003, 03:55 PM
Originally posted by Emon
If we're lucky, we'll see some inverted saber holding action aswell.

You mean...like this?
V V

http://www.robertbowen.co.uk/skinny.jpg

It's already in there. :)

Nice breakdown, BTW. I tend to agree with most of it.

txa1265
05-01-2003, 04:15 PM
OK Stormhammer ... where did you get that sweet picture?!?!

Anyway ... I was thinking that one way to have two sabers working would be to have the left mouse button attack with the left saber and the right mouse button attack with the right saber. Possibly something similar for the saber staff ...

Mike

StormHammer
05-01-2003, 04:33 PM
Originally posted by txa1265
OK Stormhammer ... where did you get that sweet picture?!?!

From the PCGamer (UK) article. ;)

Anyway ... I was thinking that one way to have two sabers working would be to have the left mouse button attack with the left saber and the right mouse button attack with the right saber. Possibly something similar for the saber staff ...

Mike

An interesting idea...but then we'd have to have another bind for saber throw as well. At the moment saber throw/alt fire is my RMB.

I can imagine the dual sabers working a bit like in Episode II, when you see Anakin with 2 sabers. A movement based swinging attack, using both sabers. While it would be nice to have independent saber movement, I'm not sure how it would work considering saber attacks are dependent on movement - so you can't really control two sabers at the same time using mouse movement...unless they work as one unit...

Emon
05-01-2003, 09:55 PM
You wouldn't be able to control them totally independant of each other. One would rely on the other. If you swing with a right and spin, then swing with the left, it's more like a "supplemental" swing than a full blow, due to physical limitations.

Break_dF
05-03-2003, 05:12 PM
...leading to bugs galore in mp. Expect several patches.

MuRaSaMuNe
05-03-2003, 08:17 PM
I hope they make the staff moves quality, they can make some cool looking moves with it.

Emon
05-04-2003, 03:29 PM
Originally posted by Break_dF
...leading to bugs galore in mp. Expect several patches.

How do you know? They have a fairly bugless engine to work off of this time around, and have spend more time developing it.

Break_dF
05-04-2003, 03:31 PM
and 0 time beta-testing it...

StormHammer
05-04-2003, 03:56 PM
Originally posted by Break_dF
and 0 time beta-testing it...

Well, in spite of how far they've got...have they even achieved Alpha yet? They've still got a long way to go yet... Patience.... :)

Break_dF
05-04-2003, 04:31 PM
They're not going to do any external testing...

StormHammer
05-04-2003, 05:52 PM
Originally posted by Break_dF
They're not going to do any external testing...

So? That is not the point you made before. You mentioned it had not been Beta-tested. AFAIK, Raven do all of their beta-testing in-house - probably in a collaborative effort with Lucasarts.

While it would be nice to have an open Beta, I'm sure they have their reasons for not doing things that way. *shrugs*

Emon
05-04-2003, 06:14 PM
Originally posted by Break_dF
They're not going to do any external testing...

There are a lot of games that are virtually bugless and have no external testing.

Break_dF
05-04-2003, 08:10 PM
Sorry, I forgot I was in the forum where the only thing people care about is how real-looking the new hug and dance commands are.

Emon
05-04-2003, 08:35 PM
Sorry, I wasn't aware I was in the forum with people that make totally irrelevant, ignorant and unbased comments because they can't backup their argument.

Blademaster_109
05-04-2003, 09:30 PM
I was looking at all the saber staff pics and the problem is that they only swing with one hand. it looks stupid having there other had lay by there side "dead". What do u guys think.

Prime
05-04-2003, 09:32 PM
Originally posted by Blademaster_109
I was looking at all the saber staff pics and the problem is that they only swing with one hand. it looks stupid having there other had lay by there side "dead". What do u guys think. Since you give no indication what pictures you are refering to, I have no idea. But I see no problem swinging the double-bladed saber with one hand.

StormHammer
05-04-2003, 09:41 PM
Originally posted by Blademaster_109
I was looking at all the saber staff pics and the problem is that they only swing with one hand. it looks stupid having there other had lay by there side "dead". What do u guys think.

Yes, you're absolutely right. All of the pictures released so far show the dual-staff only being held in one hand. While we don't know yet exactly what all of the moves, and therefore animations or hand-positions might be, I do think the weapon needs a two-handed grip for certain moves. After all, this is how Darth Maul fought with his signature blades, going from simgle-handed to double-handed grip depending on the blocks and attacks he was performing.

Well spotted. ;)

Blademaster_109
05-04-2003, 09:41 PM
all of them. go to

http://www.jk2files.com/file.stuff?body=academy#screenshots

look at all of the saber staffs. its horrible.


thank u stormhammer.

Break_dF
05-04-2003, 10:17 PM
Originally posted by Emon
Sorry, I wasn't aware I was in the forum with people that make totally irrelevant, ignorant and unbased comments because they can't backup their argument.

sorry for my "unbaseness"... ha.:rolleyes:

Blademaster_109
05-04-2003, 10:43 PM
i was wrong, there is one pic where he is defending himself and using 2 hands to hold the light saber

here is the link
http://www.gamingfiles.com/screenshots/7/others/academy_005.jpg

This one i'm not to sure about
http://www.gamingfiles.com/screenshots/7/others/academy_003.jpg

Emon
05-05-2003, 03:44 AM
Originally posted by Break_dF sorry for my "unbaseness"... ha.:rolleyes:

Thank you for proving my point by noting that I made a minor spelling error. Your grammer isn't the greatest either.

StormHammer
05-05-2003, 10:40 AM
Originally posted by Blademaster_109
i was wrong, there is one pic where he is defending himself and using 2 hands to hold the light saber

here is the link
http://www.gamingfiles.com/screenshots/7/others/academy_005.jpg


Well, it looks like it could be, although it's not very clear because of the bright flash. Anyway, well spotted again. :)

Emon and Break_dF...if you want to snipe at each other, please take it to PMs and keep this thread on topic. :cool:

Prime
05-05-2003, 01:34 PM
Originally posted by Break_dF
and 0 time beta-testing it... Just about every piece of software gets beta tested.

Originally posted by Break_dF
They're not going to do any external testing... Most software houses never do. It is rarely a controlled environment, and it takes much longer to get all the relavent information. That's why there are professional game testers. And they aren't just guys who "play games". :)

The reason why something like Galaxies gets a public beta testing is because there is no way for the software company (can't remember who is making it right now) to simulate the tens of thousands of people that would be playing at once. If they could, there would be no open test. The open beta is not mainly to find gameplay issues, but to find problems that pop up when the number of players get into the thousands.

Since JA will likely have no more than a few dozen or so players at a time, there is no need for them to have an open beta test. They can handle everything internally.

Break_dF
05-05-2003, 06:01 PM
Prime .. please. The dozens? Professional gamers? Give me a break. Have you played anything other than jko? Seriously? On a competitive level? They aren't beta testing for, I'm sure, "good" in-house reasons. But, let's not forget jko and the royal ****-up that the gameplay was. A few testers can not conclude what the gameplay will be like by spending 15 minutes in an ffa server. Why are you taking up for a company that obviously hasn't delivered in the past? I don't want a ****ty game people, jesus h.w. christ... all I want is a ****ing demo or an open beta where players like myself (who spend more time than the so-called professionals actually testing game mechanics) will be given a shot at it. And emon, please grow the **** up. Posting "unbaseness" had nothing to do with your spelling... damn.

Prime
05-05-2003, 06:38 PM
Originally posted by Break_dF
Prime .. please. The dozens? That's right. What is the maximum number of players that can play on a JO server at one given time? Is it not in the dozens?

Originally posted by Break_dF
Professional gamers? Give me a break. Not profession gamers. Professional testers. There is, of course, a big difference.

Originally posted by Break_dF
They aren't beta testing for, I'm sure, "good" in-house reasons. I have no idea what this means. What classifies as "good" reasons for you?

Originally posted by Break_dF
But, let's not forget jko and the royal ****-up that the gameplay was. Actually, the gameplay of 1.02 wasn't particularly bad. There were some bugs certainly, but the gameplay didn't go completely down the crapper until 1.03.

Originally posted by Break_dF
A few testers can not conclude what the gameplay will be like by spending 15 minutes in an ffa server. 15 minutes :rolleyes: More like months, and sometimes years. Testers spend the better part of their daily lives testing these things. I'm starting to get the impression you know very little about software development. Which, of course, not everyboy does.

Originally posted by Break_dF
Why are you taking up for a company that obviously hasn't delivered in the past? I am not trying to stick up for Raven per se. They did make some mistakes with JO. I was only trying to show why Raven likely didn't have a public beta. However, I do try and "talk up", as you put it, the software industry because many make claims and complaints while not knowing how things usually work in that industry of which I am a part.


Originally posted by Break_dF
I don't want a ****ty game people, jesus h.w. christ... all I want is a ****ing demo or an open beta where players like myself (who spend more time than the so-called professionals actually testing game mechanics) will be given a shot at it. That is the attitude that brought us the glory that is patch 1.03. Raven tryed to accomidate as many wildly varying opinions as possible.

I have no doubt you have many opinions on what JO should be, but you'll forgive me if I would rather trust professional testers. Although you obviously play a lot of games, I sort of doubt you spend as much time as those who do testing for a living.

P.S. The above is not in defense of Raven. There were certain problems that should have been caught. But in the software industry, this does not always happen for various reasons (management decisions, budgets, time constraints, resources). A lot of times known bugs are left in knowing that there will be a patch. In any case, an open beta is not the answer to these problems.

Taos
05-05-2003, 07:17 PM
So did you guys happen to miss StormHammer's warning? It's now time to take your argument to pm's. Break_dF, I suggest you start changing your attitude a bit....the other two seemed to be able to present their aguments without the langauge and the insults.....you should take note.