View Full Version : Putting togather a Team for IJ&TET
05-03-2003, 10:17 AM
i need some poeple to help now that indyjones's game is now editable, we can help make levels and even new wepons, so come on people
05-03-2003, 11:16 AM
Ooh, I can record weapon sounds! Well, handguns anyway.
05-03-2003, 11:19 AM
its not amod or anything so your not obligated to STAY but its just a fun team to figure out things and modify the game, yay, gendos in!!
05-03-2003, 11:41 AM
The trouble will be finding a place where I can set off a gun and control the audio environment at the same time. I may also have to get some tips on proper methods for clean recordings. Let's say my membership is pending.
05-03-2003, 11:44 AM
Originally posted by GendoTheGreat
The trouble will be finding a place where I can set off a gun and control the audio environment at the same time. I may also have to get some tips on proper methods for clean recordings. Let's say my membership is pending. roger, roger
we have to sort things out anyways
05-03-2003, 11:59 AM
On the other hand, I may not only be able to do all that, but I know a guy who knows a guy who might give me a loan of some serious hardware - submachineguns, assault rifles, maybe even a rocket launcher. If not I'm pretty sure I can simulate anything you need (unless we're talking really old-timey stuff.) The real thing is much more fun, though. :D
05-03-2003, 12:18 PM
dont worry man, if your not sure what to do ill get a new list asap
05-03-2003, 12:28 PM
When you better figure out what you'll be doing, give me the list of what you want and I'll see what I can rustle up. Besides, there must be something else I can do, so count me in anyway. I'll try my hand at pretty much anything.
05-03-2003, 01:01 PM
Iam on this project
REMEMBER ONLY post your mods at www.lucsasfiles.com
05-03-2003, 01:03 PM
Okay Now that we are allowed to edit this game
we have to figure out how to do it.
The most important files are the MSH,MTX and SLSfiles. The MSH and MTX files are in the meshes folder this is for the graphics. The next important file is the SLS files. This is found in the levels folder this is used for levels.
Now people please help.
Remember any files you modify cant be uploaded anywhere other than http://www.lucasfiles.com
We need to convert the MSH and MTX files into another 3d format and the SLS files into another level format.
We are SOOO close into getting new Indy adventures and new weopons new everything. All you need is to help.
05-03-2003, 04:11 PM
ok im looking at the all the files as i type
05-03-2003, 08:54 PM
figure anything out?
05-03-2003, 08:56 PM
Nothing about the graphics or levels but I found how you can edit the weopon damage
in Microsoft Word or Wordpad
05-03-2003, 08:58 PM
im downloading the demo so i can screw around with that
05-03-2003, 09:04 PM
Do you know computer scripting and programming?
the extensions of the files are as listed
05-03-2003, 09:10 PM
i have a friend that knows alot of programing ( AKA Sumpy AKA CrazyProgramer)
ill have him check into this
05-03-2003, 09:14 PM
maybe he could write up a scipt that converts the MSH files into another 3d format
05-03-2003, 09:21 PM
ok ive figured what these are
for indys...and others movements, not sure how to get int it though
im thinking mtx is mabye a coded image, most likely a single image, but im also thinking it could be like JO and pk3 files, they where just renamed zip files but when i tryed that with these but nothing.
so far all we can edit is
the product screen for the game
oh and to get my friend where gonna have to wait awhile hes way to busy with our MOD and i dont personnaly see him till next september
05-03-2003, 09:24 PM
what do you mean
the product creen for the game?
that stinks ohh well we need another guy to help us
why is this a 2 man operation?We need help
05-03-2003, 09:27 PM
i ment screen, sorry, yeah it does suck i also havnt seen him in along time
05-03-2003, 09:42 PM
cool how do u edit the product screen?
Are you giving up on this project because your friend isnt really going to help?
05-03-2003, 09:47 PM
nope still in, the produst screen is in the install folder before you go to the gamedata folder, o and im sure i can now edit a wepon to be like a bazooka
05-03-2003, 10:08 PM
Do you have any clue how to convert the MSH files into another 3d format or unpack or convert the MTX files?
What about if we replace the Indiana Jones animations with the MeiYing?
Maybe by doing that we could play Indy but with MeiYing's animations?
05-03-2003, 10:14 PM
i doubt that, they usually compine the skeleton with the model so im suggesting that maybe you should rename, replace and do vice versa for YeiMing with indys name so that you see indy insted of yei and yei insted of indy, i think this should work, if not make backups incase
05-03-2003, 10:18 PM
what are you trying to do?
have u tried it?
did it work?
05-03-2003, 10:22 PM
i dont have all the files in the demo so i need to to find MeiYings skeleton and rename it to indys skeleton and see if you can play as lei
05-03-2003, 10:26 PM
Why cant u use the full version?
You dont have the full version?
05-03-2003, 10:29 PM
lol, stop talking in questions :p ill get work done on it soon, im just gonna mess around in the demo for awhile
05-03-2003, 10:31 PM
tell me what you find when u got a chance
05-05-2003, 11:24 AM
Alright, I talked to my guy who talked to his guy who says that it's absolutely no go on the weapons, unless I'm planning on buying most of them. I can't do this because; (a) I could get ten years jail for the little that I have already (this is Australia after all) and (b) it would cost more money than I've probably seen in my life. So, I'll just have to fake it, which shouldn't be that much of a problem. And if there's anything else you think I might be able to do, let me know. Like I said, I'll give just about anything a shot.
05-05-2003, 02:17 PM
just asking but you think the sounds of the game like the weopons werent good?
thats easy to edit because the sounds are in mp3 format
figure anything out about the other files?
05-05-2003, 07:39 PM
figure anything out?
05-05-2003, 08:11 PM
nope but we can release a improved sounds mod and a refined spalsh screen for the game
05-05-2003, 08:13 PM
I guess but are you still going to try to figure it out?
05-05-2003, 08:24 PM
nah, i got better things to do, im gonna make a better sounds and thats probably all
05-05-2003, 08:58 PM
wont anyone help!!
05-31-2003, 11:56 AM
Unfortunately, I know next to nothing about coding. I can see if I can get a few friends to help. IJET is a great game dispite its faults, and I would love to play new levels for it.
06-02-2003, 01:10 AM
look in my other thread for more details how to get into the team
04-10-2004, 01:49 AM
I've remixed some punching sounds.
I've sent a PM to Indy 4 about joining this team--is the project dead? I hope not, but can someone let me know what's going on?
04-10-2004, 05:48 AM
It's been almost a year since anyone posted in here, I'm pretty sure no ones trying anymore.
04-10-2004, 02:43 PM
Yeah its dead.
04-11-2004, 03:29 AM
04-11-2004, 12:21 PM
you can submit your files to Lucasfiles though so dont worry.
I recently bought the Apple Mac OS X (http://www.bits.com/112835.html) version. Yesterday I had a look into the file structure. This version comes with quite a few additional files in subdirectories named "test" and similar. I assume the developers forgot to delete them before packaging the final product. Maybe these files reveal something of interest, I don't know. Just wanted to share my observations :)
05-06-2004, 12:07 AM
in "emperor's Tomb, is there a way to have indy wear his brown lether coat EVERY level? he is just not indy without his stylish coat! maybe we can mod THAT in!
You mean IndyWear (TM) :D
Your statement lets me assume that you never watched any Indy movie.
In Hong Kong, he *must* wear that white dress (remember Temple Of Doom?).
As well as in the university where he *must* wear his "plain clothes".
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