View Full Version : Come In and Help Figure out how to edit

05-08-2003, 08:20 PM
Come In and Help Figure out how to edit

Now that we are inside

Help figure out how to convert/open/edit the files Emperor's Tomb files

Please Help

the extensions of the files are as listed

PS:When we figure it out people can make their own Indy adventures/levels

05-08-2003, 09:12 PM
The .mtx files are multiple (tga?) image files compiled into 1 file as the bat files say. Given the license agreement and the unobscured nature of the files, someone should email the collective and ask if they could dole out some file specs or even the mtx.exe that they used to compile the 'MULTITEX' files. Its highly unlikely that you'd get a helpful response but its worth eliminating the simple before working out the file specs.

05-08-2003, 09:42 PM
so MTX are like rar,zip,iso files that in the MTX files hold numerous files toghether. Right?


So I need to find a application named MTX.EXE? We need to figure out how to unpack it then repack it.

Also anybody know anything about the MSH files?other than it stands for mesh

05-08-2003, 09:46 PM
No, MTX files dont seem to be compressed, rather they are a file that contains a number of images within it. You cant 'find' mtx.exe thats an in-house tool used for compiling the mtx files.

05-08-2003, 09:49 PM
that program has never seen the light of day on the internet?

05-08-2003, 09:53 PM
No, of course not.

05-08-2003, 09:54 PM
is their anyway to convert it or unpack it without MTX.EXE?
what about MSH?

05-08-2003, 09:58 PM
Its a custom format, ive no doubt that it can be converted back to the individual images however for that someone needs to work out the .mtx file-format. Having the original mtx tool as I suggested before would of course make this much easier since you could compile a known file into an mtx and see how it got stored. Getting mtx.exe is, as I said extremely unlikely and someone would need to ask the collective for it anyway.

05-08-2003, 10:03 PM
could you open it if you knew how to use a hex editor?

05-08-2003, 10:05 PM
No because its a custom format, unless you know where the image data is stored for each image within the file you cant view said image.

05-08-2003, 10:06 PM
I searched for MTX.EXE and it seems that alot of people use it
is that something else?
what about the SLS(level files)and the MSH files can we edit those?

05-08-2003, 10:09 PM
Its for something else

I dont know, they are custom files thats the whole point, someone has to work out the fileformat.

05-08-2003, 10:11 PM
and how would you go about doing that?

we need more help

and thanks for helping

05-08-2003, 10:16 PM
I dont know, either try and work it out from the file or look at how the main program loads them.

07-13-2003, 10:34 PM
So, has anybody emailed Collective yet? If not, I thought I would give it a try. Its worth a shot.


07-18-2003, 10:31 PM
Hey bgbennyboy:

Would you like to join the team?

You know alot and you would a great help to us.

01-27-2004, 06:31 PM
Well this is a perfectly lost cause

07-13-2007, 01:30 PM
the best way 2 learn how to edit is trial and error..it takes experience

07-13-2007, 01:52 PM
This is also 4 years old.

10-25-2008, 03:14 PM
Anyone working on editing tools for Indy? i just purchased the game and was interested if there has been any activity.

04-06-2016, 04:13 AM
Anyone working on editing tools for Indy? i just purchased the game and was interested if there has been any activity.

No) - but i want to make a mod to Infernal Machine and looking for info about that :)