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View Full Version : The Zone is Officially Dead


pbguy1211
05-18-2003, 03:51 AM
I think it's safe to say that for all intensive purposes, this game is dead on the zone. There are hardly any RM's out there (and the ones there are mostly rooks and LOW intermediate players), and the majority of the games are lame ass scenarios. Not even good ones... *sniffle* Can we get a 21 gun salute?

DarthMaulUK
05-18-2003, 08:44 AM
Encourage them to visit here to improve themselves. They could learn alot about decent RM playing from the Strategy guides and tips on this website ;-)

DMUK

lukeiamyourdad
05-18-2003, 03:11 PM
Really good idea. We have to bring more people here or this is going to die...really die.

Fishflesh
05-18-2003, 06:40 PM
its not dead ...

it's a sleep ....:rolleyes:

another_trooper
05-19-2003, 09:50 PM
I never played a lot on the Zone cuz it has an amazing number of bugs and everytime i wanted to play i had to make a new account because it said that my old one didnt exist. . .

R5D4
05-20-2003, 09:13 AM
Mostly i play on the zone.

but there are indeed less good rm plays :(

BUT I DONT GIVE UP !! i join the zone 2nite :)

pbguy1211
05-20-2003, 02:13 PM
well, i now rarely lose in 1v1 games... and i'm good.... but not great. but there are fewer people, and less skilled people at that

pbguy1211
05-20-2003, 02:27 PM
oh and for further proof there are fewer good people...
one of the guys from the drunk clan and one from the m7 clan were all too eager to have me join them recently... without a tryout of any kind. (but they have seen me play at least...)

angbandadmin
05-22-2003, 04:52 AM
up until 2 weeks ago i played 3 or 4 RM games a day on the zone for like 2 months.

you just have to be patient.

pbguy1211
05-22-2003, 05:46 AM
well i just got AoK (ok you can stop laughing now, I know I'm 5 years behind) so I'm gonna play that for a little and learn the good strats there. There's more variety of troops it seems there.
Archers are pretty cool.

lukeiamyourdad
05-22-2003, 09:53 PM
LOL!

You're gonna get tired of it. It's not as good as SWGB.

Tip: Get tons of Paladins. That's a common strat...

pbguy1211
05-22-2003, 11:21 PM
well, there's less strategy involved, i think.
ie: no power cores for buildings, no air
but there are so many different trooper-ish units. you've got the dudes w/ swords, swear throwing guys, spear wielding guys, archers, then mounter archers, knights, etc... foot soldiers seem a little more complicated.

lukeiamyourdad
05-24-2003, 02:18 PM
It's heavily generic. You're gonna start to feel weird when you see
Arab Cavalry or Asian Cavalry with european armors, swords, bows....

Sithmaster_821
05-27-2003, 08:12 PM
Massing knights is always popular, but I tended to prefer the mass ranged strat, with an infantry meat sheild. Longbows in a group of 20+ make mince meat out of anyone, and the mayan plumie/eagle combo was just as fun.

As for the zone, thats basically the state I left it in about 9 months ago. Even in games that explicitly said GOOD players I got low inters. And dont join the drunk clan. My experience has been that they're a bunch of @$$holes (some of them at least).

pbguy1211
05-27-2003, 09:17 PM
i like the mounted troop aspect... of some of the units. archers seem to be great in mass. you aren't gonna beat a mass of crossbows. Would a cavalry archer be the equivalent of a strike mech?

and i have no desire to join any clan. ever. but it's nice to know you're a respected player by others... that's all.

lukeiamyourdad
05-28-2003, 07:54 PM
Not exactly. They are hit-and-fade units. Strikes are anti-trooper. Not exactly the same thing but pretty similar.

Sithmaster_821
05-28-2003, 09:29 PM
Yeah, cav archers really excel as raiders and annoyers

pbguy1211
05-30-2003, 03:30 PM
my thing with archers is that i can never tell when they're hitting anything. it's not like their arrows stick in people.

P.S. Britons Elite Longbowmen Rule!

Sithmaster_821
05-31-2003, 03:07 PM
P.S. Britons Elite Longbowmen Rule!
Agreed.

pbguy1211
05-31-2003, 06:14 PM
is it me or the unique units in this game not seem to be so "unique" insofar as they don't excel vs any particular unit. Or am I missing something? Is there a unique unit which will always own others? Like an air speeder would own a mech in SWGB?

Sithmaster_821
05-31-2003, 09:48 PM
Mangundia own siege (not as good a eagles, but good for a ranged unit). Mamlukes tear through cav beter than any unit in the game (building calvary vs the saracens is generally a bad idea). Huskarls are the best anti archer units in the game. The uu's really just variations of the standard units, but each one has a different theme (eg longbows have uber range, chukunus have machine guns, plumies have speed armor and hp, etc.)

pbguy1211
06-01-2003, 12:13 AM
Originally posted by Sithmaster_821
The uu's really just variations of the standard units, but each one has a different theme (eg longbows have uber range, chukunus have machine guns, plumies have speed armor and hp, etc.)

That's what i thought. Not much creativity there. I was a tad disappointed. Then again this game's older than dirt so i guess I shouldn't expect much!:D

lukeiamyourdad
06-01-2003, 05:32 PM
You can't expect much from a game with that many civs.

Sithmaster_821
06-01-2003, 07:17 PM
Yeah, you try making up 18 units that are incredibly different from the existing ones. Some are unique though (elephants, war wagons, throwing axemen, teutonic knights, mamelukes)

lukeiamyourdad
06-01-2003, 10:24 PM
Well mamekukes are basically camels but they throw swords(or unusually big knives) so I guess they are unique but teutonic knights are just uber Champions...

swphreak
06-01-2003, 11:03 PM
Yea, it's dead. We should hold some funeral or something..... I've been playing ETM, the RoN Demo (which I like, but I don't think the game is worthy of my 50 bucks), and SWG Beta.

AoK? Wow, that's old....

pbguy1211
06-01-2003, 11:09 PM
Originally posted by StarWarsPhreak
AoK? Wow, that's old....

Hey! ::sniffles:: stop making fun of me!

Sithmaster_821
06-02-2003, 01:02 AM
teutonic knights are just uber Champions...
No way. The only thing that teutonic knights share with champions is that they are both melee infantry. TK's have more akin to war wagons and elephants than they do champions.

lukeiamyourdad
06-02-2003, 08:56 PM
I don't have have the Conquerors X-Pac so forgive my ignorance:p

And TK and Elephants? What???

pbguy1211
06-02-2003, 11:23 PM
yup. forgive my ignorance as i forget what civ... but someone has a "War Elephant" as their UU. An actual elephant which mauls everyone/thing.

lukeiamyourdad
06-03-2003, 08:05 PM
It's the persians. The war elephant is very strong but sooooooooooooooooooooooooooooooooooo slow...like Teutonic Knights actually....

pbguy1211
06-03-2003, 09:15 PM
"Look Mr. Frodo! An Oliphant!"

JediMasterEd
06-03-2003, 10:34 PM
I just checked today and there were 226 people playing! It isn't dead!!! *A beam of light cometh down from above* YAY!!!
*Cue the Choir*

Sithmaster_821
06-04-2003, 10:53 PM
However, a majority of those 226 people are [list=a]
people who lock a room for a day or a week or year or whatever
people who are in multiple rooms at once, thus creating the illusion that there are more people
scenerio/deathmatch players
just there to chat
[/list=a]

And TK and Elephants?
TK=teutonic knights written by lazy people (like me:) !)
Elephants are the Persian uu.
War wagon is in the x-pack (for the Koreans). It's got a strong ranged attack, tons of pierce armor and hp, but a very high cost (120w 60g).

lukeiamyourdad
06-05-2003, 07:10 PM
I know about TK that means Teutonic Knight and War Elephant and whatever. I just don't see why you say they look like each other.

Sithmaster_821
06-09-2003, 07:26 PM
They don't. They only play similarly.