I ran into a problem when I was going to make a mirror on one of my levels, I found out that I was missing some textures (like the mirror-textures). I looked in the "common" folder in the asset0.pk3 file (and in all the other .pk3s and folders I have), but found only:
(that was all the files in the "common" texturefolder inside asset0.pk3)
And I also noticed that I don't have Caulk-Non Solid (or something).
I just wondered if anyone know why I'm missing some textures, and where I can find them... I'v tried to reinstall the game twice, and checked if the texture is in the actual game (I checked if the mirror texture was in the yavin_final level, and it wasn't). If any would bothered to send me the missing textures (the ones I know is missing at least), I would be very grateful.
What you have found is good as it is.
1. mirrors: mirrors are shaders, not textures. they use the textures/system/qer_mirror.tga file mostly as an in-editor image. The Yavin mirror uses textures/system/qer_portal.tga to be exact. And you can find the mirrors in the tests and system sets.
2. caulk_nonsolid and the others in the system set are shaders too. Their in-editor images are in the mapextras.pk3 in your base directory.
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