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-   -   g_weapondisable # = what weapon? (http://www.lucasforums.com/showthread.php?t=123499)

The KONG 02-20-2004 02:21 AM

g_weapondisable # = what weapon?
 
Okay, I'm looking for info on disabling weapons. I've done searches online and all I can find is the following in formation...

- g_weapondisable 65531 = Saber Only (which is wrong but people still say it is right)

- g_weapondisable 524279 = Saber Only (which is right)

- The following settings for JK2 (as far as I know it's right)...

1 (unused)
2 Stun Baton
4 Lightsaber
8 Bryar Pistol
16 Rifle
32 Disrupter
64 Bowcaster
128 Repeater
256 DEMP
512 Flechette Gun
1024 Rocket Launcher
2048 Thermal Detonators
4096 Trip Mines
8192 Detonator Packs
16384 (unused)
32768 (unused)

I am looking for the same type of list for Jedi Academy. Every place I find that has such as list is for JK2 and pretty much every thread i find with people asking for JA people say to go into the game and find out.

So, does anyone know where I can find such a list for JA?

524279 = Saber Only

So I have to assume that Saber = 8... but I'd rather not go into the game and try to figure out the rest.

Can anyone help me out?

Kramerika 02-20-2004 07:28 PM

These are the ones I discovered by trial and error. I know there are more, but these served my purpose so I didn't pursue it further. Hope it helps!

8 = lightsaber
16 = blaster pistol
32 = blaster rifle
64 = disruptor
128 - bowcaster
256 - repeater
512 - DEMP
1024 - fletchlette
2048 - rocket launcher
4096 - thermal detonators
8192 - trip mines
16384 - det pack
32768 - concussion rifle

The KONG 02-21-2004 05:50 AM

Thanks. :)

So this is what we've got so far...

1 ?
2 ?
4 ?
8 Lightsaber
16 Blaster Pistol
32 Blaster Rifle
64 Disrupter
128 Bowcaster
256 Repeater
512 DEMP
1024 Flechette Gun
2048 Rocket Launcher
4096 Thermal Detonators
8192 Trip Mines
16384 Detonator Packs
32768 Concussion Rifle
65536 ?
131072 ?
262144 ?

I know the Stun Baton is missing but I dont' remember if there is one in JA. :p

Are there any other weapons in JA not listed here?

Can anyone add to this?

Kurgan 02-23-2004 05:55 PM

It's true all the calculators I've seen for JA are just the JK2 one's (example they don't mention Melee or the Concussion Rifle).

However I just assumed they were the same (I honestly haven't tried disabling specific weapons to see if they really work as well in JA).

In JA you don't have a Stun baton (not without cheats anyway or some mod that would enable it), but Melee instead. I figure just substitute one for the other in your settings.

The Concussion Rifle is another story since it's a brand new weapon with no equivalent in JK2.

Then again the Conc is a very rare gun, featured in only 1 of the base JA maps (though the merc heavy weapons has it on Siege Desert). Of the 6 JA Bonus Pack maps 3 of them feature the game (and one of those has two gun pickups). So for the most part it's probably not a gun that most people care about disabling individually.

Still, it would be nice to know the exact numbers for completeness sake.

The KONG 02-24-2004 05:35 AM

I tested a few of them and so far the list I have there is right except fot the 6 that are unidentified.

Here's a question that is kinda unrelated. I haven't been getting my emails from lucasforums about people replying. I should be getting them... do they have this disabled?

Update...

I sent myself a PM to see if I'd get the notification email about that and I did so I'm nto sure why i'm not getting the notifications about replies.

Amidala from Chop Shop 03-04-2004 05:35 AM

=X=Master HeX, the author of xMod2, has made a cool web-based server.cfg file generator that calculates force and weapon disable values for you (correct for Jedi Academy, not JK2):

http://www.cat5camp.com/xmod2/server.php

Kurgan 03-06-2004 11:18 PM

I believe the email notification thing is periodically turned off, due to the incredible strain it places on the forums server.

So it would be no surprise if it was turned off again.

As to the PM notification it works for me, as long as I'm logged in when I refresh I'll get a notification of a new PM.

However I don't get PM's notifiying me of topic replies, so that is probably turned off.

About the best you can do is to subscribe to threads (assuming that isn't off too) or else to simply "search for new posts" when you first login. More time consuming, but it works.

The KONG 03-11-2004 09:41 PM

Quote:

Originally posted by Amidala from Chop Shop
=X=Master HeX, the author of xMod2, has made a cool web-based server.cfg file generator that calculates force and weapon disable values for you (correct for Jedi Academy, not JK2):

http://www.cat5camp.com/xmod2/server.php

Thanks fo the URL it looks good. It seems to be the same info (force and weapon wise) that i have.

Quote:

Originally posted by Kurgan
I believe the email notification thing is periodically turned off, due to the incredible strain it places on the forums server.

So it would be no surprise if it was turned off again.

As to the PM notification it works for me, as long as I'm logged in when I refresh I'll get a notification of a new PM.

However I don't get PM's notifiying me of topic replies, so that is probably turned off.

About the best you can do is to subscribe to threads (assuming that isn't off too) or else to simply "search for new posts" when you first login. More time consuming, but it works.

I was having a slight problem with my email, so I was wondering if it was disbaled or I just didn't get it for some reason. I got the IM email notification so I assumed the post email notification was disabled.... just wasn't sure.

It makes sense to disable post email notification. When I tested it the IM email notification was working, not sure if it still is or not.

Kramerika 03-17-2004 04:25 AM

I found this in the latest JA+ mod server.cfg file.

1 WP_NONE
2 WP_STUN_BATON
4 WP_MELEE
8 WP_SABER
16 WP_BRYAR_PISTOL
32 WP_BLASTER
64 WP_DISRUPTOR
128 WP_BOWCASTER
256 WP_REPEATER
512 WP_DEMP2
1024 WP_FLECHETTE
2048 WP_ROCKET_LAUNCHER
4096 WP_THERMAL
8192 WP_TRIP_MINE
16384 WP_DET_PACK
32768 WP_CONCUSSION
65536 WP_BRYAR_OLD
131072 WP_EMPLACED_GUN
262144 WP_TURRET

The KONG 03-20-2004 03:14 AM

Has anyone confirmed the above in a non modded game?

I haven't had a chance.

The only thing I'm wondering about is the melee and the stun baton. I thought they weren't in the game.

Kramerika 03-20-2004 04:03 PM

Quote:

Originally posted by Kramerika
8 WP_SABER
16 WP_BRYAR_PISTOL
32 WP_BLASTER
64 WP_DISRUPTOR
128 WP_BOWCASTER
256 WP_REPEATER
512 WP_DEMP2
1024 WP_FLECHETTE
2048 WP_ROCKET_LAUNCHER
4096 WP_THERMAL
8192 WP_TRIP_MINE
16384 WP_DET_PACK
32768 WP_CONCUSSION

Those are all confirmed in base JKA except for with siege maps where you can't limit weapons and rightly so.

The KONG 03-21-2004 06:28 PM

Yeah I have confirmed those ones.

It's the others which I didn't know what they were I was wondering about.

I suppose they are like the lightsaber.... you can't actually disable them so don't bother trying. :D


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