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Mines
I just can't figure out how to lay thermal mines. PLEASE HELP I HAVE TRIED EVERYTHING!!!
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Come on people...
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Mines are awesome. I don't know why you posted this in strategy but you have to hit "G" as a missle troop to select your "second secondary" weapon. This will change your nades to mines and then you just press alt-fire to lay them.
This is also the same way you use everyone else's secondary (health/ammo, recon droid for orbital strike, extra nades etc.) The play is so frantic people NEVER have time to look for mines. I've been getting massive kills just laying mines in popular spots. They don't trigger on your enemies so just place them anywhere (particularly in high grasses, enemy spawn points, camp points, etc.) |
These mines are tripped, not timed, right?
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Right.
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yes ppl have to step EXACTLY on them, so best to hide under stairs orso, or entrances behind corners, always work.
Is also very strong for vehicles on a side note, mines can be shot, and the wookiee rebel class has 3 timebombs |
you can use mines to escape from a jedi hero. if you are chased by one run backwards so you face him an lay a mine when the hero walks on it.... KABOOOM!!! you go flying one way the jedi hero flyes the other way (you cannot have friendly fire if this shall work cause then...... (see below)
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Mines
Unless you know the map requires you to be a pilot, or other special class, pick a rocket/mine guy from the start. When you spawn, lay some mines around your CP / spawn point.
You can lay up to 4 mines (if you pick up more mines from a driod, the 5th mine you lay will make your 1st dissapear). Pick places for your mines that are not outwardly obvious, as the enemy can shoot or grenade them to get rid of them. I personally like to stand close to a wall or entrance-way and stick them there. You can also booby-trap your droids the same way. Lay some mines from the very start, if you die, the mines stay where you laid them... even if you choose another character class. It is also a good way to tell if the enemy is invading your base (online), because if you see your name coming up as having killed someone, and you haven't fired your weapon lately, you know someone tripped your grenade. |
When your walking up to a base, and there's no enemy in sight, move your crosshair across the floor: when it turns red, there's probably a mine. You can use all the weapons (so also nades) to disable them.
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if ur runing from a tak throw em behind u Note: u have to face tank but ther wist i heard putting them on like medics
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2 mines bring down any standard vehicle. With standard vehicle meaning any that aren't moving CPs. You can also mine a vehicle and then go run into an enemy, but be sure team damage is off.
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Two mines don't take down a standard vehicle... it damages it a bit. Maybe half health, but not the entire thing. Mines are great for Yavin 4 Arena on the outside, or on flanking levels with lots of corridors. I love using them on entrances to chokepoints and towards my last command post on a losing level.
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Rhen Var Cittadel is a perfect mine map.
there is so many small wals with a 90 degrees turn that when a enemy takes a swing he won't know what hit him. |
The only problem with mines is their explosion... Have you ever noticed this effect is tiny ?
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I guess mines explosion's effect has been lowered by Pandemic in SWBF final release... :( (As for many other effects...)
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I was playing in bw once, and a bot stepped on a mine but the mine wasn't destroyed. It was on Jabba's Palace, Prison CP, and on the stairs.
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Darth Derkie, either it was an allie, or the enemies had layed down a mine and one of their allies walked over it.
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No, it was an enemy mine, and a number of allies stept on it, but when they were dead, the mine was still there.
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I checked it out and you are right Leviathan. I clearly remember blowing up vehicles with only two mines. Oh well.
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I remember SWBF 1.2 Patch has changed ground vehicles' health... So mines can make more damages to them... ;)
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