LucasForums

LucasForums (http://www.lucasforums.com/index.php)
-   Modding & Editing (http://www.lucasforums.com/forumdisplay.php?f=560)
-   -   Opening Models in XSI (http://www.lucasforums.com/showthread.php?t=144011)

KonKushn 02-08-2005 12:51 PM

Opening Models in XSI
 
I have SoftImage XSI and want to open some of the 3D models from the game assets. How do you do it?

K

Servant 02-08-2005 10:22 PM

You can not (as of now) since they are compiled (Pandemic's msh format). Nilot is working on converting msh to MilkShape 3D ascii format which you should be able to convert to XSI format.

Now, for other way around, make your model in XSI (or what ever you use), import it to MilkShape, export it as Milkshape 3D ASCII and use Nilot tool to convert it to Pandemic msh.

The tool (BConstuctor) is not out yet, but it should be soon. This is more/less how you will be able to convert models back and forth.

Now, if XSI plug-in comes out this will be much easier.

Follow progress on BConstructor at:

http://www.gametoast.com/index.php?n...iewtopic&t=316

KonKushn 02-09-2005 06:27 AM

That is really good information. I really appreciate your help.

I am also in contact with a unnamed Pandemic developer about the MSH format. We'll see what comes of that. ;)


All times are GMT -4. The time now is 11:06 AM.

Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.