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-   -   Jedi Knight: Rebirth (http://www.lucasforums.com/showthread.php?t=153007)

Jamps 09-27-2005 10:02 PM

Jedi Knight: Rebirth
 
I believe Jedi Knight DF2 will be pretty popular when this is released....

http://jkhub.massassi.net/project/show.php?projid=28

These guys clearly know what their doing. They say it will be compatable with the regular copy of DF2 so you can play it online with people who don't have it. I can't wait! :D

Echo-7 09-28-2005 01:04 PM

GOD, I LOVE DF2. CANT SAY THAT OFTEN enough lol.

I am looking forward to the days, when it is released. Even I can't wait.

acdcfanbill 09-29-2005 03:20 AM

yea i've been peeking on this every once in a while ;)

Kurgan 09-30-2005 01:47 PM

Wow, that's awesome. Why didn't anybody tell me about this till now? ;)

Best of luck to them, can't wait to try it out!

Captain-Olm 10-20-2005 08:04 AM

http://jkhub.massassi.net/project/sh...l5IOTumTVo.jpg
Isn't it great? Who needs JO or JA when we have this!? JK:DFII was and will be the best Jedi Knight game every released :).
I want Rebirth!! :)

JDKnite188 10-20-2005 08:31 PM

Yeah, it's an awesome idea and they have made great progress so far. They are upgrading the engine and the assets, while the classic JK:DF2, the best of the series, remains as great as it was.

Kurgan 10-21-2005 12:27 AM

Very cool. Though stylistically I kinda of wish they weren't so intent on copying the "look" of Jedi Outcast. I don't mean don't use high res textures and high poly models. But rather certain details like Kyle's white, sweat stained shirt, I miss. And why do the Rodians have to have a BlasTech DL-44 heavy blaster? I know everybody loves Han's gun, but c'mon. There are other hand blasters out there. And nothing against how Jedi Outcast looks either, but I think JK1 should retain its own unique "look." After all, this is taking place many many years before JK2, and not everything need look identical. Though I can see where it would save time to use stuff that's "already done" at least as a placeholder.

Despite these quibbles, I wish these guys the best of luck. I can't wait to try this out!

It's like XWAUpgrade for JK1! (will MotS also be supported?)

I wonder if JK1's amazing speed of gameplay will be retained after all this graphical upgrading?

The best feature of all would be if you could play with somebody even if they don't have it installed, though!

Captain-Olm 10-21-2005 05:05 AM

Quote:

The best feature of all would be if you could play with somebody even if they don't have it installed, though!
I am wondering about how this feature will be working without having those checksumming errors. But we will see ;).

Quote:

And why do the Rodians have to have a BlasTech DL-44 heavy blaster?
Thats why because the Rodians had this weapon till the beginning of Jedi Knight !?

Jamps 11-23-2005 01:43 PM

Quote:

Originally Posted by Captain-Olm
I am wondering about how this feature will be working without having those checksumming errors. But we will see ;).


Thats why because the Rodians had this weapon till the beginning of Jedi Knight !?

"JKR will inhance the graphical portion of Jedi Knight: Dark Forces 2 for all users who have the patch. The patch will pass checksum, allowing for anyone to use the graphical enhancements with a player who is still using the original JK." - Official Site Description (http://jkhub.massassi.net/project/sh...on=description)

It shall rock. :)

ZeroX2 11-23-2005 01:58 PM

It sounds interesting. Though I'd just be happy playing JA with some sort of JK1-style Force Jump mod. I do love that Force Jump.

Echo-7 11-25-2005 04:59 PM

someone know when it release?


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