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Which alignment do you use?
I think I can see a billion DS answers, but I was curious what everyone played as. It might be interesting to see what the advantages of a LS user vs. a DS user are.
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Both. It depends on the game type. Originally, when I first got Jedi Knight 1, I played light side. I later came to think the dark side was more powerful, and I used that for a while. Many people died at my hands. But now I find the light side to be most useful.
In Capture the Flag games, I usually use the light side. Heal, Absorb, and sometimes Mind Trick are great force powers for both defensive and offensive needs. Sometimes I use the dark side, though - it depends on the map. Grip is great for throwing attackers off ledges and the like. |
So DS would be better for a map like nar shaddaa streets, you're saying. Makes sense. :evil1:
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Not necessarily. Grip would definately become more powerful on a map like Nar Shaddaa Streets, yes. But that also means that Absorb would therefore be much more useful.
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yeh it really depends on the game type and my mood at the time:)
generally dark for ffa, light for ctf |
Both, really. I play Dark Side, until the lack of heal gets too much for me, then Light Side, until the lack of grip gets too much for me. Although I don't think absorb is as much use in NS streets as you say, because you can't have it on all the time, right? And a good player is just going to wait until it wears off, or jump you before you get a chance to turn it on. It takes about 0.05 of a second to throw someone off a ledge, and most people don't react that fast.
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in JA Single Player i prefer the Dark side, since i can such enemies life, use a 'invulnerabilty' for some time and be more agressive.
the bad side its that im vulnerable to force atacks and in Vjun (not sure about the name) the acid rain consum my skin, and i often need a enemie to such his life. otehr bad side its that i dont use the 'mind trick' so enemies with concussion rifles are dangerous. in DF2 i chose the light path, dont remember now the skills, but the light ones atract me more in time (i remember that Dark had a ridiculous skill that throw debris...) on KOTOR i chose the lightside, since i realy like the sith alingment, but to be a sith on KOTOR you must say ofencive speacks, and i prefer kill ppl then keep saying stuff like that $#%@# for a few dark points in mine opinion, the dark side its more align to a jedi that wants power then a bad person. my humble opinion.. |
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Dark side has Throw, Grip, Lightning, Destruction, Deadly Sight. |
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Dark Side, mostly. I would have used Light Side but I'm a fast-paced player so I find choke, lightning and drain more satisfying than heal, absorb or the other ones...
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For multiplayer, I played both in each game but typically fell into lightside out of habit. In JA the same is true and I normally play LS, so I break out of it occasionally to train with DS and get better at that. Thanks to Siege of course I frequently get to play Dark or Light or some combination (since some of the Jedi characters are more neutral). |
i have two light configs and two dark configs bound for easy access. it depends on the situation, darksides are d exclusive, but i have 1 lightside defense config and one lightside o config.
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Or Force Pushes you off a cliffside? Or even funnier yet, pulls out the 2-gun and slowly blasts you?
(I can't remember the name of the weapon, I call it the 2-gun because that's the button I hit to activate it.) |
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or you can just wait out the absorb, drain his pool empty and then take a pick.
i always wondered why they replaced the bryar with the blastech... |
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And this could go on forever!
Anyway... yeah I have a seperate cfg for Dark, Light and Neutral Siege I have keys bound to. I also have a "master" config for Holocron/Jedi Master that isn't bound to anything but I can exec when needed. ;) |
@thehomicidalegg - The BlasTech fires slower than the Bryar, FYI.
@Kurgan - Ahh! I made an infinite post! *warp* I play light usually, b/c I rely on Heal and Absorb, esp. with those who use Lightning all the time. |
i have both sides' cfgs bound to keys too ;) since which one is better depends on the situation.
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And what's stopping the lightsider from killing the darksider while using Absorb? |
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Any dark sider even half decent at dodging will laugh off your attempts to kill him/her unless you procure a gun besides the pistol. What'll happen, if they are good, is that they'll bunny hop like mad at such a range that they can hear when your absorb fades. You can't Throw them, because if you do you just waste Force that doesn't regen while Absorb is up. And once it goes down, you get sucked dry by Drain, as Absorb has a one second delay before it can be reactivated and Force does not auto regen when it is up. You have to have godly movement skill to beat Drain without absorb, and judging from what you say, you don't. I am frigging exclusively Light Side except in Jedi Master. I know what the hell I'm talking about. I've taken on the likes of mediablitz (and actually won a few times). The fact is, lightsiders are so ****ed against Drain it isn't funny. |
So mediablitz is good at JA? Nice to know he has other interests besides lurking and trolling. ;)
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Bunny hopping does not use Force if executed properly. Second, they will also be so damn fast most swings you attempt will just miss without insane timing that almost no one has. Third, using Push and Throw is an even worse idea than just throw, as doing that ENSURES you'll have no Force after Absorb is down and thus youll be a sitting duck to PT/GT/Lightning/etc.
Oh, by the way... Ha ha ha. You'd get dominated so hard by mediablitz it isn't funny. |
Do you have anything to do besides post flame-bait? That last sentence makes me want to have a crack at both of you, now. More inspiration to get better.
I was called a n00b because I said I like JA+. I like it because I can gun those people who spend all their time on the Grapple Hook. I say good riddiance to MxBxZ and his aliases. He's a flamin' jerk, even to Kurgan. Kurgan, most mods on other forums would ban him the second he admitted to a duplicate login. You're too nice. ;) |
yes but what lathain said is very true.
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Regardless of mediablitz' attitude, the fact remains that he would most likely utterly destroy you. If I can't beat him, the fact is that the majority of JA players can't do it either. Take it as arrogance or WTFever, but also take it as damn true. Also take it as 'damn true' that Dark Side dominates Light Side in duels similarly to the domination scenario with the saber types... It takes incredible skill in a Lightsider to win to a decent Darksider in duel.... It takes even MORE skill to do it in Power Duel, and if the DSer is the single opponent... Your goose is cooked if they decide to Drain.
The FFA I had with him, Rad Blackrose, and some other guys was actually rather fun... I was in 2nd or 3rd too. |
OK. So he's good. Whatever. I don't care how good he is - it matters more to me how good I can become. And the fact he can do well in JAMP doesn't make me dislike him any less.
*strokes the delete button on the first post* No, not yet... let's see if we can get back on topic... topic was what advantages do each sides of the Force have, and what is your personal preference, and why... |
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*sigh* OK, I'll get into this...
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Oh please ZeroX2. It's obvious from your posts that you have no clue of some of the finer points of the gameplay mechanics as they apply ingame. You trying to tell me to learn something is a sick joke.
What'll stop the LSer from running away? Wrong question. Here's the right question: How can I damage him as he's running? DS has the perfect tools. How about Grip? How about Lightning? How about Drain to make sure they aren't getting Force back and you're getting massive amounts of health back? All three are quasi-area of effect attacks, which LS does not have at all. The point is that no matter what you do against a good Dark Sider you are going to take damage once your Absorb is up UNLESS you are a hiding god (it can be done, it's just that, as I said, the skill required is insane), and the reverse does not necessarily apply if you are a Lightie due to a lack of consistently damaging long range attacks except for Pull Throw, which takes around 40-50 force per shot. Once you do it twice at max your ass is up for a Lightning-delivered roasting or PT/GT-Drain combos. |
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I've already said that since his force doesn't regenerate by itself while it is up, and acdcfanbill has said that it makes a sound (which is true), you are screwed the moment it goes down. There is a delay after which you can activate it again.
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