Hi, i recently mad a massive map (basically a box with space texture as big as i could, to be a start before models were added), but when i moved everything went into a smear-is there any way to fix this, to have a large map but no image smear?
yea, there is a default cull distance associated with the map, you could try upping that.
the key for the worldspawn is _distancecull i think, u could do a quick good search to check.
|All times are GMT -4. The time now is 09:03 AM.|
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.