LucasForums

LucasForums (http://www.lucasforums.com/index.php)
-   Galactic Discussion (http://www.lucasforums.com/forumdisplay.php?f=586)
-   -   About Coruscant (http://www.lucasforums.com/showthread.php?t=160260)

Lord Vader 89 02-10-2006 11:58 AM

About Coruscant
 
Do you guys have any idea how Coruscant will look? Or for that matter how you will fight on it, since everything is high up? It would be pretty hard for those AT-ATs to manuever in that type of terrain. :P

Admiral Raven 02-10-2006 12:07 PM

I think during the demo installation you see some screen shots of what I think is people fighting on Coruscant. They seem to be fighting on quite large roads with large buildings either side.

GhOsT-Jedi 02-10-2006 12:35 PM

Yep, the pic when you are installing with the AT-AT and the AT-ST are on coruscant.

But this is just me guessing :)

Thrawn 02-10-2006 01:32 PM

Coruscant is multi-leveled, so I assume you'll have to fight on the top-most level.

Master Nikolaos 02-10-2006 01:40 PM

That would be impractical for AT-ATs, but then again, go fiction :).

StealthWar42 02-13-2006 10:06 AM

There might be areas on Coruscant that aren't accessible to large vehicles like that, then? THat would be interesting... having urban combat where only infantry can access some points.

star wars lover 02-13-2006 10:20 AM

http://www.eaw-fr.com/screen/eaw-planetes/65.jpg
There ya go.

T10 02-13-2006 11:22 AM

Um........how does that help? All we see is the planet from orbit from an earlier (pre-gold) version. That doesn't tell us anything about the terrain or what gameplay will be like there.

Personally, I think that, as the demo installation showed us, that there will be area wide enough for the big stuff. Hopefully not too many though ;)

star wars lover 02-13-2006 12:22 PM

Quote:

Originally Posted by T10
Um........how does that help? All we see is the planet from orbit from an earlier (pre-gold) version. That doesn't tell us anything about the terrain or what gameplay will be like there.

Personally, I think that, as the demo installation showed us, that there will be area wide enough for the big stuff. Hopefully not too many though ;)

Here ya go:

http://www.eaw-fr.com/screen/eaw-planetes/67.jpg

http://www.eaw-fr.com/screen/eaw-planetes/68.jpg

http://www.eaw-fr.com/screen/eaw-planetes/69.jpg

Darth_Terros 02-13-2006 12:58 PM

So really it looks nothing like coruscant at all.

arkodeon 02-13-2006 01:04 PM

I beg to differ. That looks totally like Coruscant. The last screen that shows the skyline is very reminiscent of the Prequel trilogy.

Darth_Terros 02-13-2006 01:22 PM

http://img113.imageshack.us/img113/4...ruscant9ae.jpg

Now thats Coruscant!

The way it looks ingame is as if it only has one layer when Coruscant itself goes down miles and miles.

Prime 02-13-2006 01:48 PM

Quote:

Originally Posted by Darth_Terros
So really it looks nothing like coruscant at all.

Well, there are many section to the planet that look different. It certainly could fit in as one of those...

arkodeon 02-13-2006 01:51 PM

Quote:

Originally Posted by Darth_Terros
http://img113.imageshack.us/img113/4...ruscant9ae.jpg

Now thats Coruscant!

The way it looks ingame is as if it only has one layer when Coruscant itself goes down miles and miles.

As I said, it looks reminiscent of the SKYLINE.

I think it would be impossible to do a Multilayer Coruscant. Many new vehicles would have to be invented, to bring troops up and down, and generally it would be taxing for you to go through each layer and try to coordinate through all layers.

I am happy with one layer on Coruscant, at least there IS a Coruscant,

Darth_Terros 02-13-2006 01:57 PM

oh i agree we need a level to fight on but i wish they'd make the surrounding parts seem a bit deeper maybe.

Foshjedi2004 02-13-2006 02:14 PM

Coruscant not only had that sort of Landscape it had a number of Plazas we see in Ep VI after the Death Star is destroyed.

wedge2211 02-13-2006 03:34 PM

In a strategy game, it's hard to avoid making a huge cityscape that doesn't look like Core Prime. I think they did a fine job within the RTS framework.

Though the ability to scroll through multiple levels (a la X-COM) and have units go up and down stairs or ramps to switch levels would be pretty cool...add a new dimension to the battle (pun intended)!

Master Nikolaos 02-13-2006 04:08 PM

How can we be sure the image posted by star wars lover isn't that of another industrialized planet like Fondor, Nal Hutta or the others?

T10 02-13-2006 04:39 PM

How can you be sure that I'm not George Bush or Tony Blair?

btw, I don't really like the Coruscant portrayed. It needs more 'visual' depth, rather than just having a pov that makes it look deep.

jasonirma 02-13-2006 04:55 PM

Quote:

Originally Posted by T10
How can you be sure that I'm not George Bush or Tony Blair?

Pronounce the following word out loud:

Nuclear.

There...that'll do it. ;)

jake123456 02-13-2006 04:55 PM

ok my opininon is that this screens are of some other city planet,but not Courascant.
this is more likely to be a screen of courascant, infact i'm shure it is:
http://www.eaw-fr.com/modules/view_screen.php?n=2848

And you see this is a totally different screen from the ones posted by starwars lover, because on those creens you can see that the buildings are sword of sunk and on this screen they are not.

Darth_Terros 02-13-2006 05:01 PM

It looks more like coruscant than taris.

jake123456 02-13-2006 05:22 PM

now, having looked into this i admit i was wrong, because on this map: http://www.eaw-fr.com/modules/view_screen.php?n=3702
you can find the region thats is on this screenshot(on the map it is in the top right corner): http://www.eaw-fr.com/modules/view_screen.php?n=3719
Unfortunetly this are screens of courascant,But then again what happened to this version
http://img436.imageshack.us/my.php?image=pic417vs.jpg
http://www.eaw-fr.com/modules/view_screen.php?n=2848
Would you agree that the last screenshots would be a much better courascant?

jasonirma 02-13-2006 06:03 PM

Quote:

Originally Posted by jake123456
now, having looked into this i admit i was wrong, because on this map: http://www.eaw-fr.com/modules/view_screen.php?n=3702
you can find the region thats is on this screenshot(on the map it is in the top right corner): http://www.eaw-fr.com/modules/view_screen.php?n=3719
Unfortunetly this are screens of courascant,But then again what happened to this version
http://img436.imageshack.us/my.php?image=pic417vs.jpg
http://www.eaw-fr.com/modules/view_screen.php?n=2848
Would you agree that the last screenshots would be a much better courascant?

Jake, habitez-vous en France ou habitez-vous de Quebec? Parce que vous avez trouve beaucoup d'images francais ;). Mais je les aime beacoup, naturellement.

And for us Americans, why do the French and Germans seem to have us beaten in the screenshot category???

I agree that the EAW-fr website shot is one I remember (but had forgotten). It's hard to say that that isn't present in-game. After all, that's a perspective shot and the Corsucant map is fairly complex even from the builds we're seeing. I'd be honestly shocked if Petroglyph didn't make Coruscant spectacular when in Cinematic mode. But they also place a high economy on having very mild system requirements so that most people can play the game. It would be hard to have both, but who knows what tricks they are mustering :)

Master Nikolaos 02-13-2006 11:21 PM

Hah!, it seems my french class has paid off, I read that french text straight through :). I don't know what so special about the French images, but my opinion is that sources for screenshots, videos, etc are spread around in different ways. For some reason, some countries get exclusives before others(take the three videos on the spanish site just posted a couple of days ago). If those Frech images or otherwise represent the "final" Coruscant, then I'm in for it.

EAWFAN 02-13-2006 11:23 PM

Quote:

Originally Posted by Thrawn
Coruscant is multi-leveled, so I assume you'll have to fight on the top-most level.

it would be fun if you fight on three levels;(

arkodeon 02-14-2006 02:17 PM

Quote:

Originally Posted by jake123456
now, having looked into this i admit i was wrong, because on this map: http://www.eaw-fr.com/modules/view_screen.php?n=3702
you can find the region thats is on this screenshot(on the map it is in the top right corner): http://www.eaw-fr.com/modules/view_screen.php?n=3719
Unfortunetly this are screens of courascant,But then again what happened to this version
http://img436.imageshack.us/my.php?image=pic417vs.jpg
http://www.eaw-fr.com/modules/view_screen.php?n=2848
Would you agree that the last screenshots would be a much better courascant?

I'm sorry, but that last screenshot reminds me SO much of 'OUR' modern warfare. ): It's quite sad, really.

To me, it screams 'Tianamen Square.'

Spaxspore 02-14-2006 02:22 PM

Quote:

Originally Posted by wedge2211
In a strategy game, it's hard to avoid making a huge cityscape that doesn't look like Core Prime. I think they did a fine job within the RTS framework.

Though the ability to scroll through multiple levels (a la X-COM) and have units go up and down stairs or ramps to switch levels would be pretty cool...add a new dimension to the battle (pun intended)!

I admit it would be cool

But it would be a Pathfinding AI nightmare, tryin to get little groups of troops up stairs and not get jammed up would be very frustratin and annoyin.

aderlar 02-14-2006 05:23 PM

Quote:

Originally Posted by Darth_Terros
It looks more like coruscant than taris.

They use the same tileset so they should look fairly similar.

Taris:
http://static.flickr.com/27/99837477_7a3ce05033_o.jpg
http://static.flickr.com/33/99837478_41ea3118fb_o.jpg
http://static.flickr.com/37/99837473_35d4851a59_o.jpg
http://static.flickr.com/37/99837475_fe4ff553b6_o.jpg

Coruscant:
http://static.flickr.com/21/99837480_c809df4045_o.jpg

Slocket 02-14-2006 07:56 PM

That one pic of Curuscant is the same one someone over at LA official forum is useing to claim he has the game already from EBgames....now I wonder if I got snookered.


All times are GMT -4. The time now is 06:13 PM.

Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.