Is anyone familiar with making conditional [story] statements? For example, how would I go about testing if a specific planet is blockaded by an Imperial fleet before I pull a trigger?
Also, is there a way to set the PLANET_FACTION reward parameter to Land only? That trigger seems to be way too powerful. It wipes any hostile fleet that happens to be orbiting the planet.
|All times are GMT -4. The time now is 05:11 AM.|
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.