umm Making Pieces move ..sorta..
Ok heres the deal, i havent mapped in a bit so i wanna make one this summer. And im trying to figure a way out that i can give the player an option to move a piece right or left. Would that require scripting or do yall think thats possible....? ...actually its more like diagnol rt of left.
you need to make the piece that will move into a func_static with an origin brush, then give it the key/value script_targetname/whatever. next you need to place two tag_refs in the places you want it to move to, give them targetnames of left/right or something like that.
then you need to make two scripts, 1 for one moving it each way. each script will look like this:
affect ( whatever, FLUSH )
move ( tag( "left", ORIGIN ), time taken to get there )
then as long as you have two buttons, or two triggers (one for each of the directions) it should work
email me if you have any problems, firstname.lastname@example.org
Do you mean like moving a block or an item back and forth? If you want that, just use a func_door and trigger it in any way you want (force, playeruse, etc). If you want it to move to more than 2 locations, I think you'd need to use func_static like Dark said.
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