LucasForums

LucasForums (http://www.lucasforums.com/index.php)
-   Open Jedi Project (OJP) (http://www.lucasforums.com/forumdisplay.php?f=542)
-   -   Confusion in OJP_vehicles.txt (http://www.lucasforums.com/showthread.php?t=173560)

robo85045 12-12-2006 11:02 PM

Confusion in OJP_vehicles.txt
 
Posting it here since the bug report site is down, and I will probably forget by the time it comes up.

In basic/docs/OJP_vehicles.txt, there are 2 lines that are conflicting:

under "TRANSITION ANIMS"
Quote:

NOTE: The turnWhenStopped option needs to be set to 1 for the next two transitions to possibly occur - since otherwise you would not be able to turn on the spot at all.
under "Base game .veh parameters:"
Quote:

turnWhenStopped //Doesn't do anything.
I never used the veh system, so I dont know which one is correct, although I assume that turnWhenStopped does indeed work.
At any rate, I will leave it for someone who knows more about vehicles to fix.

razorace 12-13-2006 03:01 AM

I don't know either, but I think that was an addition made by Phunk. I think it made it so vehicles could turn directions while not moving.


All times are GMT -4. The time now is 10:20 PM.

Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.