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-   -   Modding possible? (http://www.lucasforums.com/showthread.php?t=179297)

spaceholder999 06-10-2007 10:32 AM

Modding possible?
 
Short question: Is modding possible for this game?

CLONECOMMANDER501 06-15-2007 10:58 PM

No, and I doubt there are people still playing this game.

Gargoyle King 06-17-2007 06:51 PM

Quote:

Originally Posted by CLONECOMMANDER501
No, and I doubt there are people still playing this game.

I still play it, it's a good game (albeit an underrated one). It might be possible to mod in the PC version of TPM but i haven't come across any.....

spaceholder999 06-18-2007 06:24 AM

Oh well.

I read that Zanzibar (Correct name, huh?) said that he couldn't release the source files and mod tools... But that was back in 2002. Not it's 2007! If the company (Big Ape) still has the files, is it POSSIBLE that they could release 'em? I have loved this game since I was a little kid, and modding would be a big plus! :D

spaceholder999 08-09-2007 05:58 AM

I looked in the TPM Manual and spotted Zanzibar's real name... Ray West. Do you guys think it's possible to find him somewhere on the net? If we could find him, do you think he can release the files (If he still has them)...?

Master Qui-Gon 03-16-2008 03:20 PM

He wouldn't have the rights to release it himself. Maybe you can figure it out on your own. I doubt anyone would really care if you did modify the game...

spaceholder999 04-06-2008 10:28 AM

True words. :)

In one of the game's folders, I found a very intresting package called "BIG.Z". 77 MB and it would not surprise me at all if it contained the game's models and textures (Because you can find the sound files, the map files (et cetera) in other folders).

I'll maybe look into this. You never know where it could go...

Alexrd 04-06-2008 04:12 PM

Did you open it? If yes, what it contains?
By the way, I've forgot to give you Zanzibar e-mail: west@bigape.com

spaceholder999 04-07-2008 01:58 AM

After reading some in some old topics on the board I've achieved quite useful information.

The BIG.Z folder does contain models, but they are not that useful for us who wants to mod the game. If you changed the Qui-Gon model to the Jar-Jar model (for example), the game would probably crash - because the Jar-Jar model doesn't have the same animations like the Qui-Gon model.

Since the company Big Ape doesn't exist anymore, I don't think Zanzibar use the west@bigape.com mail these days, since it was his job mail. Our only chance for real contact would be if we could get his personal mail somehow.

If we could get in touch with the guy, we must keep in mind that it's one HELLUVA chance that he doesn't own the source files anymore. Well, you never know... maybe they are saved somewhere...

JoesGuy 01-30-2009 03:08 PM

Well we can still hope, for now. I'm content with the Darth Maul and Mace Windu model changes. ;P

Darth Avlectus 03-18-2009 01:23 AM

I agree, the PC version possibly...

Well, to my knowledge talking about rom images and emulators is okay here on LF provided you have the legal requirements to possess a rom image (the game that the rom is actually OF). It might not be all that different from modding a PC version.


If you managed to get a proper emulator with a rom image (I'm assuming you HAVE the game so this is all legal) and a bit of programs...decompliers/compilers, script tools, resource editor stuff, graphics programs, etc., then I suppose you could remodel TPM.

It's an icky process, but I think it would achieve more or less what you'd want it to do.

Just my 2 cents.

Redwing 04-03-2009 01:13 AM

For the record I'd love to see this. >.>

JoesGuy 04-03-2009 01:57 PM

As would I, but this kind of thing would take a good while I imagine.

Alexrd 04-06-2009 08:04 AM

I think all of you would be glad to know that I've managed to talk to Zanzibar a week ago. Now I'm just waiting for an answer.

JoesGuy 04-06-2009 08:28 AM

Perhaps not that much of a while after all. :D

Darth Avlectus 04-16-2009 01:51 AM

KEWL

Alfa_One 07-25-2009 04:22 PM

They lost all the modding tools. Only a kind of "hacker" would be able to create some tools again for modify this game, and I dont know nothing about Reverse Engineering. The question is open, what can we do?.

Alexrd 10-16-2009 11:30 AM

Right now, I'm making a translation mod of all the subtitles and text boxes, including buttons and menus to portuguese. As for skin/models modding I think it would be more difficult, since I can't find a way to open the textures and all.

Visas 11-03-2009 10:26 AM

It would be great if someone could make a Darth Maul skin to play as or something.

Alexrd 11-05-2009 03:20 PM

Quote:

Originally Posted by Visas (Post 2685478)
It would be great if someone could make a Darth Maul skin to play as or something.

But there is.

Visas 11-05-2009 04:47 PM

Quote:

Originally Posted by Alexrd (Post 2686023)
But there is.

Yes I found out. Unfortunately I don't have the disc anymore.

Alfa_One 12-09-2009 09:00 AM

If you are speaking about the Zanzibar's Darth Maul, I can send it to you, I have the Mace Windu skin too. Good luck.

Alexrd 12-09-2009 07:08 PM

Quote:

Originally Posted by Alfa_One (Post 2692624)
If you are speaking about the Zanzibar's Darth Maul, I can send it to you, I have the Mace Windu skin too. Good luck.

Still, Visas needs the disc.

Alfa_One 12-21-2009 06:49 AM

Give me your e-mail and I send it to you Visas, or anyone who want it. Are you trying to do somethings with this game or it is only for play?.

Cyborg Maul 12-03-2014 04:36 AM

Quote:

Originally Posted by Alexrd (Post 2611292)
I think all of you would be glad to know that I've managed to talk to Zanzibar a week ago. Now I'm just waiting for an answer.

I know its been nearly six years since this has got any attention. I start off simply by saying I have have been piecing together a huge sandbox Star Wars total conversion. I have converted many maps from Bf2 to kotor to the jk games. I have also made many models myself and gathered from hundreds of concepts. I am hugely obsessed with this project and it is massive. I have enjoyed working on this silent project through the years and I cant wait to soon release it to the public. I know it will be very much enjoyed. I remember playing TPM what was it 15 years ago.... wow has it really been that long? Anyway I loved the prequel trilogy and even know this game wasn't 100% synced to the movie it did follow the story. It was one of if not the best sw game I have ever played. Tattooine being my favorite planet and mos espa being my favorite level in TPM, My tc mod is to begin based on there (just as the original Star Wars). I yern to convert the ESPA.B3D into a useable model or even access the big.lab file to see what it contains. Yet through the years as much as ive tried and enough modeling software and plugins to fill a Cray Supercomputer with no avail. I wish I could find a tool for TPM to extract models and textures yet I know this feat is next to impossible.
Could you help me in anyway possible? Have you been able to contact Zanzibar at all this whole time? What would be your suggestions to me?

Alexrd 12-03-2014 03:40 PM

Quote:

Originally Posted by Cyborg Maul (Post 2856710)
Have you been able to contact Zanzibar at all this whole time?

Unfortunately he only replied to me once and never replied back.

I can help with whatever I can, but it's not much. All I've managed to edit from the game was the dialogue.

Cyborg Maul 12-04-2014 12:17 AM

Quote:

Originally Posted by Alexrd (Post 2856725)
Unfortunately he only replied to me once and never replied back.

I can help with whatever I can, but it's not much. All I've managed to edit from the game was the dialogue.

What did he say the one time you reached him?
Ha! I used to remember getting chased by the Gamorrean guards in Mos Espa.
Grr! Your a no good killer! I would love those files in my tc I am interested. Im also interested in the models of Mace, Obi-Wan, and Maul Zanzibar made when he was testing the scraped multiplayer mod he was working on if you have them. It would be nice if I could find the source code of the mp mod. I know it was never publicly released though. I still wish I could extract Mos Espa or even more. Ive thought of even wondering the game mapping down every single object and texture and building them myself. Kind of a reverse engineer in a way though this would take an extensive amount of work and it will not be 100% authentic from the game which is what im looking for. I truly want it bad enough to do so.


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