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Pahricida 06-13-2007 12:23 PM

MovieBattles 2 - Build 19
Alright I thought why not do a little advertising here aswell, even though it has been kinda quiet around here. After all this is the proper place :D

We have finally released Build 19 of MovieBattles 2 on the 06.09.07


B19 Screenshots thread

Heres the Changelog:
  • User interface
    • New main menu
    • New model icons
    • New loading screens
    • New misc. UI graphics
    • New HUD system:
      • BP / Fuel / Stamina bar removed and integrated with the main HUD (Old style bar can be toggled on/off in Setup > Moviebattles)
  • Saber system
    • Improved hit detection code (Imported from OJP)
    • Refined AP/BP/ACM values
  • Maps
    • Added MB2_TradeFed
    • Added MB2_CommTower
    • Updated MB2_JediTemple
    • Updated MB2_DOTF
    • Updated MB2_Jabba
    • Updated MB2_TantiveIV
    • Removed MB2_Korriban
  • Class-specific
    • Jedi/Sith
      • Mind Trick no longer can be blocked by Seeing.
      • You no longer regenerate Force Points in mid-air.
      • Grip 3 now allows you to move people around. Futhermore, Grip now has a "lock-on": you have to perform a "griplock" by pressing and holding grip for a set amount of time to successfully grip someone.
      • Lightning 3's two-handed version now does extra damage, provided you have have Push 3 and manage to knock someone down with it.
    • Mandalorian
      • Added Wrist Gauntlet
        • Level one is flamethrower, level two is flamethrower and wrist laser. In melee mode, press the change weapon mode button to switch between the two
      • Updated EE-3
    • ARC
      • Tweaked PLX-1 costs
      • Added pulse warheads to PLX-1. Level 2 PLX-1 and 1 pulse required.
      • Dexterity now works while sprinting
      • Sprinting now lasts untill user activates walk button or runs out of stamina.
    • Clonetrooper
      • Added RGB skins
      • Sprinting now lasts untill user activates walk button or runs out of stamina.
    • Elitetrooper
      • Increased A280 (Also applies to DLT-20a) and T-21 shot velocity for both firing modes.
    • Wookiee
      • Speed is now increased when Strength level 3 is bought and melee is selected.
      • Strength 3 gives you Balance. You will not get knocked down by explosives.
      • Increased bolt velocity for both firing modes.
    • Hero
      • Quickthrow scope delay added to prevent nade-sniping
      • Quickthrow broken in to two levels. Level 1 gives Primary grenades quickthrow and level 2 secondary grenades.
    • Super Battle Droid
      • New model added
      • Added buyable abilities:
        • Cortoisis Alloy (Defends against sabers)
        • Blast Armour (Defends against heavy weapons)
        • Magnetic Plating (Defends against light weapons)
    • Droideka
      • Alternate skin added to Droidekas (Droideka skins will only update during round intervals)
      • Droidekas ability to roll over obstacles reduced
  • Various bugfixes
    • Various server crashing bugs fixed

rut-wa jodar 06-27-2007 01:55 PM

good mod,but OJP enhanced saber system is far superior,IMO!

Pahricida 06-28-2007 06:07 PM

If all you care for is Saberfights you better stick with OJP.

DarthDie 07-02-2007 12:08 PM

And if you care for other things...?

Pahricida 07-03-2007 10:48 AM

MB2 is superior to anything else made for JKA.

Maxstate 07-03-2007 11:18 AM

All bull**** starts from ignorance :)

Pahricida 07-03-2007 03:56 PM

I'm of course not really serious.
Theres still the Dark Forces Mod ... :P

Maxstate 07-03-2007 03:58 PM

Word. Qua gunning, modders have a lot to learn from MB.... I.

TKA-001 07-04-2007 07:31 PM

What about ForceMod 3? That was good too.

Maxstate 07-04-2007 07:38 PM

Someone's gotta pave the way I guess. Aside from the clear balancing issues I think I spent around 20 minutes with that mod, not my cup of team, although, like MB, there are quite a few things that have been done 'right' and shouldn't be forgotten or dismissed along with the mod.

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