Shader related problem, making surfaces damage
I'm working on this project having to do with the MB2 Duel of the Fates map, but I ran into a little problem.
I'm trying to make the forcefields kill you if you touch them, because in the movie the forcefields made Maul's saber fizzle quite a bit and Obi-wan tried to avoid running into the force fields.
Since I'm not much of a map editor, I'm trying to do this with the sahder for the forcefields, I set the Lava property, and take off the NoDamage property, but I run up to the forcefields and touch them and it doesn't kill me or hurt me.
I don't know that you can do it with a shader. It could easily be done with a trigger_hurt.
Okay, surprisingly, I just took up map editiing, and am learning the basics via the Rich Diesal tutorial, thanks.
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