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Diego Varen 11-01-2007 03:53 AM

Do's and Don'ts for KotOR III
 
Do's and Don'ts for KotOR III

The title says it all. What do you want and what do you not want to see in KotOR III, if there ever will be one. I got this idea of another forum.

I'm hoping that LucasArts and/or BioWare, Obsidian or whatever company will make KotOR III watch over this thread, since this could give them some ideas.

---------------

Do's

- Keep Obsidian as the developers.

- Keep it on PC.

- Have a subtitle for KotOR III (eg, The Unknown Regions).

- Spend as much time as you can on making it. Despite the cut content of KotOR II: The Sith Lords, I still prefer it to its predecessor.

- Include Revan and the Jedi Exile (but not as playable characters and allow the player to choose their gender and alignment).

- Include HK-47, T3-M4 and the Ebon Hawk, for they are the C-3P0, R2-D2 and the Millennium Falcon of the KotOR era.

- Have a new playable character, whose gender and alignment can be chosen.

- Have grey sided alignment, for replayability and new options throughout the story.

- Have at least four planets where the main story takes place and a final planet for the conclusion.

- Allow the tutorial to be skipped, like KotOR II: The Sith Lords.

- An interesting storyline, like KotOR II: The Sith Lords.

- An interesting villian, like Kreia (I mean Darth Traya).

- Use the Unknown Regions as a main part of the game.

- Be careful. No continuity slips or otherwise us fans won't be happy.

---------------

Don'ts

- Bring back BioWare or replace Obsidian with another company, for I and others are perfectly happy with the work they did on KotOR: The Sith Lords.

- Change the graphics or control system, unless if you really need to.

- Re-use party members from the past two games. For party members, just the Droids and Canderous Ordo (Mandalore), but cameos from the other party members, if they are needed.

- Re-use planets from the past games. Dantooine and Korriban have been used twice and I've think they've run out of potential now and use planets like Coruscant or Alderaan.

- Use Taris. As much as I like the planet, I see no reason to go back there.

- Use Peragus. As much as I don't mind it, I don't want to see a level like Peragus again, where you were half naked and weaponless.

- Use cut content, but unless if it did have a main part to play in the series, then by all means bring it back.

- And lastly, don't do drugs, otherwise we'll recieve a psychedelic game (but imagine the results).

---------------

That's all I can think of for now, but maybe someone else can think up more ideas.

dcinroc 11-01-2007 04:07 AM

DON'T force us to play yet another god-like PC with a mysterious past whose destiny is to shape the galaxy.

DO make the PC just a regular jedi caught up in important events.

adamqd 11-01-2007 04:26 AM

don't:

listen to Topsite ;)(Mainly the Obsidian stroking bit's, the extra time frame, more planets stuff is good)

Do:

Be made by Bioware! (Bring back the Golden age!)

Lance Monance 11-01-2007 07:10 AM

Don't:
Listen to suggestions from the community excluding me.
Come up with crappy story.
Force any canon alignment decision on us.
use any old planet again, unless we get to see a whole new area on that planet.

Do:
Greatly improve the game in gameplay, graphics, animations,...
Continue the story without relying on cliche/boring elemts.
Give us reasonable explanations concering Revan's departure, why the True Sith didn't attack etc..
Coruscant!
A female sith dressed in awesomely unique clothes.

Rick Shan 11-01-2007 08:11 AM

Quote:

Originally Posted by adamqd
don't:

listen to Topsite ;)(Mainly the Obsidian stroking bit's, the extra time frame, more planets stuff is good)

Do:

Be made by Bioware! (Bring back the Golden age!)

I second that, only a fool and dumb wouldn't want Bioware to make a Kotor 3

Do:

A real Romance story like the one in Kotor 1 :laugh6:
Put Coruscant in
Add the Unknown Regions or at least a part of it
Add a Jump feature.

Don't:
Don't rush the game, or make it like EA style
Avoid using Obsidian to make Kotor 3 :D
Don't make Kotor 3 an MMO! I really don't want to pay X/month to play the game, the internet i use is already expensive.
Don't make it too... "Graphical" for the bit old graphic cards to support the game (i use a GeForce FX 5200)

Darth Chronus 11-01-2007 08:56 AM

Many thing are already stated, so here,:
DO:
>Make the main character's answers have voice!!

>For once, make nice faces to choose for main character. Most faces suck! Put a beard on males!!

>Bring Revan and the Exile back, identify their gender. Don't mess up again with gender issues. Use canon at last.

>
Quote:

DO make the PC just a regular jedi caught up in important events.
No god-like heroes again. NO!

>Add cool and fearsome Sith with hoods and robes as presented in the movies.

>Bring Bastila back with great role in the game.

DON'T:
>Make the path of the dark side to be reached by stealing money. Add real dark side options.

>Make Sith like Malak(the laughing guy) or Bandon. Sith are supposed to be evil, mysterious with cool robes.

>Echoes in the force.

>Force us to accept all the party members. Give us the ability to kill or reject them.

>The usual dark Jedi who look like nintza. Make new robes.

That's for now but I will come up with new ideas.

TKA-001 11-01-2007 09:37 AM

The idea that Revan is "god-like" is simply an exaggeration by Revan fanboys.

Prime 11-01-2007 09:57 AM

Do:
- focus on the story
- improve/add to the animations
- bring back the Hawk, TK, and HK
- provide modding tools
- Have Bioware develop
- have fewer force powers with more applications
- improve the influence system
- NPCs that can and will leave the party
- use Mass Effect's engine?

Don't:
- play as Revan or the Exile
- have it as a MMORPG
- add lost of non-canon force powers
- stop NPC character development at the point when they become Jedi (where applicable)
- **** it up!

lukeiamyourdad 11-01-2007 07:03 PM

Quote:

Originally Posted by Prime
- use Mass Effect's engine?

They're using Unreal 3 and it could work for a KotOR3.

Quote:

Originally Posted by Prime
Don't:
- **** it up!

Everything that needed to be said has been said.

Jvstice 11-01-2007 08:13 PM

Do:
Have a choice of NPC's
Have NPCs' that can be killed off or leave the party
Allow for greater specialization in Force Powers and LS forms
Wrap up the Revan and K1 party plot threads
Give the project to Bioware or Obsidian, and let them finish the job they were hired to do
Solve some of the mysteries from K1 & K2
Have the game be character driven and plot driven, rather than merely event driven
Don't:
Have Revan or Exile as the PC
Retread the same areas of the same planets again, especially Dantooine and Korriban
Force on us Can

Arátoeldar 11-01-2007 08:40 PM

Quote:

Originally Posted by Prime
Do:
- focus on the story
- improve/add to the animations
- bring back the Hawk, TK, and HK
- provide modding tools
- Have Obsidian develop
- have fewer force powers with more applications
- improve the influence system
- NPCs that can and will leave the party
- use Mass Effect's engine?

Don't:
- play as Revan or the Exile
- have it as a MMORPG
- add lost of non-canon force powers
- stop NPC character development at the point when they become Jedi (where applicable)
- **** it up!

Fixed :D

DarthSomething 11-01-2007 08:50 PM

Quote:

Originally Posted by Rick Shan
I second that, only a fool and dumb wouldn't want Bioware to make a Kotor 3

I can think of a VERY good reason; click here:

http://forums.team-gizka.org/viewtop...=2719&start=15

Pay VERY close attention to the third post.

Chris Avellone would have a better idea of where the story would go.

Oh, on subject: NEVER, EVER, EVER do anything along the lines of those random space ambushes from K1. They were annoying as all hell. And NONE of the planets should be as time consuming as Taris. (it took 4 hours to get off that freakin planet, the other ones averaged about 2 for me, and you don't even have any Force powers). And how about actually starting out with a lightsaber. All the improvements that K2 did should stay (the switch weapons feature, 50 levels instead of 20, etc).

Oh, and let's have it POSSIBLE to finish the main quest path in 10-12 hours (if you know where to go and don't get killed) with 100% completion probably closer to 30. (Possible doesn't necessarily mean probable or easy).

Master Shake 11-01-2007 08:58 PM

Do's:
hoods
some actual hilts
NO CANON
made by obsidian

Dont's:
CANON
cliche
made by BIOWARE
RUSH IT!!!!!!!!!!!!!!!!!

The Architect 11-01-2007 09:16 PM

The Do of KotOR III is simple.

If not me, then someone else must kidnap Chris Avellone and force him to read and use Jediphile’s KotOR III plot suggestion, or the alternative is he gets locked in a dungeon full of raging Revan fanboys... forever! :D

I mean, it wouldn’t have to be exactly the same. Personally I think there are several different ways/endings/scenarios you could handle it from after the Nihilus showdown onwards...

So long as Coruscant, Alderaan, Sleheyron, Myrkr, Khar Delba/Khar Shian and Ziost are used, HK-47 & T3-M4 are party members, the Ebon Hawk is back, the showdown with Nihilus and the whole civil war idea is used, Bastila is your master, you get to select the genders and alignments of Revan and the Exile, play as a new main character and the Mission, Zaalbar, Jolee, Carth {LS Revan only} cameos/roles are used the same way J-Phile used them, it would just be pure awesomeness...

SilentScope001 11-01-2007 09:28 PM

Do have KOTOR3 be made by a new company! For crying out loud, the KOTOR series is awesome due to having two developers, with different styles and tastes! We need a brand new one to finish this trend!

Do listen to annoying messages from Chris Avollene about what he intended the 'story' to be. Then twist them, but keep the essence of what Chris wants. Players love twists after all.

Do have a third powerful main character who has a good reason for why he has all that Force Power and can gain levels quickly. Otherwise, it just makes no sense.

Do kill off Revan and Exile. :)

Don't kill off the True Sith in a massive genocide. Well, you can, but I guess it's a bit boring after all. A storyline that would end perfectly that does not involve the wholescale slaughter of an ideology...would be a clincher.

Don't release an MMORPG, unless there is an "ending" and that after the game ends, then you have to restart the MMORPG as Level 1 and play through it again.

Don't make the story "Star-Warish". Not all players of the KOTORs like Star Wars.

Don't make KOTOR4.

lukeiamyourdad 11-01-2007 11:48 PM

Quote:

Originally Posted by SilentScope001
Don't make the story "Star-Warish". Not all players of the KOTORs like Star Wars.


Ah ****! I guess the game wouldn't be a sequel to Star Wars Knights of the Old Republic :dozey:

Meowster 11-02-2007 01:12 AM

Quote:

Originally Posted by SilentScope001
Do

Do kill off Revan and Exile. :)

Don't kill off the True Sith in a massive genocide. Well, you can, but I guess it's a bit boring after all. A storyline that would end perfectly that does not involve the wholescale slaughter of an ideology...would be a clincher.

Don't release an MMORPG, unless there is an "ending" and that after the game ends, then you have to restart the MMORPG as Level 1 and play through it again.

Don't make the story "Star-Warish". Not all players of the KOTORs like Star Wars.

.

Yes, I think Revan deserves an end by now...but I'm not sure if I want my Exile to die, but yet they must all sometime.

Do's:
---Have more worlds
---Obsidian
---Use the Mass Effect engine! :D
---Kill off Revan... -moves away from Revan fanboys-
---Longer play time

Don't:
---make it incredibly cliche
---make it an MMO
---show the dark side as your regular thugs.

Knight_OF_Light 11-02-2007 10:01 AM

Do's-

Bring back reven or exile but probobly not as the player (npc)

New lightsaber hilts

Robes with hoods that can come up and down.

Bring back Bioware!

a good plot unlike kotor 2.. it was crud..

I would like to see a few characters from the first game..reapear... like Mission, Bastila... Carth.. (they could be party members if you want them to)

Have more npc characters that can join your party...

Have more planets... like maybe 6

More play time would be awesome! (So I don't have to beat the next kotor 40 times before the next one comes out)

And please stay on the ball if you make another one... or should I exspect to drop the game for another three years and then start working on it again...








Dont's

Please no Tatooine if I see one more bantha I'm going to kill myself...
Add some new planets like Alderaan, Byss, Kashyyyk.

If in the next game I crash... three times in the first two levels of the game... I will also kill myself...

Please don't stick us with anymore retarted NPC's like GOTO I mean seriously who uses GOTO... never used him, ever...

Please whatever you do, DON'T make kotor into a MMORPG... it would ruin the game in so many ways.

Prime 11-02-2007 02:59 PM

Quote:

Originally Posted by Arátoeldar
Fixed :D

Bah! :D

Jeff 11-02-2007 03:04 PM

Quote:

Originally Posted by SilentScope001
Don't make the story "Star-Warish". Not all players of the KOTORs like Star Wars.

Actually, you're the only one.

Another thing I thought about. A traditional SPRPG gives you a limited amount of playtime around 30 or 40 hours, while an MMORPG would give you unlimited playtime. At this point I'm indifferent whether we get an mmo or sp game, but just something to keep in mind.

Jason Skywalker 11-02-2007 03:26 PM

DO actually make the game and i'm guessing we'll be happy! :)

Ctrl Alt Del 11-02-2007 03:36 PM

Quote:

Originally Posted by SilentScope001
Don't make the story "Star-Warish". Not all players of the KOTORs like Star Wars.

I always wondered if there was someone like that. I though that everyone who played frequently the game was firstly a SW fan, not exclusively an RPG fan.

adamqd 11-02-2007 03:45 PM

Quote:

Originally Posted by SilentScope001
Don't make the story "Star-Warish". Not all players of the KOTORs like Star Wars.

If it aint star warish, don't call it Star Wars, unless there making an Ewok Adventure RPG of course ;)

lukeiamyourdad 11-02-2007 04:33 PM

Quote:

Originally Posted by Darth Moeller
Another thing I thought about. A traditional SPRPG gives you a limited amount of playtime around 30 or 40 hours, while an MMORPG would give you unlimited playtime. At this point I'm indifferent whether we get an mmo or sp game, but just something to keep in mind.


Come to think of it, there's a great pool of players here and I'm sure we could make our own Lucasforums guild, if there's an MMORPG :)

Jvstice 11-02-2007 04:54 PM

Quote:

Originally Posted by adamqd
If it aint star warish, don't call it Star Wars, unless there making an Ewok Adventure RPG of course ;)

Like a willow sequel?

Jediphile 11-02-2007 04:58 PM

Quote:

Originally Posted by Jvstice
Quote:

Originally Posted by adamqd
If it aint star warish, don't call it Star Wars, unless there making an Ewok Adventure RPG of course

Like a willow sequel?

After Star Wars Galaxies, do you guys really need to put ideas like these in LA's heads? ;)

I doubt we'll be laughing when they do it...

Jvstice 11-02-2007 05:13 PM

yeah. True. It seems unlikely they'd take that seriously, but you're right that better safe than sorry.

adamqd 11-02-2007 05:25 PM

Quote:

Originally Posted by Jvstice
Like a willow sequel?

No this......
http://www.youtube.com/watch?v=fJObyY3I3Ms
:lol:

Jvstice 11-02-2007 05:48 PM

wow. you want this as an mmo?

adamqd 11-02-2007 06:02 PM

are you serious?

Jvstice 11-02-2007 06:10 PM

I know I wouldn't play it.

adamqd 11-02-2007 06:24 PM

I think I'd never play game's again! :D

SilentScope001 11-02-2007 07:19 PM

Quote:

I always wondered if there was someone like that. I though that everyone who played frequently the game was firstly a SW fan, not exclusively an RPG fan.
Not really. While people like me are indeed a silent minority, we do like KOTOR due to the fact of choices (LS/DS), the ability to change the fate of the galaxy, good combat, etc. Overall, KOTOR was a good RPG, and I bought it because of it. Nothing to do with Star Wars, which I manitan is too space operaic for my tastes. TSL is my favorite game, because it wasn't really that related to Star Wars, and more about philosphy, like ethical relativism.

The thing that can drive me away from K3 is a cliched plot, which I usually associated with Star Wars. I'm not bashing Star Wars, I don't want to, but I would hope for some more original plots for KOTOR 3. Eh, we'll find out if/when it comes out. Doubting it will, though.

Titanius Anglesmith 11-02-2007 08:51 PM

Quote:

Originally Posted by Prime
Don't:
- **** it up!

You win.


Do:

- Have a new main character.

- Include Revan and the Exile in the plot, but not too much. Maybe only a couple of appearances.

- Allow for people to choose Revan and the Exile's gender and alignment in some conversations in the game.

- Give more variation to the party by making several of them be able to join based on your gender and alignment.

- Bring back Obsidian.

- Add some new animations.

- Spend plenty of time on character development and plot depth.

- Give most of the old party members some kind of a role in the plot.

- Have all new characters for the party, except for the droids, and maybe Bastila.

- Make it so that it takes several conversations throughout the game to make the available party members Jedi.

- Allow the possibility of a grey alignment.

- Either give each planet more areas to explore, or add more planets.

- Make it a single player game.

- Make it.

Don't:

- Bring back BioWare.

- Change the combat system.

- Add a bunch of stupid Force powers that no one will ever use.

- Re-use any planets.

- Make it a MMORPG.

- Not make it.

Ctrl Alt Del 11-02-2007 09:12 PM

Quote:

Originally Posted by SilentScope001
Not really. While people like me are indeed a silent minority, we do like KOTOR due to the fact of choices (LS/DS), the ability to change the fate of the galaxy, good combat, etc. Overall, KOTOR was a good RPG, and I bought it because of it. Nothing to do with Star Wars, which I manitan is too space operaic for my tastes. TSL is my favorite game, because it wasn't really that related to Star Wars, and more about philosphy, like ethical relativism.

The thing that can drive me away from K3 is a cliched plot, which I usually associated with Star Wars. I'm not bashing Star Wars, I don't want to, but I would hope for some more original plots for KOTOR 3. Eh, we'll find out if/when it comes out. Doubting it will, though.

I actually find that pretty curious and amusing. It's interesting that a Star Wars game, considering the people who normally buy them, can draw a different crowd for a exchange.

Knight_OF_Light 11-02-2007 11:19 PM

Quote:

Originally Posted by Jvstice
I know I wouldn't play it.


^^^ you said it! I wont play it if they make it into a MMO

Nancy Allen`` 12-02-2007 07:58 AM

Don't make it like other RPGs where you are alone running for 20 minutes before anything happens. Stick to having others around you all the time and things you can do immediately if you get sick of the task at hand.

Eiganjo 12-02-2007 04:02 PM

Do:
- put some tragic stuff in there, like the cut Atton part in K2. I never liked how it all works out somehow all the time.
- let the Pc have a voice
- have other playable races, like Twi'lek, wookies...actually not wookies -> you don't dress a wookie
- Hoods
- lots and lots of clothing, to actually be able to make your character look unique. maybe an option with 5 diffrent clothing slots like head, chest, arms, legs and feet.
- spend as much time on the game as you need to - no need to rush
- make it complex. let it be mysterious, maybe even confusing at some points.
- a better romance plot, with multiple romance partners to choose from, not neccesarily for opposite gender only. and please don't black out the kiss scene
- let the darkside choices be real darkside choices. and I actually liked the K2 darkside transitions - keep that up
- have an influence system larger than just your party. if you are way evil, the republic should no longer support you, but maybe the sith might actually welcome you. turn the game around
- keep the ebon hawk, Hk and T3.
- let there be upgrades for the hawk and/or your swoopbike
- make diffrent droid armor be visible.
- make the option to send off Hk on assasination missions
- make multiple 'health bars'. You won't die if you loose an arm or a leg. you might not be able to fight or walk, but it shouldnt kill you. On the other hand a nice headshot should do the trick
- lots of unique stuff, swordhilts, blasters,...i can't think of more things for the do list...


Don't
- don't make the Pc godlike again. It might actually be interesting to play an untalented no-good for once. With other people passing you by. jealousy is a great way to the darkside
- don't only make a happy ending. let there be some extreme options in th end, like self-sacrifice, killing off party members...meaning let there be (a) happy ending(s), but also (a) tragic one(s)
- please, and thats a big one, don't force the canon gender+allignment revan and exile on us.
- don't make a gray allignment - the charcter would kind of start of with that, and that would be boring
- don't make it an mmorpg - i don't even know how this came up, why would kotor turn into an mmo?

Additional stuff
I didn't mind Taris. I liked how there was lots of stuff to do. Even though it took a long time to do, it was fun. That would fit with my point make the game more complex. It's not about getting the Planet done as quick as possible after all.
Thats all for now - maybe i will think of more later

Corinthian 12-02-2007 07:21 PM

Do: Bioware actually made a complete story the first time. They can repeat the feat.

Ignore Obsidian forever.

Don't

Bring Back Obsidian

Go back to any of the old planets in anything more than passing. Enough dramatic things have already happened on Dantooine for this century.

Titanius Anglesmith 12-02-2007 08:11 PM

Quote:

Originally Posted by Corinthian
Do: Bioware actually made a complete story the first time.

BioWare was actually given the chance to make a complete story -- an advantage Obsidian wasn't given.


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