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-   -   35 years adventures (adventure sins) (http://www.lucasforums.com/showthread.php?t=187792)

Sven_Q45 04-09-2008 03:13 PM

35 years adventures (adventure sins)
 
The ten adventure sins.
http://www.pcgames.de/?menu=browser&...&name=Top%2010
Iīll buy it! You canīt buy it, but you can translate it with google. This:
http://www.pcgames.de/?menu=browser&...mage_id=802103

s-island 04-09-2008 03:41 PM

So let me see if I got his right...

10 - Sh|tty camera angles.
09 - Crawling sequences, "only for owners of extremely bite-trace-resistant keyboards", and "Our opinion: Creeps you, creeping sequences!". Well said!
08 - Hidden and useless hotspots. I like useless hotspots, especially if they result in humour.
07 - Slow-ass and boring stories. Something about George Washington cutting down the tree to free Laverne in the future makes the author moist in his special places. "Extreme case weak story: Fahrenheit - begins strongly, becomes absurdly, very absurd".
06 - Stupid mini-games that are, and I cite, "as unnecessary as chocolate sauce on a bloody steak". Those Germans and their silly little sayings. Gotta love them.
05 - Sleep-inducing dialogue, "Monkey Iceland" and the game with the chick from The X-Files is okay. "Lead deserts with the dynamics of sleeping turtles" is not okay.
04 - Confusing inventory system, I have no idea what the rest says.
03 - ""goes so for nicht!", logical solutions to puzzles that you can't use because the developer didn't think of it.
02 - Runaway syndrome, "everything look at", "everything notice". Hokay, is this the one where you can get stuck in the game because you DIDN'T pick up something?
01 - Illogical puzzles. And then they use Monkey Island 2 as an example. I thought the bone dance was perfectly logical, but maybe the GERMANS have a difference kind of logic. >:

Am I close? :)

Sven_Q45 04-09-2008 04:20 PM

Yes.

09 - Yes I donīt like action elements in adventuregames!

05 - Btw the german voice of Nico (The game with the chick from The X-Files movies= Baphomets Fluch= Baphomets Curse= Broken Sword.) ;) is the same voice of Maggie Robbins.
And Monkey Island 3: They mean that the dialogues of MI 3 are funny.

04 - They mean that the inventory is a little bit confusing.

03 - They mean that many charaktere only say: "That donīt works" But they donīt give you a tip. - Got that?

01 - They mean that many people thougt that the dream with the bones is a joke and no part of a puzzle of the game. Well it is logical, but not everyone knows that. :D

s-island 04-09-2008 04:34 PM

I see my knowledge of three German words and Babel fish got most of it correct then. :D

Ray Jones 04-09-2008 04:35 PM

To be honest, it took me like 10 years to "crack" the "if this is three what is this" puzzle on Scabb Island in Monkey 2. When I replayed it the fourth time. I fianlly started drawing the hand that guy was showing because I thought he was showing it in different ways.

Then, like one page of drawing hands later I suddenly recognised "a pattern" and I was like ... WTF? JOOOOOUUUNES!!

When I first played the game I ended up working around that thing using savegames, after one week of failing to recognise that unbelievable cheap "code".

Haha, what an idiot! XD


Also, regarding that bone song -- I notice that Guybrush wrote down the song text, but he wrote it down in that dream, and to me it wasn't logical that it was available in real life then. It needed quite a while to find this text because of that.

Or did I miss something?

Sven_Q45 04-09-2008 04:55 PM

Quote:

Originally Posted by Ray Jones
but he wrote it down in that dream, and to me it wasn't logical that it was available in real life then.

Yes, thatīs not logical. But MI is a funny fantasy game, not real life. ;)

elTee 04-09-2008 04:59 PM

I never got the bone thing. I thought it was a jokey cutscene, it didn't occur to me at all to connect it to the Fortress later on.

And for the record, it took me about five years to figure out how to win the spitting contest. The stupid wind!

Ray Jones 04-09-2008 05:07 PM

Hehehee, Tones. That even beats Jones. :~~~~

Sven_Q45 04-09-2008 05:07 PM

@s-island
Quote:

Originally Posted by elTee
I thought it was a jokey cutscene, it didn't occur to me at all to connect it to the Fortress later on.

There!
Btw I ended Dott after 5 years or so. I asked somebody. I only collected things... :D

Ray Jones 04-09-2008 05:21 PM

Has anyone played Flight Of The Amazon Queen or Beneath A Steel Sky? I didn't but feel like doing so. Which one first?

Also, I could get my hands on The Dig. Has anyone played that one?

Sven_Q45 04-09-2008 05:28 PM

TD? Thatīs a joke? You are in a LA forum and never played TD?
Everybode here played it, uh i think.
And I played it over 100 x! :D

I only played BASS.

Ray Jones 04-09-2008 05:43 PM

Well, I also frequent the SW related forums, and have *never* played and SW related game. I tried the training mission of Tie Fighter back in the days when a 486DX was bleeding edge once, but that's about it. ;D

s-island 04-09-2008 05:52 PM

TIE Fighter is great, you should try it again someday.

I've only played BASS as well, and I thought it was okay. It's free, so why no give it a shot? :)

Sven_Q45 04-09-2008 05:55 PM

@Ray Jones
I play SW Republic Commando. And SWKOTOR 1 and 2. Love them. SWKOTOR 1 was my first SW game, but iīm no SW fan. I only wanted to know, how a SW game is. lol
And now itīs one of my favorite.

@s-island
Yes, I played the version with voice. :) And I found the covers. And I can put it to my adventure collection.

elTee 04-09-2008 06:11 PM

Yeah when I was a kid and I played Day of the Tentacle I don't think I even realised there was a plot. I just wandered around the mansion doing things and seeing what happened. It's a testament to the non-linear aspect of that game really.

And whilst Beneath a Steel Sky is possibly the better game, Flight of the Amazon Queen is more fun I think.

Sven_Q45 04-10-2008 12:46 PM

Quote:

Originally Posted by elTee
Yeah when I was a kid and I played Day of the Tentacle I don't think I even realised there was a plot. I just wandered around the mansion doing things and seeing what happened. It's a testament to the non-linear aspect of that game really.

Yes MM, too. I ended it after a few years with a walkthrough.

Sven_Q45 04-11-2008 12:29 PM

Now, I got it!
And also a big A Vampire Story poster. (inside)
There is a report of 4 pages.

Did you know? Bill wanted to be a graphic artist of Disney?


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