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-   -   I confirm that the "8 hours and repetitive gameplay" is pure lie. (http://www.lucasforums.com/showthread.php?t=192230)

DarthZayne 09-17-2008 10:16 AM

I confirm that the "8 hours and repetitive gameplay" is pure lie.
 
I got my PS3 copy yesturday.

I played the game on Sith Lord difficulty , I found the game pretty hard in the second level. The first level took me 2:30 hours to beat , because I wanted all the holocrons "15" hidden holocrons plus I wanted to do the optional objective wich was pretty quick.

In my opinion the game is more about a 20+ hours , If you want to collecte everything plus doing the tutorial challenges. The 8 hours gameplay is a total lie and that because maybe some of the fools that reviewed that game played it on normal or sith difficulty... Everyone who played god of war and ninja gaiden knows there no other difficulty than the hardes.

About the "Repetitive gameplay" that a lie too, same thing again if someone hack and slash through the easy modes then actually succeed then that good for them because that wont work on Sith lord or Sith Master trush me you will die in no time you got to mix your force powers and combos to succeed and be very careful , in some point that game is way harder than God of War.

TFU isn't perfect like the targeting system wich **** but , the reviewers have way exaggerated.

Jeff 09-17-2008 10:28 AM

The Wii version's 6 hour campaign is not exaggerated, unfortunately. :( I haven't beaten it yet but I believe I am close and have played 5 hours.

NcNikke 09-17-2008 10:33 AM

Good to hear that. I'm getting it friday for the PS3. Can't wait :D

Aku 09-17-2008 12:23 PM

Yeah, what really saddens me about the reviews is the Gametrailers review. They actually said that you can kill people in many different varied ways, but that it is enough to just use simple lightsaber swings to deal with everything. Then they called the combat dull.
That's like admitting there is no limit to how varied the internet is, but it is dull because you might as well restrict your surfing exclusively to isitfriday.biz O.o

This topic just makes me look forward to friday even more :D

DarthZayne 09-17-2008 01:00 PM

I found stupid when the reviewers screw game score because they aren't smart enough to reconize the gameplay of a game from trailers and reading.

they all wer waiting for another Jedi knights , first of all does it ***** have Jedi knight in the tittle ?

When I was waiting for lego star wars I wasn't expecting a KOTOR , I mean wtf...

the problem is , the reviewers all are casual gamers , they play the game on the easies difficulty rush through the game , because they dont have weeks to make a review but its also a problem .. I do not care much about reviewers anymore since I view the GTA4 and TFU review , nuff said.

Mickyy 09-17-2008 09:35 PM

i just finished killing Darth Phobos (2 hours later) she was fair hard. but yeah i dunno how many levels i got left but its a good game people were criticizing it saying it wasnt advanced but beleive me it has evolved majorly and it is really good i have fun throwing the storm troopers and wookies around :D

Hawwi Joshe 09-17-2008 09:48 PM

I agree DarthZayne, even for people who may not want to go back and play it on the various difficulty levels can still get plenty of more playing time than the estimated 8 hours simply by going back and trying to find any holocrons they may have missed. Even if you manage to get all the holocrons on the first play through, it still takes extra time to find a few of them per level.

Also DarthZayne, is your forum name on LucasArts "Sionnick"? I assumed it was you because it's very similar to the first post in this thread.

Revnant 09-18-2008 03:27 AM

You forgot Devil May Cry. Especially with the fourth. Hell or hell mode deffinitly not casual. Plus most people think Dante must die mode is hard as hell. Well be prepared to paste epic pain the likes of which you've never seen. I've got to raxus prime today when I was over my friends house. On the tie fighter facility on the catwalk thing. I move a box type thing and throw it at one of kota's men and some how I think it hit the ground. Then it went up and launched him and both hit a tie. I thought it was hilarious.

SW01 09-18-2008 06:16 AM

It's good to see another angle on this - reassures me a little for Friday's release!

I must say I am not really a fan of difficulty levels - it makes it too easy for reviewers to do as has been said - play on 'easy' and say the game lacks challenge. I prefer the likes of GTA where the difficulty gradually increases from 'stupidly easy' to 'utter suicide'!:xp:

Prime 09-18-2008 01:35 PM

From most reports it seems that 5-6 hours is about average...

LordOfTheFish 09-18-2008 03:36 PM

I'm on 5 hours for the Wii, Just finished beating Maris. I assume I'm getting close.


I don't really want it to end...

Hawwi Joshe 09-18-2008 03:39 PM

Quote:

Originally Posted by LordOfTheFish (Post 2526431)
I'm on 5 hours for the Wii, Just finished beating Maris. I assume I'm getting close.


I don't really want it to end...

I think we all felt that way. But I still found it pleasing to go and collect all the holocrons I missed and finish any bonus objectives I didn't complete each level.

In the Wii version aren't you able to get concept art, different color crystals, and I think read somewhere regarding different hilts... Although I'm not certain if that's actually implemented on the Wii version.

LordOfTheFish 09-18-2008 04:01 PM

Yes, it is. Hilts are hidden throughout the levels. You can also get diferent color crystals, like you said. Also, the holocrons unlock the concept art. There is also a databank with info on the games characters, I think thats in all versions though.

Hawwi Joshe 09-18-2008 05:35 PM

Quote:

Originally Posted by LordOfTheFish (Post 2526455)
Yes, it is. Hilts are hidden throughout the levels. You can also get diferent color crystals, like you said. Also, the holocrons unlock the concept art. There is also a databank with info on the games characters, I think thats in all versions though.

Well, it definitely gives you some replay ability to go back and find everything you missed. I'm enjoying doing that on the 360 version. Not to mention maxing out Starkiller's force powers, abilities, and combos.

Ctrl Alt Del 09-18-2008 09:06 PM

Quote:

Originally Posted by DarthZayne (Post 2525964)
About the "Repetitive gameplay" that a lie too, same thing again if someone hack and slash through the easy modes then actually succeed then that good for them because that wont work on Sith lord or Sith Master trush me you will die in no time you got to mix your force powers and combos to succeed and be very careful

I found the gameplay to be insanely repetitive. Even when I used only Force Powers, it was just Force Push here, Repulse there, Seeker on this dude, and that's about it. The lightsaber combat was by far the most pitiable part of the game. By far. Smashing one button continuosly isn't really my idea of a fun gameplay, nor are the unisnpired (and few) combos.

Quote:

in some point that game is way harder than God of War.
Like?

LordOfTheFish 09-18-2008 09:31 PM

Quote:

Originally Posted by Hawwi Joshe (Post 2526504)
Well, it definitely gives you some replay ability to go back and find everything you missed. I'm enjoying doing that on the 360 version. Not to mention maxing out Starkiller's force powers, abilities, and combos.

Yeah, but I mite do it in a higher difficulty. This game is Relatively easy :dozey:

Yar-El 09-18-2008 11:31 PM

One thread says the game is great. Another thread says the game is okay. Is it good, bad, or what?

NcNikke 09-19-2008 12:24 AM

Quote:

Originally Posted by Yar-El (Post 2526690)
One thread says the game is great. Another thread says the game is okay. Is it good, bad, or what?

People have different opinions.

DarthZayne 09-19-2008 12:28 AM

Quote:

Originally Posted by Ctrl Alt Del (Post 2526607)
I found the gameplay to be insanely repetitive. Even when I used only Force Powers, it was just Force Push here, Repulse there, Seeker on this dude, and that's about it. The lightsaber combat was by far the most pitiable part of the game. By far. Smashing one button continuosly isn't really my idea of a fun gameplay, nor are the unisnpired (and few) combos.



Like?

1. never used repulse or force push yet againts enemy , because in my opinion its worthless , I creat combos of my own againts enemies,example againts the royal guards im doing the square,square,square then hold circle then square again then I grip and hit on the floor then I force lighting him to death. Dude be creative .

2. Its way harder than god of war , because in god of war you can kill anything with the same old combo even at the hardess difficulty , unlike TFU trust me those ****** jet troopers and Evo troopers are pissing me hardcore.TFU you really need to stop and think of a new strategie because 1 mistake and your dead , example once a AT - ST stomped you just wish that any heavy trooper isn't near at Sith Master because your doomed.

Aanjan 09-19-2008 05:21 AM

it took me 4 1/2 hrs on the ps2 .... the bad thing is , i cant play the particular level i want to , ( it is not supported in the ps2 !!!) , so i have to play again from the start to get all the saber crystals , hilts .... etc ....

LordOfTheFish 09-19-2008 01:30 PM

You don't even get to bring the SD down in the Wii version.....

I'm on about 9 hours right now. Although I spend a lot of extra time looking for holocrons and crystals.

DarthZayne 09-19-2008 03:03 PM

Quote:

Originally Posted by Hawwi Joshe (Post 2526196)
I agree DarthZayne, even for people who may not want to go back and play it on the various difficulty levels can still get plenty of more playing time than the estimated 8 hours simply by going back and trying to find any holocrons they may have missed. Even if you manage to get all the holocrons on the first play through, it still takes extra time to find a few of them per level.

Also DarthZayne, is your forum name on LucasArts "Sionnick"? I assumed it was you because it's very similar to the first post in this thread.

Yes I'm sionnick on the LA forum.

Hawwi Joshe 09-19-2008 06:42 PM

Quote:

Originally Posted by DarthZayne (Post 2526892)
Yes I'm sionnick on the LA forum.

I thought so :D

Ctrl Alt Del 09-19-2008 09:11 PM

Quote:

Originally Posted by DarthZayne (Post 2526705)
1. never used repulse or force push yet againts enemy , because in my opinion its worthless , I creat combos of my own againts enemies,example againts the royal guards im doing the square,square,square then hold circle then square again then I grip and hit on the floor then I force lighting him to death. Dude be creative .

The number of combos on the game is quite poor compared to any other game of the same genre out there. They're simply too few. I simply can't be creative when I simply don't dispose of the tools for it.


Quote:

2. Its way harder than god of war , because in god of war you can kill anything with the same old combo even at the hardess difficulty
That's quite the generalisation, but assuming that's true, you'd have a difficult time finishing some random enemy with a combo that's not effective enough. And I don't see how that makes the game more difficult.


Quote:

unlike TFU trust me those ****** jet troopers and Evo troopers are pissing me hardcore.TFU you really need to stop and think of a new strategie because 1 mistake and your dead , example once a AT - ST stomped you just wish that any heavy trooper isn't near at Sith Master because your doomed.
I think the same goes for GoW.

An what's the matter if you die on TFU anyway? The checkpoints are abundant, the enemies you killed don't respawn and you can ressurrect as many time as you wish.

DarthZayne 09-19-2008 09:21 PM

1. First there is way more combos than god of war 1 and 2 combined . end of story. If you want I can make the whole possible combos of the two games and compare it to TFU wich have way wayyyyyyy more combos.

No tool you say , You can use your environement even the enemie himself to make combos , unlike GoW you got powers that can eventually be part of the combo.

2.the square square square then triangle in god of war destroy every single enemie of the game , make it pointless to use something els than that one.

3.First , if you did play on wii on easy difficulty I dont even know why i'm arguing with you , if you have a ps3 or 360 then play it on Master sith wich is a 1000 time harder than the God of war / Spartan difficulty of GoW.Mixing combos againts different type of enemie and enemy priority is way more vaste than the GoW one .

Ctrl Alt Del 09-19-2008 09:46 PM

Quote:

Originally Posted by DarthZayne (Post 2527080)
1. First there is way more combos than god of war 1 and 2 combined . end of story. If you want I can make the whole possible combos of the two games and compare it to TFU wich have way wayyyyyyy more combos.

Fine. Write down the list of combos, then. Because I can see the "huge" list containing just a few.

Quote:

No tool you say , You can use your environement even the enemie himself to make combos , unlike GoW you got powers that can eventually be part of the combo.
Only if we restrict ourselves to quickly pushing or storming after some slashings. For holding something on the scenario and throwing it on your enemy doesn't count as a combos as far as I'm aware, since it breaks the pace.

Quote:

2.the square square square then triangle in god of war destroy every single enemie of the game , make it pointless to use something els than that one.
Does it?

Can you kill a minotaur with this combo? A gorgon?

The fact that most (not "every one") combos can be used to damage your enemies, doesn't mean that that's the most efficient course of action.

Quote:

3.First , if you did play on wii on easy difficulty I dont even know why i'm arguing with you , if you have a ps3 or 360 then play it on Master sith wich is a 1000 time harder than the God of war / Spartan difficulty of GoW.Mixing combos againts different type of enemie and enemy priority is way more vaste than the GoW one .
Well, if the Sith Lord (Master Sith?) difficulty is harder than the Spartan, on GoW, what about it? The Spartan isn't even the hardest mode anyway. I take you meant God/Titan.

And no, I haven't found it to be harder. For me, TFU didn't even managed to scratch the surface of GoW on this aspect.

DarthZayne 09-20-2008 02:02 AM

I never said that Wargod and spartan wer the hardess , since spartan as default is the hardess you kinda need to beat the game first at spartan to unlock Titan.I said that to compare the equal , next time ill say GOD VS MASTER SITH.

serriously I dont belive you tried Master sith because your making no sensse.

Oh Yes you can kill a minotaur with that combo but you wont receive the health orbs because you didn't finished him with a QTE . you just have too miss your 3 first attack , not on the minotaur because he will block , then hit triangle in the right time its also work on gordon , thanks you.

And yeah griping a enemie wich is on ground is part of a combo even if its break the pace I'm sorry.

Example Sith flurry to a maximum of pause then circle then square then circle again that will leave the enemy on the ground and make alot of damage so you can finishing him up by griping him and trowing him around because that not blockable since his defensless , please go read the combo definition , "continuous attack that cannot be blocked or been avoided".

Rabish Bini 09-20-2008 05:17 AM

Quote:

Originally Posted by Ctrl Alt Del (Post 2527072)
An what's the matter if you die on TFU anyway? The checkpoints are abundant, the enemies you killed don't respawn and you can ressurrect as many time as you wish.

Your argument has failed with that sentence.

Oh, and I confirm that 20+ hours of gameplay is a lie, 15 MAX, even if you go holocron hunting.

Ctrl Alt Del 09-20-2008 08:01 AM

Quote:

Originally Posted by DarthZayne (Post 2527155)
I never said that Wargod and spartan wer the hardess , since spartan as default is the hardess you kinda need to beat the game first at spartan to unlock Titan.I said that to compare the equal , next time ill say GOD VS MASTER SITH.

You actually need to beat God mode first to unlock it, but whatever.


Quote:

serriously I dont belive you tried Master sith because your making no sensse.
Huh? You're the one who said "Master Sith". I simply quoted and used it to counter your argument.

Quote:

Oh Yes you can kill a minotaur with that combo but you wont receive the health orbs because you didn't finished him with a QTE . you just have too miss your 3 first attack , not on the minotaur because he will block , then hit triangle in the right time its also work on gordon , thanks you.
Quote:

Originally Posted by Ctrl Alt Del
The fact that most (not "every one") combos can be used to damage your enemies, doesn't mean that that's the most efficient course of action.

I hope it's clearer now.


Quote:

And yeah griping a enemie wich is on ground is part of a combo even if its break the pace I'm sorry.
I love how you back up your information. Says who?

Quote:

please go read the combo definition , "continuous attack that cannot be blocked or been avoided".
Wikipedia says:

"In video games, a combo (short for combination) is a term that designates a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage."


Quote:

Originally Posted by Rabish Bini (Post 2527189)
Your argument has failed with that sentence.

No, I believe you misunderstood what I said. There's nothing I hate more than endless wave of enemies that keep respawning. However, that only applies for me if you DON'T die. After you're dead and the enemies DO NOT respawn, eh, that's lame for me. ;)

Rabish Bini 09-20-2008 08:18 AM

Quote:

Originally Posted by Ctrl Alt Del (Post 2527215)
Wikipedia says:

"In video games, a combo (short for combination) is a term that designates a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage."

But since when is Wikipedia a good source of information ;)


Quote:

No, I believe you misunderstood what I said. There's nothing I hate more than endless wave of enemies that keep respawning. However, that only applies for me if you DON'T die. After you're dead and the enemies DO NOT respawn, eh, that's lame for me. ;)
Ah, okay, maybe you should word it better next time :)

Ctrl Alt Del 09-20-2008 08:21 AM

Quote:

Originally Posted by Rabish Bini (Post 2527223)
But since when is Wikipedia a good source of information ;)

And since when Zayne there is either? :)

He didn't even named a source for that "definition".

Ali1392 09-20-2008 01:20 PM

i think GOW was harder but because of the puzzle sections i never died once in a fighting bit (on GOW)apart from the gorgon freeze slash attack, and the Bosses on GOW where easier aswell i mean Ares was a push over, both have good storys and a nice twist in the middle-end section, in GOW1 who wasnt shocked when you saw kratos get hit by a log, and if you had stayed away from spoilers the vader stab though the cheast bit on this was shocking as well. So they are both good games another thing they have incommen is that i think the best level was the first on both in gow the Hydra was the best in FU the sheer destructability in kashyk made that one the best i think

DarthZayne 09-20-2008 01:45 PM

1. first about the respawn , its the same ***** system in god of war , you die you respawn at the last save point and you have the option to lower the difficulty . that the only difference.

2.here what wiki said :http://en.wikipedia.org/wiki/Combo_(video_games)

"In fighting games, combo specifically indicates a timed sequence of moves which produce a cohesive series of hits. The combo requires that an initial hit connects. This hit is then followed by an often predetermined sequence of other hits, each of which leaves the opponent unable or almost unable to block or otherwise avoid the following hit(s) in the sequence. Depending on the game design, a combo can have a final".

3. I use that combo againts minotaur in God (gow1) and Titan (gow2) because its safer Your argument still make no sensse. ( and it does tons of AoE damage.)


Next time you read something on wikipedia and try to back up your argument with it , please read the full stuff please.

And BTW you said that you using the sith seeker move, that ain't in the 360 and PS3 version of the game so your playing it on Wii or ps2 or psp since you dont want to tell us wich version your playing .

You said your limited with the tool , then go buy a new console.

Since you do not have any good argument and you cannot prove anything , I'm done with you.

Master Sanders 09-20-2008 01:46 PM

i dont think the Wii version even has different difficulties...i have beaten it a few times and dont remember any difficulty settings...

Ctrl Alt Del 09-20-2008 02:56 PM

Quote:

Originally Posted by DarthZayne (Post 2527288)
1. first about the respawn , its the same ***** system in god of war , you die you respawn at the last save point and you have the option to lower the difficulty . that the only difference.

No, it's not the sole difference. The enemies you killed stay dead even after your ressurrction at a checkpoint.

Quote:

"In fighting games, combo specifically indicates a timed sequence of moves which produce a cohesive series of hits. The combo requires that an initial hit connects. This hit is then followed by an often predetermined sequence of other hits, each of which leaves the opponent unable or almost unable to block or otherwise avoid the following hit(s) in the sequence. Depending on the game design, a combo can have a final".
Thank you for corroborating, that just proves what I said.

Quote:

3. I use that combo againts minotaur in God (gow1) and Titan (gow2) because its safer Your argument still make no sensse. ( and it does tons of AoE damage.)
Yours is the one that's not making much sense at all. You use it because it's "safer"? And on the God/Titan modes? I'm sorry, but if your strategy resumes to that you'd get killed after leaving the hydras incident (GoW1) or Rhodes (GoW2). That leads me to believe you haven't gone too far on either GoW games.

Quote:

And BTW you said that you using the sith seeker move, that ain't in the 360 and PS3 version of the game so your playing it on Wii or ps2 or psp since you dont want to tell us wich version your playing .
I actually own both the PS2 and 360 versions. The issue is more grave on the PS2, but the other version isn't too far away.

Quote:

Since you do not have any good argument and you cannot prove anything , I'm done with you.
Oh yeah, because you have, right?

Quote:

Originally Posted by Master Sanders
i dont think the Wii version even has different difficulties...i have beaten it a few times and dont remember any difficulty settings...

Well, I can't tell for the Wii version, but the PS2 sure has difficulties to chose from. I believe you don't see them because you chose to restart the game with the powers and items you acquired on the previous playthrough.

DarthZayne 09-21-2008 12:26 AM

1.your wrong you just proved that your not playing the game either on x360 or ps3 , because the enemie respawn if you die.

2. the only thing I'm corroborating is how wrong you are. Like i said using powers even if its breaking the pace is still part of the combo , example the launcher in GoW.

3. dude comon , I'm not talking about the boss , dont change the subject with stupid facts, because you just got broke when I said that you can kill all the enemies not the boss the enemies with that combo , not only because its safer its easier to dispatch a bunch of enemie and plus its doing tons of damage and to let you know i beated both games 3 and 4 times .

4. lies and you proved it yourself.

5. the only thing your proving its your good at contradiction .

Ctrl Alt Del 09-21-2008 10:10 AM

Quote:

Originally Posted by DarthZayne (Post 2527481)
1.your wrong you just proved that your not playing the game either on x360 or ps3 , because the enemie respawn if you die.

Granted, I bought the 360 version two days ago and I haven't tested it yet. So excuse me if I was wrong on that part.

Quote:

2. the only thing I'm corroborating is how wrong you are. Like i said using powers even if its breaking the pace is still part of the combo , example the launcher in GoW.
Nay, they're not. Especially not on GoW since if it just take a few seconds for the combo count to reset. And Square, square, triangle, a launcher? It's more like a smasher.

Quote:

3. dude comon , I'm not talking about the boss , dont change the subject with stupid facts, because you just got broke when I said that you can kill all the enemies not the boss the enemies with that combo , not only because its safer its easier to dispatch a bunch of enemie and plus its doing tons of damage and to let you know i beated both games 3 and 4 times .
I'm not talking about the bosses either. I'm talking about the corresponding first stages on both games. The whole thing, not the bosses. And if you've beaten the game using only this combo, you're the God of War yourself.

LordOfTheFish 09-21-2008 01:10 PM

Took me about 15. I searched for holocrons though.

BanthaFodder01 09-21-2008 04:39 PM

By the way, Ive died and the enemies do respawn.

Hawwi Joshe 09-21-2008 06:23 PM

Quote:

Originally Posted by BanthaFodder01 (Post 2527724)
By the way, Ive died and the enemies do respawn.


Your right they do, I've noticed that as well. I've played through the game several times now. If you ever save and quit or die, when you return most all of the enemies you face respawn.


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