LucasForums

LucasForums (http://www.lucasforums.com/index.php)
-   Modding requests (http://www.lucasforums.com/forumdisplay.php?f=635)
-   -   New Mod idea for Star Wars Kotor II (http://www.lucasforums.com/showthread.php?t=198338)

Kreia001 06-13-2009 07:25 AM

New Mod idea for Star Wars Kotor II
 
Hi everyone.
I had an idea for a new mod for Star Wars Knights of the old Republic II.
This is the idea:
After the exile has defeated Kreia/Darth Traya at the Trayus Core she/he will try to find Revan in the unknown regions. But just when she/he leaves Malachor V with the Ebon Hawk, Kreia appears to be not dead and somehow she gets into space and takes one of the ships orbiting the planet to Ilum.
First the exile must visit 2 worlds to find Revan on the last world, all these worlds are in the unknown regions. On the first world she/he must help in a battle against the true sith. The Sith'Ari. If the Exile is dark side she/he can help the Sith'Ari, then if the exile helps the sith'ari she/he will leave for the second planet to conquer that planet too. But if he/she is light side she will help the people who live on that planet. Then she will leave to the second planet to liberate that planet.
After the second planet the exile will leave for the last planet Lehon, where she/he will find Revan. Revan appears to have fallen to the dark side and the exile will battle Revan and the exile will try to turn him over to the light side. If this will succeed Revan will die because of his injuries. If the exile is dark side Revan will join the exiles party after killing Atton.
Then they will try to leave to Coruscant but they must land at Ilum. There they will find Kreia in a hidden jedi academy. The academy is hidden in a mountain. There The Exile and Revan will fight their way (against jedi knights) to Kreia and eventually kill her. And after that The exile will turn on Revan and try to kill him. After that has happend The exile truly will become the new Dark lord of the sith. The Light side version will go like this:
After Revan died (turned to the light side then) on lehon The exile has got a vision of Ilum and Kreia. She is sure that Kreia is there and she will leave to Ilum. There she will find a hidden jedi academy (hidden in a mountain) and she must fight against other jedi knights to prove herself worhty to enter the Jedi Master rooms. After she has defeated the jedi (but not killed them) she will find Kreia in the Jedi Masters rooms. There they will talk and finnaly decide to return to the republic. And so that will be the true end of the game.

I hope someone will like this idea and make the mod, because i have really no idea how to make such a mod. So if someone is interested to make this mod, please contact me, And if the mod is completed i would like the mod to be placed at Fileforn the star wars kotor I and II website.

Good day to you all

Trench 06-13-2009 11:43 AM

Sounds very thoroughly thought out. It certainly would be interesting to see such an expansion for the game. Quick tip: Remove your e-mail address before RedHawke does.

VarsityPuppet 06-13-2009 11:49 AM

That sounds pretty complex, but unfortunately, I don't know that there's a way to continue the game after the Trayus Core.

Kreia001 06-13-2009 11:57 AM

Quote:

Originally Posted by Te Mirdala Mand'alor (Post 2634621)
Sounds very thoroughly thought out. It certainly would be interesting to see such an expansion for the game. Quick tip: Remove your e-mail address before RedHawke does.

so is it possible to make and would you like to do it?

Trench 06-13-2009 12:27 PM

I wish I could. But I'm still pretty new to the modding scene. You could ask some of the more experienced modders to do it. And I could lend a hand whenever I am needed. I really wish I could do it, this sounds like a really good mod.

Kreia001 06-13-2009 12:33 PM

Quote:

Originally Posted by Te Mirdala Mand'alor (Post 2634644)
I wish I could. But I'm still pretty new to the modding scene. You could ask some of the more experienced modders to do it. And I could lend a hand whenever I am needed. I really wish I could do it, this sounds like a really good mod.

Thanks, well, the problem is i dont know who are the more expierienced ones, and how i could contact them

Jedi_Man 06-13-2009 01:39 PM

I could provide witty dialogue, thats what I do, but just a question. Wouldn't it be cooler to have Revan in your party as a LS person. He was LS canonically, and since you choose the allignment of Revan at the beginning, shouldn't that be a deciding factor?

Christos K 06-13-2009 03:56 PM

I could help with some basic 2da and UTI, UTC editing. And even sometimes I have no idea what I am doing. But other than that I have problems making a perfect mod set up on my PC. My Project Yavin mod (Master Zionosis version) is going funny as the Iridonian displays as some really funny characters even turrets and I can not play out the full mod. I still have not gotten to the part where you fight Trask. But if you need some very basic 2DA, UTI and UTC editing I can help (Hopefully)

Canderis 06-13-2009 04:01 PM

I have spent about a month trying to get something to happen after the end and it just doesn't work. For some reason the game goes black when you try to make something happen after the end. I am not quite sure why. Sorry.

Kreia001 06-13-2009 04:15 PM

Quote:

Originally Posted by Christos K (Post 2634735)
I could help with some basic 2da and UTI, UTC editing. And even sometimes I have no idea what I am doing. But other than that I have problems making a perfect mod set up on my PC. My Project Yavin mod (Master Zionosis version) is going funny as the Iridonian displays as some really funny characters even turrets and I can not play out the full mod. I still have not gotten to the part where you fight Trask. But if you need some very basic 2DA, UTI and UTC editing I can help (Hopefully)

Okay thanks that you want to help, the more people the better

Quote:

Originally Posted by Jedi_Man (Post 2634681)
I could provide witty dialogue, thats what I do, but just a question. Wouldn't it be cooler to have Revan in your party as a LS person. He was LS canonically, and since you choose the allignment of Revan at the beginning, shouldn't that be a deciding factor?

Yes that is also a good idea, when we have asebled a team we could debate and edit, i have already 2 people who would help and you are the third, and if we could get one of the professionals with us, then we would succeed in making a good mod.

Quote:

Originally Posted by Canderis (Post 2634738)
I have spent about a month trying to get something to happen after the end and it just doesn't work. For some reason the game goes black when you try to make something happen after the end. I am not quite sure why. Sorry.

Hmm, that is a problem, but if you would join our team, we could find a solution for this problem. So will you help us?

Canderis 06-13-2009 04:28 PM

I'll help, I am really bissy with my own mods so I will only have time to help figure out the problem with not ending the game.

Kreia001 06-13-2009 04:31 PM

Quote:

Originally Posted by Canderis (Post 2634750)
I'll help, I am really bissy with my own mods so I will only have time to help figure out the problem with not ending the game.

Okay, so do you have any idea how we could solve the problem that we could proceed the game after the Trayus Core?

Canderis 06-13-2009 04:32 PM

I'll do some looking. Its in the dialog scripts.

Kreia001 06-13-2009 04:35 PM

Quote:

Originally Posted by Canderis (Post 2634752)
I'll do some looking. Its in the dialog scripts.

Okay, because i have no idea how to make mods, and if we would succeed it would be a great mod wouldnt it?

Trench 06-13-2009 04:38 PM

Quote:

Originally Posted by Kreia001 (Post 2634754)
Okay, because i have no idea how to make mods, and if we would succeed it would be a great mod wouldnt it?

Check out the tutorials around here and at Kotor2files. Modding is really easy to get into, and nearly possible to get bored with. I could alter some existing .TGA files for the mod if you would have me. I could add some ice effects to the occupants of Ilum if you like.

Kreia001 06-13-2009 04:40 PM

Quote:

Originally Posted by Te Mirdala Mand'alor (Post 2634755)
Check out the tutorials around here and at Kotor2files. Modding is really easy to get into, and nearly possible to get bored with. I could alter some existing .TGA files for the mod if you would have me. I could add some ice effects to the occupants of Ilum if you like.

Yes of course, that would be very good, we could use some parts of the Trayus academy and the jedi academy of Dantooine for the Jedi Academy on Ilum

Quote:

Originally Posted by Christos K (Post 2634735)
I could help with some basic 2da and UTI, UTC editing. And even sometimes I have no idea what I am doing. But other than that I have problems making a perfect mod set up on my PC. My Project Yavin mod (Master Zionosis version) is going funny as the Iridonian displays as some really funny characters even turrets and I can not play out the full mod. I still have not gotten to the part where you fight Trask. But if you need some very basic 2DA, UTI and UTC editing I can help (Hopefully)

I have no idea what the UTI and UTC etc are but yes, we would welcome your help

Quote:

Originally Posted by Jedi_Man (Post 2634681)
I could provide witty dialogue, thats what I do, but just a question. Wouldn't it be cooler to have Revan in your party as a LS person. He was LS canonically, and since you choose the allignment of Revan at the beginning, shouldn't that be a deciding factor?

Yes, we could use Revan for something later, but we need your help, dialogs are very important

Trench 06-13-2009 04:46 PM

Quote:

Originally Posted by Kreia001 (Post 2634758)
I have no idea what the UTI and UTC etc are but yes, we would welcome your help

A .UTI file tells the game what model, texture, description, etc... to use for the items in-game. You can't have items in-game without the matching .uti files. A .UTC file is pretty much the same, but for characters.

Kreia001 06-13-2009 04:57 PM

Quote:

Originally Posted by Te Mirdala Mand'alor (Post 2634761)
A .UTI file tells the game what model, texture, description, etc... to use for the items in-game. You can't have items in-game without the matching .uti files. A .UTC file is pretty much the same, but for characters.

Okay, that is what we also need, but what was your idea for the looking of the jedi academy on Ilum? And the two other planets?

Quote:

Originally Posted by Te Mirdala Mand'alor (Post 2634761)
A .UTI file tells the game what model, texture, description, etc... to use for the items in-game. You can't have items in-game without the matching .uti files. A .UTC file is pretty much the same, but for characters.

And what more idea's do you have? Or what would you change, and how long do you think it will take to create this mod?

Canderis 06-13-2009 05:20 PM

Ok I think I found what I need to edit. We need to find a script called a_kreia_fight I cant seem to find it.

Kreia001 06-13-2009 05:22 PM

Quote:

Originally Posted by Canderis (Post 2634776)
Ok I think I found what I need to edit. We need to find a script called a_kreia_fight I cant seem to find it.

so if we would find that script, we could do my mod?

Canderis 06-13-2009 05:24 PM

I think so.

Kreia001 06-13-2009 05:26 PM

Quote:

Originally Posted by Canderis (Post 2634780)
I think so.

okay, so our first prioarity is to find that script, andy idea where we could start?

Edit: ok, now we have a team we should find a script that would allow us to make a further storyline after kreia dies at the Trayus Core, somewhere above you can find the script name, if you found the script send me the location. And if you have any other ideas or changes for the storyline, please tell them, they are more then welcome. After we would find the script, we shall begin with the mod

Canderis 06-13-2009 05:53 PM

It is not that script. In the raw dialog file I cannot find any mention of a script anymore. I shall keep looking.

Trench 06-13-2009 06:54 PM

Quote:

Originally Posted by Kreia001 (Post 2634766)
Okay, that is what we also need, but what was your idea for the looking of the jedi academy on Ilum? And the two other planets?

I could throw some effects and filters over the .TGA files of the area's you want to reuse, giving them a cold icy effect. I could change it to a slight gray scale and add some frosty tints.

Canderis 06-13-2009 07:00 PM

I discovered a few months ago how to make it snow if it helps. Also I found the scripts and replaced them in the dialog file. I have also included an nss file for whoever scripts this to use. As soon as someone from this team pms me about this I will sent it to them.

VarsityPuppet 06-13-2009 08:24 PM

Canderis, if you successfully found a way to continue the game after the Trayus Core, I just may have to join this modding effort.

I can skin, 2da edit, template editing, provide storyline ideas, and possibly scripting and module editing. If it matters for anything, I can also be the xbox compatibility consultant ;)

Mr. Shadow 06-13-2009 08:47 PM

Quote:

Originally Posted by VarsityPuppet (Post 2634841)
Canderis, if you successfully found a way to continue the game after the Trayus Core, I just may have to join this modding effort.

I can skin, 2da edit, template editing, provide storyline ideas, and possibly scripting and module editing. If it matters for anything, I can also be the xbox compatibility consultant ;)

I can help to. I can do pretty much the same things. I can also help write dialog.

Trench 06-13-2009 09:23 PM

Well if we are officially going to do this thing, we should have a user-group. And since this mod was the brain-child of Kreia001, I think he/she should be the team leader. Any one of us could start the group (after our team leader decides on a name) then hand over control to Kreia.

Te Mirdala Mand'alor, and everyone else, volunteering others for mods is considered rude, posting their names is volunteering others by the way, please do not do so. I have deleted the offending post and the reply. If a modder is interested they will reply themselves. -RH

Kreia001 06-14-2009 04:31 AM

Quote:

Originally Posted by Canderis (Post 2634791)
It is not that script. In the raw dialog file I cannot find any mention of a script anymore. I shall keep looking.

okay good

Quote:

Originally Posted by Te Mirdala Mand'alor (Post 2634864)
Well if we are officially going to do this thing, we should have a user-group. And since this mod was the brain-child of Kreia001, I think he/she should be the team leader. Any one of us could start the group (after our team leader decides on a name) then hand over control to Kreia.

Te Mirdala Mand'alor, and everyone else, volunteering others for mods is considered rude, posting their names is volunteering others by the way, please do not do so. I have deleted the offending post and the reply. If a modder is interested they will reply themselves. -RH

good, i agree, the name coukd be team-Ilum if everyone agrees. And then we can officially begin

Quote:

Originally Posted by Mr. Shadow (Post 2634850)
I can help to. I can do pretty much the same things. I can also help write dialog.

Good very good, then every one will do his or her thing in wich he is the best, our team name is team-Ilum if everyone agrees

Quote:

Originally Posted by VarsityPuppet (Post 2634841)
Canderis, if you successfully found a way to continue the game after the Trayus Core, I just may have to join this modding effort.

I can skin, 2da edit, template editing, provide storyline ideas, and possibly scripting and module editing. If it matters for anything, I can also be the xbox compatibility consultant ;)

Good very good, then every one will do his or her thing in wich he is the best, our team name is team-Ilum if everyone agrees, And we welcome you in our team

Quote:

Originally Posted by Canderis (Post 2634820)
I discovered a few months ago how to make it snow if it helps. Also I found the scripts and replaced them in the dialog file. I have also included an nss file for whoever scripts this to use. As soon as someone from this team pms me about this I will sent it to them.

Good very good, then every one will do his or her thing in wich he is the best, our team name is team-Ilum if everyone agrees

Kreia001, this is several times now I have had to combine your multiple posts. Please refrain from making multiple posts in a row here that is called double posting, please edit your previous post to add content or make use of the multi-quote function to reply to multiple posts. Thanks. -RH

Christos K 06-14-2009 05:35 AM

Hey by the way I remember a while back there were a few mods in the works that would make you fight Revan or something similar *after* you fought Kreia (Traya) if you find them you could ask the maker how they got that to work as that involves scripts following after the game's final fight and stuff.

Kreia001 06-14-2009 07:44 AM

Quote:

Originally Posted by Christos K (Post 2635002)
Hey by the way I remember a while back there were a few mods in the works that would make you fight Revan or something similar *after* you fought Kreia (Traya) if you find them you could ask the maker how they got that to work as that involves scripts following after the game's final fight and stuff.

yes, that is a good idea, i will try to contact them, but we have already discovered that we need a script to edit,

Christos K 06-14-2009 08:32 AM

Also on a personal note I would prefer it if Revan. Perhaps there is a third way to go in which Revan is still on the Light Side when you meet him but he feels an echo of the dark side within you because of your confrontation with Nihilus. He uses Stasis Field on your party members and attacks you and the battle ends in a draw. You manage to convince Revan you are not of the Dark Side and Revan joins you. Or you attack Revan again with the help of your party members you kill Revan and a huge magnetic powerful nature in the Force makes Revan One with the Forfe.

Malxados 06-14-2009 10:30 AM

Quote:

Originally Posted by Canderis (Post 2634776)
Ok I think I found what I need to edit. We need to find a script called a_kreia_fight I cant seem to find it.

Do you mean you need to find the actual source script or you are trying to find out where it is in the dialog file?

I'll be glad to help with whatever I can. Kinda funny, I was also wondering how to do stuff after the final battle.

Canderis 06-14-2009 10:34 AM

No, I dont need to find it anymore, I found and edited the scripts. I will finish scripting this part on direction of Kreia but that will be all I have time for in this mod.

Christos K 06-14-2009 11:26 AM

So I be handling (some? most? of) the UTI and UTC editing. Also here are some items I thought of.
Revan's Legacy Robe - Your receive this if you manage to kill Master Revan and if Revan joins your party on the Light Side. Very powerful robe.
Mantle of the Force - Either Cyan or Viridian. +2 to all Attributes, +5 to all skills
Heart of the Force - Either Orange or Blood Red. +2 to all Attributes, +5 to all skills
Darth Revan's Robe - You receive this if you manage kill Darth Revan and if Revan joins your party on the Dark Side. Very powerful robe.
Iron Fists - Very powerful gauntlets with +5 to Strength and +5 to Dexterity.
Revan's Mask - +5 to Wisdom, Charisma and Constitution.
Echo of the Force - A belt belonging to only those of power. +10 to Stealth, +5 to all other Skills, +2 to Intelligence.

Canderis 06-14-2009 11:28 AM

We need a place to talk. Can someone set up a base?

Trench 06-14-2009 01:23 PM

If its okay with our team leader, I could start up Team Ilum, then transfer control over to Kreia001.

Kreia001 06-15-2009 08:54 AM

Quote:

Originally Posted by Christos K (Post 2635027)
Also on a personal note I would prefer it if Revan. Perhaps there is a third way to go in which Revan is still on the Light Side when you meet him but he feels an echo of the dark side within you because of your confrontation with Nihilus. He uses Stasis Field on your party members and attacks you and the battle ends in a draw. You manage to convince Revan you are not of the Dark Side and Revan joins you. Or you attack Revan again with the help of your party members you kill Revan and a huge magnetic powerful nature in the Force makes Revan One with the Forfe.

hmm, thats also a good idea, i like it, of course we will discuss it but indeed we need a base

Quote:

Originally Posted by Te Mirdala Mand'alor (Post 2635109)
If its okay with our team leader, I could start up Team Ilum, then transfer control over to Kreia001.

Good, i agree, you have my permission :p

Quote:

Originally Posted by Canderis (Post 2635080)
We need a place to talk. Can someone set up a base?

Our team will be created and then the leadership will be transfered to me, and if you mean withg a base a thread then you may start it if you want

Quote:

Originally Posted by Canderis (Post 2635061)
No, I dont need to find it anymore, I found and edited the scripts. I will finish scripting this part on direction of Kreia but that will be all I have time for in this mod.

Okay thats very good Canderis

Quote:

Originally Posted by Malxados (Post 2635059)
Do you mean you need to find the actual source script or you are trying to find out where it is in the dialog file?

I'll be glad to help with whatever I can. Kinda funny, I was also wondering how to do stuff after the final battle.

You are welcome to help, i would like to know in what you are good in so you can do that part for the mod, for short information our team name is Team Ilum and i am the leader

Quote:

Originally Posted by Christos K (Post 2635079)
So I be handling (some? most? of) the UTI and UTC editing. Also here are some items I thought of.
Revan's Legacy Robe - Your receive this if you manage to kill Master Revan and if Revan joins your party on the Light Side. Very powerful robe.
Mantle of the Force - Either Cyan or Viridian. +2 to all Attributes, +5 to all skills
Heart of the Force - Either Orange or Blood Red. +2 to all Attributes, +5 to all skills
Darth Revan's Robe - You receive this if you manage kill Darth Revan and if Revan joins your party on the Dark Side. Very powerful robe.
Iron Fists - Very powerful gauntlets with +5 to Strength and +5 to Dexterity.
Revan's Mask - +5 to Wisdom, Charisma and Constitution.
Echo of the Force - A belt belonging to only those of power. +10 to Stealth, +5 to all other Skills, +2 to Intelligence.

Good idea, these are good items, the exile can find a half on the two other planets and the other half on Lehon. And yes you will do the UTC and UTI but if you are also good in other things that we could use for the mod then please tell me

Kreia001, this is several times now I have had to combine your multiple posts. Please refrain from making multiple posts in a row here that is called double posting, please edit your previous post to add content or make use of the multi-quote function to reply to multiple posts. Thanks. -RH

Malxados 06-15-2009 01:01 PM

I could help with template editing, 2da editing, dialog editing, scripting; I'm decent at just about anything other than module building and anything requiring artistic skill :D Lemme know when you want me to do something specific

Kreia001 06-15-2009 01:53 PM

Quote:

Originally Posted by Malxados (Post 2635582)
I could help with template editing, 2da editing, dialog editing, scripting; I'm decent at just about anything other than module building and anything requiring artistic skill :D Lemme know when you want me to do something specific

okay, i shall keep you in mind


This message is for everyone who is in the team Ilum. The official group team Ilum is created, serch in Social groups Team Ilum and join the team.


All times are GMT -4. The time now is 04:31 PM.

Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.