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-   -   Stealth and Better A.I (http://www.lucasforums.com/showthread.php?t=199579)

shukkoku 08-01-2009 06:13 PM

Stealth and Better A.I
 
If you have played metal gear solid, you would know how important staying undercover is. I was thinking that they could adapt a bit of stealth into BF3, perhaps you sneak around the battlefield and avoid detection until you engage the battle. take note i am not referring to the Bothan spy skill.
This would require a fair bit of good A.I to function. Nothing extreme like a caution meter that ticks away, or exclamation points bouncing up.

tell me what you guys think

jawathehutt 08-01-2009 09:12 PM

No. No. No. No.
Battlefront 2 has nothing to do with stealth. I wouldnt mind maybe improved AI that couldnt see you through blinding fog(felucia and dagobah Im looking at you) but when I play I dont want to spend an extra 5 minutes per battle not actually battling, thats pointless busy work to me.

shukkoku 08-02-2009 12:11 AM

yeah, sneaking around the battlefield is extreme, but what I was trying to get at was that we need way batter A.I that allows reasonable sneaking, if you dont want to battle a ton of droids, just sneak past without every single one running after you

kalle90 09-01-2009 04:41 PM

Doesn't BF already have some? Usually the enemies will go past me if I'm behind and obstacle so they won't see me, although every now and then 1 idiot magically notices you and draws attention to you. That's pretty much the only stealth on raging battlefield I expect to see

GeneralPloKoon 09-02-2009 12:18 AM

I wouldnt mind a stealth based class similar to the spy on TF2...but the class would have to be very weak and require close combat.

jawathehutt 09-02-2009 12:41 PM

In terms of gameplay, I think a TF2spy like class would probably work, in terms of personal preference, I want to murder everyone who has ever even considered playing a spy in TF2 or a rogue in WoW. Fight me like a man damnit!


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