ArbModding - Multiplayer team-based modification [WIP]
http://arbmodding.co.cc/site/images/logo_banner.pngArbModding is a multi-player modification that aims to recreate JKA in a fast-paced, team-based environment.
:: About Us ::
Game-play is loosely based off Star Wars: Battlefront II
:: About The Mod ::There will be two teams, split up into 5 classes. The classes abilities and specifications can all be changed on a map-by-map basis to create a custom battle environment. (So a Mustafar map can have Clones vs Droids, and an Endor map can be Empire vs Rebels, etc.)
Each team has a reinforcement count, and depending on the gametype this will be the primary way to win a round.
We will have an 'experience points' system, command posts to capture, and other things like that.
Weapons will be severely modified (and customisable to reflect what each class would have, like giving a clone trooper a rifle that can scope/zoom)
:: The Gametypes ::We will start out by having two gametypes.
: This includes the reinforcement system and classes.
: The only way to win the match is by eliminating all enemy reinforcements
: This includes everything in team deathmatch, but there will also be command posts on the map.
: Command posts can be captured by standing in the near-radius. The more of your team there is, the faster you capture it!
: The round will end once either the enemy reinforcements run out, or your team owns every command post on the map for ~40 seconds
:: How To Apply ::So, you think you can help us? It would greatly be appreciated, of-course.
You can read this topic to find out how to make an application.
NOTE: We will not be taking beta testers currently, so don't even ask.
:: Release Date ::We originally planned to release this on November 5th, but due to a lack of contributions, we've post-poned the date until we feel we're ready to release something enjoyable.
:: Useful Links ::Main site
How to make an application [forum link]
IRC Channel [forum link]
:: Other Notes ::We're always looking for developers, and we want to get this done as soon and as best as possible, so sign up if you can!
Most of the gameplay is done, and there's a lot of internal work only the developers get to see until everything is polished.
Please, do sign up on the forums even if you can't become a developer - We'd love to build a community there and put your ideas into the mod.
* This post will become outdated as I don't have the time to regularly update it
I wish you luck and I'm excited to see a released mod :)
Just a reminder guys, we need all the help we can get.
We damn-well will finish this mod, but it won't kick ass without the help of everyone.
Spread the word, sign up and keep an active community!
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