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-   -   [TSL] T.W.O (Total Weapons Overhaul) (http://www.lucasforums.com/showthread.php?t=200271)

BryanWee20 09-04-2009 01:44 AM

T.W.O (Total Weapons Overhaul)
 
T.W.O aims to replace every in-game weapon model.
Ranged, Melee and throwable weapons are on my list for conversion.
This mod will be released by packs.

Here's a couple of screenshots of completed and published weapon packs.
Download links for each mod are below their respective screenies.



If you like what you see and wanna suggest anything for the mod or you just wanna see what's gonna come out next just go to my thread at H Labs

Salzella 09-04-2009 11:38 AM

really nice, particularly the blaster rifles. the blasters look a lot less polish in terms of texture though than the rifles which strikes me as odd, so maybe i'd make a few more stylish pistols and a few more rugged rifles. but maybe that's just me :) awesome work though.

darth-me 09-04-2009 12:58 PM

wow, very good. What do you mean by throwable weapons?

BryanWee20 09-04-2009 01:04 PM

grenades :)
maybe add in a throwing knife or two.. dunno not sure abt the knives yet since i haven't modeled the items yet let alone seen how they'll look like with the default animation.

Mono_Giganto 09-04-2009 01:42 PM

Quote:

Originally Posted by BryanWee20 (Post 2669433)
grenades :)
maybe add in a throwing knife or two.. dunno not sure abt the knives yet since i haven't modeled the items yet let alone seen how they'll look like with the default animation.

As far as I remember, throwable weapons don't animate once thrown, so keep that in mind.

BryanWee20 09-04-2009 01:46 PM

yeah.. so i was thinkin maybe i make the model parallel to the ground, so the knives won't be spinning but flying straight like a projectile.
I also hoping it won't look too weird with the way its held before being thrown.

ForeverNight 09-04-2009 02:50 PM

I like the blaster rifles! Anyway, good job and I have both in my TSL override now!

Quanon 09-04-2009 04:59 PM

Quote:

Originally Posted by BryanWee20 (Post 2669446)
yeah.. so i was thinkin maybe i make the model parallel to the ground, so the knives won't be spinning but flying straight like a projectile.
I also hoping it won't look too weird with the way its held before being thrown.

Hmm, perhaps you could do a crazy expirement and animate a standard game grenade.

SithSpector had this big mini-gun ( pun intended :xp:) which had a rotating barrels.

You might end up with rotating blades in the hands though, before it gets thrown :lol:

Rinku 09-04-2009 06:44 PM

This looks good :D Too bad I can't use it though...:(

logan essex 09-04-2009 08:12 PM

link still doesn't work at filefront

BryanWee20 09-04-2009 09:12 PM

its alright just go to www.kotorfiles.com and type in t.w.o in their search bar.. my two mods should also pop up :)

logan essex 09-05-2009 03:42 AM

I've been getting this meesage since it got posted on kotorfiles
" The file you are attempting to download is not currently available on our servers or is being processed. Please try your download in a few minutes."

Earnur 09-05-2009 07:22 AM

Quote:

I've been getting this meesage since it got posted on kotorfiles
" The file you are attempting to download is not currently available on our servers or is being processed. Please try your download in a few minutes."
Same here

BryanWee20 09-05-2009 10:27 AM

strange... @_@
just go to www.kotorfiles.com
look for any T.W.O mod.. all my files for this mod is at Kotorfiles start with this header.
I have no idea why the links aren't working but trust me they're there.. so just og the site a look arnd under the recent folders :)

jonathan7 09-05-2009 10:50 AM

Generally guys as a tip, contacted KotOR Files Staff makes a lot more sense than contacting a modder over site issues; after a modder can't do anything to fix broken web links ;) The download links are missing for some reason, we're looking into it...

Furthermore posting a post stating the link doesn't work is also spam here, please use PM's for this. -RH

BryanWee20 09-07-2009 11:42 PM

Hey guys the download linkz are fixed.
Sorry for the trouble ;)

Trench 09-09-2009 01:22 AM

Hey Bryan, your models look great in-game. I can't wait to see what you've got next:thmbup1:

Darth Payne 09-09-2009 10:28 AM

Heh, just noticed that the rifles kinda look like the rifles in the game Too Human.

BryanWee20 09-09-2009 11:09 AM

really.. what game is that?
PC or console?
would like to see it maybe i can get a couple of ideas from it :)

Darth Payne 09-09-2009 11:17 AM

Its for the Xbox 360. Link

There are some pretty cool weapons designs in the game.

darth-me 09-11-2009 04:50 PM

Hi, great mod you've got going here!
Would these models work in the original kotor?

Kainzorus Prime 09-11-2009 08:11 PM

Quote:

Originally Posted by darth-me (Post 2671784)
Hi, great mod you've got going here!
Would these models work in the original kotor?

A quick trip through mdlops and they would, yes.

Mono_Giganto 09-11-2009 08:27 PM

Quote:

Originally Posted by -DK- (Post 2671853)
A quick trip through mdlops and they would, yes.

They probably wouldn't rest properly in the hands though. I've never had much luck getting blasters to convert "cleanly".

bryzz 06-30-2010 08:24 PM

would it be possible to use these models in k1?

ForeverNight 06-30-2010 11:34 PM

You're lucky I have to be nice to you.

Quote:

Originally Posted by -DK- (Post 2671853)
Quote:

Originally Posted by darth-me
Hi, great mod you've got going here!
Would these models work in the original kotor?

A quick trip through mdlops and they would, yes.

It might not be perfect but give it some work and it should be good.

Shaggoth 11-04-2013 01:00 PM

i remember a swords replacements like that, here in LF,but now i can't find them. any clues?


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