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-   -   [WIP] K1 - Republic Camouflage Armors (http://www.lucasforums.com/showthread.php?t=203489)

Dak Drexl 04-11-2010 09:57 PM

K1 - Republic Camouflage Armors
 
Hey all,
I'm making a mod which introduces a bunch of new Republic armors into the game: camo style.
So, you as the PC will get a bunch of different styles of Republic camo armors in the beginning of the game in your locker. Also, all Republic troopers in the game will be randomly assigned the new armors to give everyone a fresh look.

The reason I'm posting a WIP thread of this is really to get feedback. I'm taking my time on this one, so please let me know how I can improve on the skins or give other suggestions for the mod.
Now, everyones favorite part... screenshots! I have the male skins done so far:

Show spoiler


Thanks!

Edit: Switching back to my browsing computer I see the "Night Ops" skin might be too dark. My PC is really bright so I'll work on that. Trust me, there's a camo pattern there :D

redrob41 04-12-2010 01:02 AM

They seem very flat in the camo areas. I think that you should still keep the highlights and shading of the original armour, just so that the areas still have some rounded volume to them. The shading also helps make it look like cloth (the highlights and shadows of cloth folds specifically), rather than smooth plastic.

Check out this tutorial for a further explanation:
http://www.lucasforums.com/showthread.php?t=191602

Dak Drexl 04-12-2010 08:19 PM

Yeah, the camo areas are 100% flat. I didn't originally have it like that, but I actually thought it looked better than when they had a little texture. I'll definitely go back and add cloth folds and shading myself though now that you mention it. Thanks for the feedback RedRob! Always appreciated, especially from a skinning pro haha.

Edit: That tutorial is really helpful. I'll see how much I can apply to Gimp... should be most of it. I'm just going to re-do one and see how it matches up and then finish up the rest if its good.

Dak Drexl 04-13-2010 07:58 PM

Okay, after a lot of messing around, I *think* I got something that looks pretty solid.

Show spoiler


I know I need to lighten up the part in the middle below the chest, but other than that:
Better, worse, or not noticably different?

Canderis 04-13-2010 08:23 PM

Check the pants, but its coming along!

(Remember though- Sometimes less is more)

Dak Drexl 04-13-2010 08:29 PM

What exactly about the pants? Also, I do my modding on my pc and internet stuff on my mac. The screenshots look much better on my pc though. On my mac now, the newest one looks kind of neon. How does it look for you?

Canderis 04-13-2010 08:31 PM

The pants look like they are lacking detail a bit, and my less is more comment is directed a bit at the neon factor.

Dak Drexl 04-13-2010 08:35 PM

Hmm, I guess that might be a problem for me. I'll try to darken it up a bit and see how that looks. Thanks for the input! Oh, and I see you got your badge :D

Edit: It wasn't too bright, the colors just got a little too saturated (which makes them bright I guess xD). This one looks kick-ass in-game. Hopefully the screen turns out okay...

Show spoiler

redrob41 04-14-2010 12:11 PM

Another thing to watch out for when using patterns like this (that get mirrored), is that they don't form weird rorschach patterns. Right now he's got a big bright splotch on his cod piece that looks kinda like a big headed angel/vampire bat :lol:

I find that when I make screen shots, they tend to always be darker than playing in-game (the game settings adjust the monitor differently than my day-to-day settings). I usually have to re-adjust the screen shot jpg's brightness (just a touch) before posting them. Still, now I'm able to see that there are cloth folds and seams, which is a good thing. Keep at it :D

Dak Drexl 04-14-2010 11:21 PM

Thanks RedRob. It's funny you should mention the rorschach patters, was thinking the same thing earlier. So, after messing around a bit and with help and reccomendations from Canderis, I got something that I really like. I went "less is more" on the focal point, the colored camo. So, tell me what you think.

Show spoiler

N-5/Prudii 04-15-2010 12:34 AM

Very good, I like it!
Can't wait to see the urban/snow one, that's my favorite type of camo.

Queen of Night 04-15-2010 04:47 AM

I am not exactly an army fan, however, your Reskin looks quite good.

Dak Drexl 04-15-2010 09:52 PM

@Queen of Night:
Thanks! I appreciate the compliment :)

@N-5/Prudii:
This one's for you....

Show spoiler

N-5/Prudii 04-16-2010 12:02 AM

Love it.

Darth Payne 04-16-2010 06:11 AM

Wouldn't a better name for a Night Ops variant be Black Ops?

Btw, i like what i see in the newer screenies. Will there be a variant without the helmet?

The way i see it you need the following:

White/Grey: for snow worlds.
Blue/Grey: for water worlds.
Tan/Brown: for desert worlds.
Grey/Black: for Urban combat. The armor in your last post is pretty close, the white plate on the torsoe makes a pretty big target though.

Dak Drexl 04-17-2010 12:18 AM

Darth Payne, thanks for all your reccomendations.

Quote:

Originally Posted by Darth Payne (Post 2719103)
Wouldn't a better name for a Night Ops variant be Black Ops?

Done.

Quote:

Btw, i like what i see in the newer screenies. Will there be a variant without the helmet?
The variant that the PC will recieve will have no helmet. The Republic Soldiers will still have their helmets, but with a matching skin as shown in the screens.

Quote:

The way i see it you need the following:

White/Grey: for snow worlds.
Blue/Grey: for water worlds.
Tan/Brown: for desert worlds.
Grey/Black: for Urban combat. The armor in your last post is pretty close, the white plate on the torsoe makes a pretty big target though.
Instead of the one I have above as an Urban/Snow combo type thing, I made two individual skins to suit two different locations:

Show spoiler


Like these or the above better? They look great in-game too. I could ditch these two and just use the first Snow/urban one but I want to hear what people think.

Darth Payne 04-17-2010 12:44 AM

They both look very good.

I do like the top one best though as the torsoe plate is not such a obvious target there.

Would there be a way to add a slightly daker grey color on that plate? such as the one used on the legs?

One thing you could do is add the various skins as 'optionals' when this mod gets released.

That way everyone gets what they want.

Dak Drexl 04-17-2010 02:51 PM

Ok, I've decided that I'm just going to include all 3 of the variants in the mod. The reason behind this is easy, the snow/urban combo can be helpful in snowy worlds that also have urban terrain, like Rhen Var. The regions of use will be in the items description, if that makes any difference. Also that way everyone can use what armors they like.

One more:

Show spoiler


Please keep feedback coming! It's really helpful.

SimonKTemplar 04-18-2010 08:28 PM

Which tool are you using for the actual texture making? If you're using Photoshop, I might advise on a technique in creating a very fractal, natural-looking camouflage.

Dak Drexl 04-18-2010 09:16 PM

I'm using Gimp, but I didn't make the textures myself. Just found 'em.

Edit: Don't let that dissuade you. Please tell :)

SimonKTemplar 04-18-2010 09:44 PM

Quote:

Originally Posted by Dak Drexl (Post 2719674)
I'm using Gimp, but I didn't make the textures myself. Just found 'em.

Edit: Don't let that dissuade you. Please tell :)

Usage of Photoshop's Cloud filter (black and white foreground/background color) followed by the threshold option and several other selection modifiers allows for the creation of shapes that are easily considered good camo 'blotches'. And since the Cloud filter is indefinitely fractal, many different types of shapes can be conjured up!

For smaller 'blotches' though, usage of the Cloud filter followed by the Sponge filter with all parameters set to "Max" can turn a sky-cloud mass into an instant camo, only with less contrast than the former option. You can experiment the combination of both techniques to create very eye-appealing camo patterns.

Using the Offset filter in the process can make the textures perfectly seamless. If you ever stumble upon someone who uses Photoshop, do give it a shot!

Example of the 'big' camo

Example of the 'small' camo

Dak Drexl 04-20-2010 09:25 PM

Thanks SimonK. I'm bound to get photoshop one of these days xp. I'll keep the tip in mind.

Finished the Black Ops armor... took a different approach here since it's supposed to be dark (obviously) and more camo pattern=lighter. I like how it turned out anyhow.

Show spoiler

Canderis 04-20-2010 09:33 PM

Great! Love what you did there.

GeorgNihilus 04-20-2010 10:08 PM

Looks good ...
 
Quote:

Originally Posted by Dak Drexl (Post 2718122)
Hey all,
I'm making a mod which introduces a bunch of new Republic armors into the game: camo style.
So, you as the PC will get a bunch of different styles of Republic camo armors in the beginning of the game in your locker. Also, all Republic troopers in the game will be randomly assigned the new armors to give everyone a fresh look.

The reason I'm posting a WIP thread of this is really to get feedback. I'm taking my time on this one, so please let me know how I can improve on the skins or give other suggestions for the mod.

Thanks!

Looks great. I'd certainly wanna try this, but I'm not so fan about the random assignment of the armors. IMO I'd like to keep the standard Republic red-yellow armor and see these new ones on only a few soldiers, that way they will appear like some sort of special squad or kind of.


***SPOILERS*** maybe a special "camo" Republic Squad was deployed lately at Manaan? :cool: ***END SPOILERS***


hope that helps :)

Dak Drexl 04-20-2010 10:26 PM

Quote:

Originally Posted by GeorgNihilus (Post 2720048)
Looks great. I'd certainly wanna try this, but I'm not so fan about the random assignment of the armors. IMO I'd like to keep the standard Republic red-yellow armor and see these new ones on only a few soldiers, that way they will appear like some sort of special squad or kind of.


***SPOILERS*** maybe a special "camo" Republic Squad was deployed lately at Manaan? :cool: ***END SPOILERS***


hope that helps :)

Thanks a lot! I was actually thinking of that too, how random armors could look weird. I like **Re-spoiler** The Manaan idea a lot... hmmm... **Un-re-spoiler**

Or also maybe I'll just replace the people in the officer clothing or something? That would definitely help cutting down the .utc editing too :D

GeorgNihilus 04-21-2010 10:30 AM

OK
 
Quote:

Originally Posted by Dak Drexl (Post 2720054)
Thanks a lot! I was actually thinking of that too, how random armors could look weird. I like **Re-spoiler** The Manaan idea a lot... hmmm... **Un-re-spoiler**

Or also maybe I'll just replace the people in the officer clothing or something? That would definitely help cutting down the .utc editing too :D

You are welcome :)

****SPOILERS****
unfortunately there aren't many places in Kotor with republic soldiers right? besides Manaan I mean, or Endar Spire-Taris? If you know how, you could also "add" another Special Ops team somewhere else, maybe in a failed infiltration mission against Czerka at Kashyyyk? (corpses) or an on-going recon mission at Dantooine? That would allow you to include different versions of your camo suits.
****END SPOILERS****

keep up the good work! :thmbup1:

Dak Drexl 04-21-2010 07:59 PM

Quote:

Originally Posted by Darth Payne (Post 2719103)
Blue/Grey: for water worlds.

How's this look? It'll be the last of my skins; seven total. If anyone has further recommendations on how I should incorporate the armors into the game please let me know!

Show spoiler


EDIT: Oh, and would there be a high demand for female skins too? Or should I just do it anyway?

GeorgNihilus 04-21-2010 10:14 PM

Great!
 
Quote:

Originally Posted by Dak Drexl (Post 2720263)
How's this look? It'll be the last of my skins; seven total. If anyone has further recommendations on how I should incorporate the armors into the game please let me know!

Show spoiler


EDIT: Oh, and would there be a high demand for female skins too? Or should I just do it anyway?

Excellent. Also the urban would fit for that world too. Even the jungle is not so bad but a little improper there.
The desert or the snow ones would fit for Tatooine right? problem is how to insert them there with a logical story :raise: ...
and of course the Jungle will fit to Dantooine or Kashyyyk, maybe the Republic is subtletly monitoring Jedi Council's activities in this farmers' planet?? :)

about females, I don't recall female soldiers or is just my bad memory?? :D

good luck :thmbup1:

redrob41 04-21-2010 10:16 PM

Quote:

Originally Posted by Dak Drexl (Post 2720263)
EDIT: Oh, and would there be a high demand for female skins too? Or should I just do it anyway?

I always think that a mod is much more professional when both male and female skins are included for armours. When people only do it half way, it looks too amateurish, and incomplete to me.

BTW, the brown leather pistol holster stands out way too much against the black, blue and grey. Perhaps it should match the boots.

Dak Drexl 04-23-2010 07:37 PM

Quote:

Originally Posted by GeorgNihilus (Post 2720284)
about females, I don't recall female soldiers or is just my bad memory?? :D
good luck :thmbup1:

I think you're right about that... I don't remember any either, but I was referring to female PC's who wanna use the armor.

Quote:

I always think that a mod is much more professional when both male and female skins are included for armours. When people only do it half way, it looks too amateurish, and incomplete to me.

BTW, the brown leather pistol holster stands out way too much against the black, blue and grey. Perhaps it should match the boots.
Done and done. Thanks again for the reccomendations :thmbup1:

drewsy1 05-05-2010 09:53 PM

Awesome! Very well done!
Wonder why the Republic/rebels always blend in more, and the sith...don't get it?
Sith trooper - shiny white-pearl-silver
Stormtrooper - VERY shiny white

Maybe if they camo'd the way you do it, Endor might have turned out differently...: :)

Rtas Vadum 05-05-2010 11:12 PM

Quote:

Originally Posted by drewsy1 (Post 2722879)
Awesome! Very well done!
Wonder why the Republic/rebels always blend in more, and the sith...don't get it?
Sith trooper - shiny white-pearl-silver
Stormtrooper - VERY shiny white

Maybe if they camo'd the way you do it, Endor might have turned out differently...: :)

The only subversion in this case is on Hoth, were they both blended in, for the most part(aside from Vader). It even happens in real life too. Revolutionary War, Britain - Red and white clothing, and fight in a line. Just screams, "shoot me".

And for the most part, there aren't many female Republic soldiers in the game, if at all. Same for the Sith, though their female soldiers are out of uniform - which means BioWare didn't see the need to have two Sith Soldier models.

Forogorn 05-06-2010 01:11 AM

Dax Drexl, your skins are truly a masterpiece, I bow down to you. :)

SimonKTemplar 05-06-2010 05:44 AM

Quote:

It even happens in real life too. Revolutionary War, Britain - Red and white clothing, and fight in a line. Just screams, "shoot me".
No point having camouflage during that era when the myriad of muzzle smoke and the way of warfare made wearing it pointless. Besides, the american militia used simpler, nature-looking textile clothing during the independence war... I dunno how effective camouflage is on a blaster-wielding army but a single well-placed ambush with guys clothed like this is certain to do quite a bit of damage :)

Nick Vader 05-08-2010 07:23 PM

Quote:

Originally Posted by Dak Drexl (Post 2719058)
Show spoiler

Wow ! That is cool !

Quote:

Originally Posted by Dak Drexl (Post 2719281)
Show spoiler

Those are wicked sick !!!:eek::thmbup1:

Quote:

Originally Posted by Dak Drexl (Post 2720044)
Show spoiler

Release it soon so I can download Dak ! This is great stuff !:thmbup1:

Dak Drexl 05-09-2010 02:43 PM

Thanks Nick! I don't have any female skins done because I've been working on other stuff, but I think I'll just figure out the .uti's and release a beta of the male skins.

Dak Drexl 05-31-2010 09:32 PM

Well I decided that I'm going to bring this mod back, incompatibilities and all :)
 
The problem is that a republic armor item can't be made (as far as anyone seems to know) without replacing another model, so I am just going to go ahead and do that.

Now, I just need to hear people's opinions on what I should replace. I was thinking either the combat suit or heavy combat suit which are what I use the least. However, I want to know if there are any unused models in K1 like the armored flight suits (or something like that) in TSL. Thanks.

Darth Payne 05-31-2010 10:00 PM

Replacing the weakest armor/outfit in the game sounds like a good idea.

Trench 05-31-2010 10:05 PM

Replace the Revan robe models (the lame ones you get on the Star Forge) and have those disguise you as Revan.

Darth Payne 05-31-2010 10:07 PM

Perhaps several options is a better choice.

I mention that because i kinda like those robes.


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