LucasForums

LucasForums (http://www.lucasforums.com/index.php)
-   General Discussion (http://www.lucasforums.com/forumdisplay.php?f=185)
-   -   Intro still in MI2LRSE (http://www.lucasforums.com/showthread.php?t=204654)

Monkey Mania 07-09-2010 12:43 AM

Intro still in MI2LRSE
 
Look at this. The monkeys are done but Guybrush isn't.

http://img130.imageshack.us/img130/2213/costumesa00.png
http://img411.imageshack.us/img411/5...stumesa002.png

elTee 07-09-2010 06:02 AM

On consoles (but not on Steam, for some reason) the monkeys appear right at the start and do their dance. They're then ushered off the screen by the gold guy, and it becomes the LucasArts logo. You can see it here:

View page
YouTube Video

Although, you're right - there does seem to be more frames in the sprite :-/

LordTrilobite 07-09-2010 06:19 AM

It would be awesome if it was possible to re-add the intro to the game with a mod.

Jeopando 07-09-2010 06:39 AM

I wonder if they recorded Guybrush's lines for the intro? Without the voices and the sprites for Guybrush the intro would be pretty hard to recreate well enough. Of course, the pictures should also be redone for the SE intro. I shouldn't underestimate the power of the fans but all this sounds like a slightly impossible task.

LordTrilobite 07-09-2010 07:48 AM

I would be happy to help with redoing Guybrush for a HD intro. Aswell as touch up those intro drawings.

How did you extract those sprites btw? I tried using the MI:SE extractor but it didn't work.

Kenko 07-09-2010 08:23 AM

Quote:

Originally Posted by LordTrilobite (Post 2738185)
How did you extract those sprites btw? I tried using the MI:SE extractor but it didn't work.

Works fine for me, are you using version 0.3?

The files that needs to be redone is the following:
costumes\images\162_opening-credit-guybrush
rooms\images\103_open-cred

LordTrilobite 07-09-2010 10:38 AM

Ah I found the problem, I was using extractpack, another program for extracting stuff from MI:SE, which doesn't work with MI2:SE.
So I downloaded the MI Explorer and it works fine with that.

I think I'm gonna give the drawings a go. Btw I also found some more dancing monkey sprites; named "costuumes/images/161_monkey_dance_skin/costumes_a08.dtx"

SyntheticGerbil 07-09-2010 10:40 AM

Strange, I thought I already posted in this thread, but any sign of any of the opening credit canvas type pictures already having been redrawn, just unused?

LordTrilobite 07-09-2010 10:51 AM

I'm still extracting all the files, but from what I've seen looking through some of the files the opening credit pics haven't been redrawn, or atleast some haven't.

Kenko 07-09-2010 10:54 AM

I don't think any of them are redrawn.

ATMachine 07-09-2010 10:58 AM

Quote:

Originally Posted by elTee (Post 2738173)
On consoles (but not on Steam, for some reason) the monkeys appear right at the start and do their dance. They're then ushered off the screen by the gold guy, and it becomes the LucasArts logo. You can see it here:

View page
YouTube Video

Although, you're right - there does seem to be more frames in the sprite :-/

Dang, that video is blocked in the States. Any alternate links?

Kenko 07-09-2010 11:08 AM

Same video on gametrailers.com

http://www.gametrailers.com/video/de...-island/100671

MusiclyInspired 07-09-2010 11:49 AM

I found the cavas pictures but they're not redrawn, they're the old sprites (which seems unnecessary because those frames are already in the original game files, unless they had to recode it completely). They may have been going a similar route where SMI:SE started out in classic mode and then switched to SE mode for the intro. Except in MI2:SE they just keep the canvases in classic mode and everything else in SE mode? Just guessing...

SyntheticGerbil 07-09-2010 11:52 AM

Quote:

Originally Posted by MusiclyInspired (Post 2738262)
I found the cavas pictures but they're not redrawn, they're the old sprites (which seems unnecessary because those frames are already in the original game files, unless they had to recode it completely). They may have been going a similar route where SMI:SE started out in classic mode and then switched to SE mode for the intro. Except in MI2:SE they just keep the canvases in classic mode and everything else in SE mode? Just guessing...

You might be right. If that were the intention maybe some would find it jarring, but I'd personally be okay with that.

LordTrilobite 07-09-2010 01:41 PM

So would it be possible to reinstert the opening credits to the SE?

SyntheticGerbil 07-09-2010 02:49 PM

I would guess if the music and graphics were there, but it would take someone putting it back together and making it work in the game, I think.

Glokidd 07-09-2010 02:53 PM

I just had this beautiful vision of an alternate monkey dance intro :D The remade monkeys come out and start dancing, classic Guybrush come out an shoos them but they ignore it so he morphs into the golden guy and starts shooting force lightning in the air :D!! The monkeys run off in terror hehe :D

It actually could be done with existing art and sounds if anyone had the inclination. The gold guy lightning could be ripped from STFU or one of the various trailers and the monkey screams could be taken from any number of sourced (the monkeys are listening from CMI comes to mind)

Gave me a chuckle, thought id share :)

SyntheticGerbil 07-09-2010 03:13 PM

Haha, I'm all for that 100% just because it's completely bonkers.

LordTrilobite 07-09-2010 05:53 PM

Heh, the Star Wars reference reminds me of the ending of MI2:SE where LeChuck he's Guybrush's brother. That acting was really good there, awesome moment.


All times are GMT -4. The time now is 12:31 AM.

Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2011 - All rights reserved.