Adding a new charecter to a existing module without anything in creature list
The module I'm trying to add a character too is ebo_m12aa. This module has no creatures in the creatures list so i can't use the method inside of Marrius fett's guide to place this character.
Is there some way i could make a new struct and attach my character to it, or place this character in a completely different way?
Also i apologize for how many posts i've made in such a short time i'm just trying to learn :nod:
You can take a creature "structure" from another modules .git file and copy and paste it into the ebo_m12aa.git "creature" structure. Just remember to change all the settings to fit the ebo module your using.
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