Adding a new charecter to a existing module without anything in creature list
The module I'm trying to add a character too is ebo_m12aa. This module has no creatures in the creatures list so i can't use the method inside of Marrius fett's guide to place this character.
Is there some way i could make a new struct and attach my character to it, or place this character in a completely different way?
Also i apologize for how many posts i've made in such a short time i'm just trying to learn :nod:
You can take a creature "structure" from another modules .git file and copy and paste it into the ebo_m12aa.git "creature" structure. Just remember to change all the settings to fit the ebo module your using.
|All times are GMT -4. The time now is 03:34 AM.|
Powered by vBulletin®
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
LFNetwork, LLC ©2002-2015 - All rights reserved.